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GAME: Final Fantasy XIII-2


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Arisato-kun



Joined: 14 Dec 2009
Posts: 17

PostPosted: Mon Feb 13, 2012 5:44 pm Reply with quote
doctordoom85 wrote:


-only two party members (leave catching monsters to Pokemon games)



I disagree with this reason. If the system is really well implemented I'd say why not give it a shot.

Also Pokemon wasn't the first game to do the whole "Let's catch monsters for my party," thing. That honor goes to Dragon Quest V, Pokemon only utilized the idea several years later.

I'd say the monster mechanic is definitely on DQV and Persona's level. Though, I can understand wanting another main character I don't think it's a reason to disregard the game.
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redranger



Joined: 13 Sep 2010
Posts: 130

PostPosted: Mon Feb 13, 2012 6:18 pm Reply with quote
Of all the Final Fantasies I've played, FFXIII is the best.
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fireaxe



Joined: 07 Jul 2006
Posts: 406
Location: Quebec City, Canada

PostPosted: Mon Feb 13, 2012 6:19 pm Reply with quote
doctordoom85 wrote:
I really enjoyed XIII, but I'll probably pass on XIII-2 unless the inevitable XIII-3 turns out to be amazing (doubtful). Reasons I'm not interested:

-only two party members (leave catching monsters to Pokemon games)
-replace the awesome Lightning with the so-so Serah, and replace the rest of the great cast (well, Hope is merely okay, but the rest is great and Sazh is my third favorite FF character of all time) with a freakin' time-traveller (hey, remember all those times time travel was mentioned/suggested in XIII? Me too! Rolling Eyes )
-retconning XIII's ending. Sequels should NEVER retcon an ending unless the ending was just massively lame (AKA "all a dream" or something on that level). Not to mention unlike X, XIII didn't even have any sort of sequel hook so I never saw the point of a direct sequel the moment it was announced
-not having a conclusive ending AKA "give us your money when XIII-3 comes out!"

Since I've heard XV's creation will be headed by the main guy behind IX (the best FF IMHO), I say we move on from the XIII verse and let XV arrive already.

You just summarized every reason that'll make me pass on this one. Personally, I was disappointed by FFXIII. I kinda liked some of the characters (mostly Sazh and Fang), and I absolutely loved the visuals, but I was massively underwhelmed by everything else. I know some will tell me that I won't know until I give it a shot, but I don't feel like XIII-2 will bring anything more interesting to the table for me. And I really feel like this one's story (and ending) will piss me off more than anything else, so I will safely stay away for a little while.
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ultimafullmetal



Joined: 09 Oct 2008
Posts: 70
Location: Fredericksburg, Ohio

PostPosted: Mon Feb 13, 2012 7:36 pm Reply with quote
doctordoom85 wrote:
I really enjoyed XIII, but I'll probably pass on XIII-2 unless the inevitable XIII-3 turns out to be amazing (doubtful). Reasons I'm not interested:

-only two party members (leave catching monsters to Pokemon games)
-replace the awesome Lightning with the so-so Serah, and replace the rest of the great cast (well, Hope is merely okay, but the rest is great and Sazh is my third favorite FF character of all time) with a freakin' time-traveller (hey, remember all those times time travel was mentioned/suggested in XIII? Me too! Rolling Eyes )
-retconning XIII's ending. Sequels should NEVER retcon an ending unless the ending was just massively lame (AKA "all a dream" or something on that level). Not to mention unlike X, XIII didn't even have any sort of sequel hook so I never saw the point of a direct sequel the moment it was announced
-not having a conclusive ending AKA "give us your money when XIII-3 comes out!"

Since I've heard XV's creation will be headed by the main guy behind IX (the best FF IMHO), I say we move on from the XIII verse and let XV arrive already.


Regarding the monster collecting, I was also skeptical about it. However, it is implemented extremely well and really does something for the game-play.

Regarding the retcon, It's not really a retcon. The XIII ending did happen, but is only remembered by Serah. Everyone else thinks Lightning was trapped in the crystal pillar. It's a paradox that is a part of the story.

