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IBM's Sword Art Online Virtual Reality MMO Project Streams In-Game Combat Footage

posted on by Egan Loo
26 seconds from demo running this weekend for 208 players out of 99,800 applicants

IBM's developerWorks program posted 26 seconds of combat footage from its "Sword Art Online: The Beginning" virtual reality demonstration on Friday.

Those who participate in the demonstration are able to scan their bodies, which are then be rendered as 3D avatars for the demonstration. Users are then able to manipulate their in-game avatar using a variety of hardware, including an Oculus Rift (Developer Kit 2) for head-tracking and VR visuals, Leap Motion and Ovrvision for hand manipulation, a Microsoft Kinect 2 for body movement, and special footwear to detect foot movement. The hardware is labeled "Nervegear Prototype." "Nervegear" is the name of the virtual reality hardware used by the characters in the original Sword Art Online story to interact with the game.

The beginning of the demonstration places users in a "bazaar" environment, allowing them to test their ability to manipulate world objects. Later in the demonstration, users are able to fight The Gleam Eyes (from the 74th floor of the game in the original story), alongside three other users.

Pre-registration for the "Alpha" of the demonstration reached 99,800 people, although only 208 applicants were chosen. The test is taking place in Tokyo from March 18-20.

IBM Japan refers to the project as a "virtual reality massive multiplayer online game (VRMMO)," although it hasn't laid out any plans to continue the project past the initial test, nor has it specified if the alpha test will be the the precursor to a larger VRMMO project.

[Via Gematsu]


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