Forum - View topicREVIEW: Kemono Friends
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Blood-
Bargain Hunter
Posts: 23762 |
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In two pithy sentences, you have managed to sum up what I've been trying to say in my eleventy billion posts on the topic. I envy your efficiency! |
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ChibiKangaroo
Posts: 2941 |
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Personally, I think south parks visuals are bad because they made a conscious decision not to improve them after the pilot succeeded. If you look at similar American animated comedies, the first season always looks terrible unless they made an advance decision to put a big budget behind it.
Go back and look at pilot episodes and first season of The Simpsons and Family Guy. They look nothing like the current shows. In fact, they look so bad by comparison that they are almost offensive to the eyes. If episodes from season 1 of Simpsons or Family Guy come on TV I'm likely to change the channel. Contrast with Father of the Pride which NBC spent a lot of money on but didn't survive past one season after the S&R mauling incident. I think South Park started on a shoestring budget like Simpsons and Family Guy, but after it succeeded, they just decided to stay low budget. It probably means the show is very profitable, and the audience has decided to give them a pass. |
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Blood-
Bargain Hunter
Posts: 23762 |
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Exactamundo. They know the audience wasn't tuning in for the vizzies, so why spend more? Plus, as somebody else mentioned earlier, their quick turnaround time - which is only possible because of the low production values - allows them to add in super current material since they don't have a 6 month pipeline to contend with. Have you checked out Troll Hunters yet, CK? I've only seen the first episode so far, but really liked it. No low production values there! |
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samuelp
Industry Insider
Posts: 2231 Location: San Antonio, USA |
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It should be noted that Kemono Friends is not the first series to be a success with "crappy CG" animation in Japan (although it's by far the first to get THIS scale of fame)...
A trail was blazed earlier by gdgd fairies, which got popular enough to even get a theatrical movie despite being on a budget that probably made even Kemono Friends' budget look huge. But gdgd fairies got popular because of the strength of its humor and random adlib segments, while Kemono Friends' popularity comes from the sincerity of the writing and the excellent character designs. In a twitter-world when retweeting a single photo/screen shot is what matters, who cares if the movement is terrible as long as a freeze-frame looks good, right? |
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Blanchimont
Posts: 3446 Location: Finland |
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They are issuing reprints of the first guidebooks at least. I also expect a disc stand-alone release later down the line. They would be crazy not to.. |
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ChibiKangaroo
Posts: 2941 |
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I have not yet seen Trollhunters, though I should. Looks interesting. Most of my viewing of American (non-comedy) animation lately has been mostly Disney and Nick... i.e. Star vs Forces of Evil, Gravity Falls, Miraculous, and of course Steven Universe. |
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omegafinal
Posts: 125 |
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I'll start this by at least saying that I like Kemono Friends, which is something that looks like got lost in the mix. And my criticisms are from a place of wanting the series to get better, especially in the mostly commented visual aspect. Like I've already pointed out how it could've been worse, how could it get better? Refining the models a draft or two, and better inking for their toon/cel shader. (if the teaser pic they've released sometime around the finale, that's a good direction.) I understand that do you find it charming, and that's cool. I just find it simply meh/okay. Though interestingly, I like the character designs in the show more than its original phone game designs. We can only agree to disagree or something, even though we're fans of the series. For a later post, one of the things I want to say ultimately, at least in this discussion, is a show's visual identity. Kemono Friends as well. Would it still work if it looks like a tough shonen show for example? We could look past the visuals if the story and characters can hold it up, but then the next question is going to be how far can it go?
Yes, and that is why I thought the Kemono Friends crew was smart to go the simplicity route, and that they cut the right corners that fits within their budget and resources. Come to think of it, the limited cast per episode (or maybe scenes) also helped out, not sure how I can explain it (PPP and final episode aside). Hand Shakers is pretty looking...in still images (though they got other problems.). |
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Blood-
Bargain Hunter
Posts: 23762 |
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@ omegafinal - I'm glad you like Kemono Friends. My exasperation was directed at the fact that you cited the fact that South Park's visual crudeness was intentional when I had already said earlier that whether the look was intentional or not was besides the point.
As for how to improve the look of Kemono Friends ... I'm very much of the "if it ain't broke, don't fix it" line of thinking. My fear is, having come to quite like the look of KF, that any changes may improve the technical merits of the production values, but at the cost of taking away a feeling I have come to appreciate. KF clearly succeeded like gangbusters ... don't mess with a good thing would be my thought. |
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Gina Szanboti
Posts: 11340 |
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No kidding. This is how the Simpsons looked when they debuted (30 years ago!) on the Tracey Ullman show: Ghastly, huh. |
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Blood-
Bargain Hunter
Posts: 23762 |
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What are you talking about??? THAT version of Marge is SMOKIN' HOT!!!
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Valhern
Posts: 916 |
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Flat and amateurish composition aside (well, not really aside, it was very much awful), I actually prefer super early Simpson's designs that at least convey a minimum of personality (although not as polished as it will be eventually) without moving at all compared to nowadays' animation style that is just lifeless, thoroughly boring and univenting. Even relatively well-scripted episodes they are horribly directed.
That's why I say South Park's visual direction is unique to it and it's totally a strenght, not a shortcut (in work time, might be compared to things such as Rick and Morty or Gravity Falls). This is from the perspective of a creator, though, it's not wrong to interpret (as audience) that it's not really that important, depends on how you see it. Which is basically what this discussion boils down to; about finding a balance in what the creative team wanted to convey and what I thought of it in their execution. Usually the latter part is what's prioritized which is mostly why we clash. |
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DuskyPredator
Posts: 15457 Location: Brisbane, Australia |
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And I do think at a point that most of us would have no idea on how to improve the animation, that KF might have its own visual identity that resonates at some level that one would have to be really careful about changing it. Like falling into the lines that what producer for an animation would allow a cartoon that has yellow skin and only four digits, or how ever South Park is described, as a visual choice, the things that became staples. Good writing was likely always an aspect, but sometimes you have no idea while something can work.
I have done some google image searches and I actually find it kind of funny when KF has the characters in a totally different style, I don't think it would have been the same with them. |
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Hiroki not Takuya
Posts: 2512 |
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^I agree completely, the animated KF has a distinct style (many of the girls looking like they are always in a near-crouch as if pounce for one) that would suffer if "done right". I found the minimally animated and over-pantomimed movements and expressions charming. They should fix that huge continuity problem between Ep10 and 11 and keep lookout for (fix) object boundary violations and everything will be fine in my book.
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omegafinal
Posts: 125 |
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@Blood-
Ah. That was suppose to be more a general "chipping in my two-cents" response and not a direct response. Though the talk of the two series would've opened up some higher level discussion that we can only speculate. Or maybe bring in another anime series that succeeded in similar situations. But that's maybe for another topic. -- Also I think Valhern and DuskyPredator has put something into words that I wished I could've said. Especially from the aspect of visual identity. |
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Gina Szanboti
Posts: 11340 |
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I find it absolutely hilarious that Grand Theft Auto V has fan-made Kemono Friends modules. They did a pretty good job with the Japari bus, but this one is downright horrifying (no idea wth is going on with her hands, but that's the least of her problems ). All I can say is anyone who watches it will never complain about KF's animation again. o.o
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