I really enjoyed XIII and was skeptical about XIII-2 but i find that I am really enjoying it. It also has one of the BEST soundtracks I've heard in a while.
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ultimafullmetal



Joined: 09 Oct 2008
Posts: 70
Location: Fredericksburg, Ohio

PostPosted: Mon Feb 13, 2012 7:40 pm Reply with quote
yuna49 wrote:
Arisato-kun wrote:
Plus Uematsu proves he's the champion by trolling everyone hard by composing only one song on the soundtrack: Crazy Chocobo. I don't see how people can hate it when it's clearly just meant to be hilarious.

I've been trying to find a reason to buy this game, but after fifteen seconds of listening to that song, I've now decided to save my money for the X remake.


You shouldn't judge the entire soundtrack by one bad track. It really is one of the best OST's I've heard in a long while.

Also the FFX thing isn't a remake, it is an HD re-release. (still worth getting though)
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R315r4z0r



Joined: 30 Aug 2007
Posts: 462

PostPosted: Tue Feb 14, 2012 12:42 am Reply with quote
Yeah, this game doesn't change the ending of the last game. Even though the story does go off the idea that the ending of the previous game was different... it makes sense in the confines of the story since the entire story deals with altering the timeline and solving time paradoxes.

The overall goal from the onset of XIII-2 is to return the timeline back to what it was supposed to be. Meaning back to how the ending of XIII went. So nothing has been changed.
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whitewing91



Joined: 22 Apr 2011
Posts: 1

PostPosted: Tue Feb 14, 2012 3:09 am Reply with quote
I don't care what everyone says, I enjoyed XIII and its sequel on PS3. I consider myself to be a visual person and both games satisfied my appetite for spectacular visual presentation. I guess I'm a bit biased because I have been a FF fan for years.

Square still managed to pull in some big bucks from selling millions of copies, so they must be doing something right. Just saying
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darkcat1



Joined: 02 Feb 2011
Posts: 23

PostPosted: Tue Feb 14, 2012 9:17 am Reply with quote
the minute someone says "auto-battle" and "Paradigm shift" I wana run for the hills. These systems are terrible, non-interactive and no amount of tweaking will fix them(throw them out!). Personally I simply hate RPG AI(it either fails or does everything for the player[in FF XIII's case it might as well be a flashy demo].) and my opinion is the SE has not made a good offline Final Fantasy game since Final Fantasy IX came out for the PS1 twelve years ago.

Somehow a new system of totally involving the player without using any AI must be created. I loved issuing every command and I really want to go back to that.
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Mesonoxian Eve
Aria CompanyAria Company


Joined: 10 Jan 2012
Posts: 1585

PostPosted: Tue Feb 14, 2012 9:22 am Reply with quote
Magna_Lilly wrote:
spoiler[ watched Fang and Vanille turn to Crystal to save everything]

Very Happy
I just had to spoil myself to see what to expect and I called this one. spoiler[Okay, not Fang, since I don't know who this is only 3 hours in, but I called Vanille's "death" from the start].

Though, I shouldn't be laughing. To realize how predictable this story is going to be is just a bit disappointing.

Oh well. It's Final Fantasy. Love it or hate it, we'll play them all because Square-Enix owns us.
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sainta



Joined: 21 Feb 2011
Posts: 702

PostPosted: Tue Feb 14, 2012 10:39 am Reply with quote
I totally didn't see the ending coming. spoiler[Just as everything appears to be solved, Serah dies and the screen fades to black.] Even if it is to be continued, I like that Square spoiler[did a tragic ending that nobody saw coming for the first time. In FFX it was different cause Tidus knew from the game's second half that he would die once Sin was eliminated.]
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sillyriri



Joined: 01 Apr 2011
Posts: 43

PostPosted: Tue Feb 14, 2012 10:44 am Reply with quote
darkcat1 wrote:
the minute someone says "auto-battle" and "Paradigm shift" I wana run for the hills. These systems are terrible, non-interactive and no amount of tweaking will fix them(throw them out!). Personally I simply hate RPG AI(it either fails or does everything for the player[in FF XIII's case it might as well be a flashy demo].) and my opinion is the SE has not made a good offline Final Fantasy game since Final Fantasy IX came out for the PS1 twelve years ago.

Somehow a new system of totally involving the player without using any AI must be created. I loved issuing every command and I really want to go back to that.

