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NEWS: Gravity Rush 2 Trailer Previews Gameplay, Studio Khara's Prequel Anime




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Jayhosh



Joined: 24 May 2013
Posts: 972
Location: Millmont, Pennsylvania
PostPosted: Fri Dec 09, 2016 10:48 pm Reply with quote
It's always nice to see Khara doing some non-Evangelion things.

Also looking forward to the game itself. The first one was a really underrated gem. I guess it originally being exclusive to a sinking ship of a console prevented it from being able to reach a wider audience. Hopefully the sequel brings more awareness to the series.
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Shiggity



Joined: 21 Sep 2008
Posts: 366
Location: Boston, MA
PostPosted: Sat Dec 10, 2016 7:26 am Reply with quote
I really want to replay through the OG Gravity Rush before getting and playing through this upcoming sequel. I plan on [re]recording my gameplay for my gaming YT channel. Would anyone be interested in watching me play and commentate etc?

EDIT: Also, with there being an anime series in the works as well, I'm excited!
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Enturax



Joined: 07 Jun 2015
Posts: 220
PostPosted: Sun Dec 11, 2016 11:52 am Reply with quote
Can anyone confirm that the gameplay isn't repetitive? Because it seems to be like this, solely based on the trailers. I'm talking here mostly about combat system.
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DangerMouse



Joined: 25 Mar 2009
Posts: 3982
PostPosted: Tue Dec 13, 2016 5:17 pm Reply with quote
YES! Can't wait.

Great to finally see a tease of Khara's animation for it.

Enturax wrote:
Can anyone confirm that the gameplay isn't repetitive? Because it seems to be like this, solely based on the trailers. I'm talking here mostly about combat system.


The first game is fantastic but the combat is a little simple, but still engaging enough.

GR2 is supposedly considerably expanding the combat system including now having 3 gravity styles.
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Enturax



Joined: 07 Jun 2015
Posts: 220
PostPosted: Wed Dec 14, 2016 11:51 am Reply with quote
DangerMouse wrote:

The first game is fantastic but the combat is a little simple, but still engaging enough.

GR2 is supposedly considerably expanding the combat system including now having 3 gravity styles.


Ok, thanks for answer!
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