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The protagonist of this story, Sendo Aichi, is a timid boy in his third year of middle school. He had been living his life looking backward rather than forward,
trying not to stand out. However, he had one thing that kept him going - the "Blaster Blade," a card from a card game that was given to him when he was little. That card is the reason why he begins to engage in Card Fights, something that changes his life drastically. The name of the card game is "Vanguard." The game takes place in a different planet called "Klay," and due to a never before seen play system, it becomes popular throughout the world. Aichi, immediately attracted by Vanguard, meets friends such as Togura Misaki and Katsuragi Kamui, along with other rivals. Through friendly rivalry with them, Aichi begins to enjoy a fulfilling life. Aichi, however, has a goal: to once again battle with a Vanguard Fighter by the name of Kai Tosihki. Kai Toshiki is an aloof and cold-hearted high schooler who has outstanding abilities in the world of Vanguard. He is also the reason why Aichi started playing the game. For him, Toshiki is the person who saved him from his boring life and introduced him to Vanguard. In order to get better at Vanguard, Aichi puts his soul into it every day. He wishes that someday, he'll be able to battle Toshiki and have him recognize his worth.
Bamboo went to San Diego Comic-Con 2014 to find out if it's worth wrestling with the behemoth convention if you're an anime or manga fan. PLUS: Full reports on the con's Anime Programming, Making A Living in Manga and Lost in Translation panels!
Despite a few failed jokes, the second 23 episode set is still largely entertaining fare. With one exception, familiar faces are supplemented nicely by amusing newcomers, though that one exception is especially obnoxious.
Since Justin isn't at SDCC, he can answer all your questions about anime studios' work on American cartoons, why short TV series don't get licensed, why voice actor commentaries are so rare, and the history of anime theme songs.
Dynasty Warriors Gundam Reborn does little more than its assigned duty as a playground for battle-mecha carnage. It's enjoyable in quick little brawls, never outright terrible but always a bit tedious.
It's easy to understand what Kill La Kill wants to say in every moment because its ideas are simple, but conveyed in ways never quite seen before, and its healthy splashes of humor grow out of its thematic ideas rather than combating them.