Like others have pointed out, you're never forced to use the auto-battle command; in fact, there are even some battles where it's better to manually choose, and (apparently, haven't got it myself yet) a fragment skill that can slow down battles, making it easier to pick your attacks. Because switching leaders in battle is now an option, you could control both characters with the AI just filling in if you aren't quick enough. The only thing you absolutely can't control is the monsters.

Besides that, in XIII-2 the battles can feel like you're in control even while using auto-battle, simply because some of them require so much Paradigm Shifting- which is now much speedier and more streamlined.
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darkcat1



Joined: 02 Feb 2011
Posts: 23

PostPosted: Tue Feb 14, 2012 11:32 am Reply with quote
sillyriri wrote:
darkcat1 wrote:
the minute someone says "auto-battle" and "Paradigm shift" I wana run for the hills. These systems are terrible, non-interactive and no amount of tweaking will fix them(throw them out!). Personally I simply hate RPG AI(it either fails or does everything for the player[in FF XIII's case it might as well be a flashy demo].) and my opinion is the SE has not made a good offline Final Fantasy game since Final Fantasy IX came out for the PS1 twelve years ago.

Somehow a new system of totally involving the player without using any AI must be created. I loved issuing every command and I really want to go back to that.

Like others have pointed out, you're never forced to use the auto-battle command; in fact, there are even some battles where it's better to manually choose, and (apparently, haven't got it myself yet) a fragment skill that can slow down battles, making it easier to pick your attacks. Because switching leaders in battle is now an option, you could control both characters with the AI just filling in if you aren't quick enough. The only thing you absolutely can't control is the monsters.

Besides that, in XIII-2 the battles can feel like you're in control even while using auto-battle, simply because some of them require so much Paradigm Shifting- which is now much speedier and more streamlined.


I hate to break it to you but you are NEVER in control. Paradigm Shift just does everything for you with NPCs set to AI modes/jobs. The only way to have control is if you personally select the commands...otherwise you just have some AI you can ignore 70% of the time.
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Guren Alchemist4



Joined: 22 Aug 2010
Posts: 334

PostPosted: Tue Feb 14, 2012 3:44 pm Reply with quote
Never got around to finishing 13 since the amount of grinding required wore on me, and the release of other games caused me to completely abandon it. I've always planed to finish it for completion sake, but for some reason, I never get around to it.
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Lynx Amali



Joined: 05 Nov 2010
Posts: 576
Location: Ontario, Canada

PostPosted: Tue Feb 14, 2012 4:14 pm Reply with quote
darkcat1 wrote:
the minute someone says "auto-battle" and "Paradigm shift" I wana run for the hills. These systems are terrible, non-interactive and no amount of tweaking will fix them(throw them out!). Personally I simply hate RPG AI(it either fails or does everything for the player[in FF XIII's case it might as well be a flashy demo].) and my opinion is the SE has not made a good offline Final Fantasy game since Final Fantasy IX came out for the PS1 twelve years ago.

Somehow a new system of totally involving the player without using any AI must be created. I loved issuing every command and I really want to go back to that.


There's an option that you can toggle on and off in the options that sets the cursor automatically to abilities. Auto is entirely optional. I feel like the Paradigm shift feature was improved. I mean, it's definitely a lot better than it was in 13 as you have more freedom for different combinations what with all the different monsters and roles.

That being said, pretty fun so far. I'm really digging the story so far, despite being expected. It's executed in a way that feels somewhat natural given the characters. But then again, I'm a sucker for time travel stories. My only issue is that you can only create a new save in the "overworld" which sorta makes me frantic as I like creating new saves each time and then rewriting old ones. Also; been sticking with the Cerberus configuration with a Chocobo. I think I've broken the game with said Chocobo.
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NegativeGate



Joined: 06 Nov 2011
Posts: 41
Location: Maryland

PostPosted: Thu Feb 16, 2012 3:40 am Reply with quote
From everything I have seen and read about this game it seems like like they threw final fantasy 13 in a blender with tales of symphonia 2 DotNW and no one else that I have spoken to seems to think this idea hasn't been done repeatedly already or that they even sound remotely similar.
Well game-fly still hasn't sent it but my expectations plummet the more I read about it so maybe I should stop reading, though somehow I did enjoy tales of symphonia 2 DotNW enough to play through it twice, so time will tell. (ugh, that was an accident but i feel its stupid enough not to delete)
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