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INTEREST: Mario 64 Fan Recreates Game with Unreal Engine


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mangamuscle



Joined: 23 Apr 2006
Posts: 2658
Location: Mexico
PostPosted: Thu Jul 02, 2015 4:11 pm Reply with quote
Megiddo wrote:
Will be interesting to see if this one gets shut down as quick.


The author would not have to risk being sghut down if instead of a mario look alike he would have made an anatomically realist looking human fat plumber, then nintendo would have no legal claim even if he reproduced the original game mechanics and scenarios.
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0nsen



Joined: 01 Nov 2014
Posts: 256
PostPosted: Thu Jul 02, 2015 7:42 pm Reply with quote
Looks cool and everything, but I don't see anything resembling gameplay.
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leafy sea dragon



Joined: 27 Oct 2009
Posts: 7163
Location: Another Kingdom
PostPosted: Fri Jul 03, 2015 2:28 am Reply with quote
maoyen wrote:
Just so everyone is clear: This isn't an actual game. The purpose of the demo is to show what Mario could look like rendered in Unreal Engine 4 with good lighting.


Then what's the point of the Patreon money? What's he going to use it on?

checarlos87 wrote:
Super Mario 3D World. And it looks great, too. Very Happy


Right, I don't know why I forgot about that. Definitely follows the stylized-yet-detailed look of the series.

0nsen wrote:
Looks cool and everything, but I don't see anything resembling gameplay.


It's part of creating a game: Before you actually start designing levels and such, you want to make sure that the game can actually function. In the case of a 3-D platformer, you'd create your protagonist and the physics, then put him or her (or it) in empty stages of varying sizes, shapes, and complexity to make sure that this character moves the way you'd want. Then you create other things, like collectibles (coins, in this case), enemies, obstacles, and whatnot to test if the player character will interact with them as intended.

Basically, you want to make sure all your gameplay elements work before you actually start making the gameplay.
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Polycell



Joined: 16 Jan 2012
Posts: 4623
PostPosted: Sat Jul 04, 2015 7:27 pm Reply with quote
leafy sea dragon wrote:
Then what's the point of the Patreon money? What's he going to use it on?
Looking at his Patreon, he is striking out to be an indie developer, but that doesn't necessarily mean he's going to be making Mario; It could well just be a cool thing he did that he's using to pimp his Patreon.
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leafy sea dragon



Joined: 27 Oct 2009
Posts: 7163
Location: Another Kingdom
PostPosted: Sun Jul 05, 2015 6:25 pm Reply with quote
All right. I hope so.

I wonder if a C&D would be given out to something like this anyway, considering he is using the Super Mario name brand recognition to bring in interested individuals.
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