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INTEREST: Live-Action Patlabor Robotic Mecha Photos Circulate Online


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RTL3



Joined: 13 Apr 2009
Posts: 35

PostPosted: Sat Aug 03, 2013 1:54 am Reply with quote
Interesting... very interesting.
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Echo_City



Joined: 03 Apr 2011
Posts: 1236

PostPosted: Sat Aug 03, 2013 2:06 am Reply with quote
If they use that prop labor in the movie, instead of just blurry CG, it'll put the movie leagues above Pacific Rim. TBH if they had 2 prop labors used to create a fight scene via stop-motion it would be better than Pacific Rim, especially if they kept the damn camera steady, stopped the unnecessary panning and didn't make the film blurry/grainer than a budget 1970s movie (all things Pacific Rim did).

A while back I was shown an interview with some Thai director of action movies and he insisted that he sought to employ genuine stunts to truly impress the audience and for immersion (not to mention cost savings); "When you see a man on a motorcycle crash through a wall of fire in my film, you actually see a man on a motorcycle crash through a wall of fire in my film." All directors should follow that creed.

CG exists to enhance effects in live action movies (a la Inception) not to completely replace them as it looks like ass when they do.
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E-Master



Joined: 21 Aug 2005
Posts: 456

PostPosted: Sat Aug 03, 2013 2:09 am Reply with quote
I liked Pacific Rim cause it paid tribute to the mecha and kaiju films, sure theres no suit actors in the film, but I'll let that slide cause it was awesome and will develop a fan following for years to come like other del Toro films.
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ShaolinWolf



Joined: 02 Oct 2005
Posts: 60

PostPosted: Sat Aug 03, 2013 2:23 am Reply with quote
I am loving this Mobile Police Patlabor revival in 2013.
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naninanino



Joined: 18 May 2008
Posts: 674

PostPosted: Sat Aug 03, 2013 3:45 am Reply with quote
Can this be for real?
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Rahxephon91



Joined: 08 Jun 2003
Posts: 1677
Location: Park Forest IL.

PostPosted: Sat Aug 03, 2013 3:49 am Reply with quote
Echo_City wrote:
If they use that prop labor in the movie, instead of just blurry CG, it'll put the movie leagues above Pacific Rim. TBH if they had 2 prop labors used to create a fight scene via stop-motion it would be better than Pacific Rim, especially if they kept the damn camera steady, stopped the unnecessary panning and didn't make the film blurry/grainer than a budget 1970s movie (all things Pacific Rim did).

A while back I was shown an interview with some Thai director of action movies and he insisted that he sought to employ genuine stunts to truly impress the audience and for immersion (not to mention cost savings); "When you see a man on a motorcycle crash through a wall of fire in my film, you actually see a man on a motorcycle crash through a wall of fire in my film." All directors should follow that creed.

CG exists to enhance effects in live action movies (a la Inception) not to completely replace them as it looks like ass when they do.
You have to be pretty crazy to think the cg in Pacific Rim looked bad at all.

And you'd have to be crazy to think going with cg is some sort of weakness in a mecha vs monsters focused movie.

But then again, you brought up Pacific Rim in a comparative way in a thread that did'nt ask for it. So it's pretty obvious what you're agenda is here.

Being crazy.
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Helius



Joined: 16 Apr 2013
Posts: 53

PostPosted: Sat Aug 03, 2013 5:18 am Reply with quote
Didn't know they were filming already. From the distance the Labor looks as good as it gets, though if I have to nitpick the vehicles have to be futuristic (yet practical), too, not just the mechs.
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the-antihero



Joined: 17 Aug 2010
Posts: 325

PostPosted: Sat Aug 03, 2013 5:27 am Reply with quote
All happy and excited for a movie unlike I was before. Michael Bay can learn how to make a robot movie from watching this when it comes out.
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vinamara



Joined: 30 Nov 2008
Posts: 228

PostPosted: Sat Aug 03, 2013 5:45 am Reply with quote
Sweetness. I hope the movie preserves the light comical overtones of the series but considering the two Patlabor movies that Oshii directed were dark as night, I think that's too much to ask.
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nhat



Joined: 21 Jan 2008
Posts: 684

PostPosted: Sat Aug 03, 2013 8:23 am Reply with quote
It's a cover up, JP been mass producing this for preparation of WW3
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the-antihero



Joined: 17 Aug 2010
Posts: 325

PostPosted: Sat Aug 03, 2013 9:07 am Reply with quote
nhat wrote:
It's a cover up, JP been mass producing this for preparation of WW3


Not these. They're mass producing Gundams for that.
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Kaioshin_Sama



Joined: 05 Feb 2005
Posts: 861

PostPosted: Sat Aug 03, 2013 9:18 am Reply with quote
That model looks awesome. Wonder who they'll get to play Gotoh and Kanuka my two favourites.
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penguintruth



Joined: 08 Dec 2004
Posts: 5923
Location: Penguinopolis

PostPosted: Sat Aug 03, 2013 1:11 pm Reply with quote
Impressive. Really looks like a Ingram. Luckily they can do cockpit shots from anywhere, because there's no way of actually directly piloting that thing in real life without vomiting all over the place.
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WatchforMoons7



Joined: 19 Mar 2009
Posts: 341

PostPosted: Sat Aug 03, 2013 4:54 pm Reply with quote
Kyaah Ingram, you look amazing! Very Happy
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Zin5ki



Joined: 06 Jan 2008
Posts: 3481
Location: London, UK

PostPosted: Sat Aug 03, 2013 6:20 pm Reply with quote
Perhaps the overuse of computer-aided sequences could be avoided in a culturally fitting fashion: dressing actors as Ingrams and fighting amidst miniature buildings. Careful calibration of lenses and camera angles would retain an air of verisimilitude.
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