Forum - View topicINTEREST: Compile Heart, Final Fantasy's Amano & Uematsu Reveal Fairy Fencer F RPG
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Primus
Posts: 2761 Location: Toronto |
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IGN isn't a single person with one opinion that rules over the entire site. Those two games were reviewed by two different people: http://ca.ign.com/articles/2012/05/21/dragons-dogma-review http://ca.ign.com/articles/2011/11/10/the-elder-scrolls-v-skyrim-review |
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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Yeah, both are definitely biased to their own games. animenewsnetwork.com/interest/2013-05-01/japan-video-game-rankings-april-22-28 Bioshock Infinite is THE big game of the year so far over here, yet it gets outsold quite handily by Photo Kano in Japan. Different cultures just prefer different things, so there will be cultural bias because of that. The West likes shooting stuff, while Japan isn't as big on mindless violence. Neither is really wrong or right, just different preferences. |
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TitanXL
Posts: 4036 |
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Almost every single big name American game is an FPS, which Japan is just not into. A few non FPS games do decently over there. Not as well as Japanese games, but better than the other stuff. It's more of an issue America's biggest hits are shooters which Japan couldn't care less about. Japan's big titles can range from platformers like Mario, to action games like Zelda and Resident Evil, to RPGs like Final Fantasy. I think there's just a bit more variety in Japanese gaming which is why you see some discrepancy in the sales figures between both countries. Even quite a few big hit RPGs have essentially been shooters like Fallout 3/New Vegas and Mass Effect. The only FPS that does well/decent in Japan is Call of Duty, mainly because it probably appeals to gun otaku. More 'silly/unrealistic' games like Bioshock or Borderlands probably do not satisfy gun otaku like Call of Duty does, which is why they tend to get ignored.
IGN may not be a single person, but it doesn't mean there isn't a general attitude about a lot of things. Besides, you would assume a big name site like that would have some sort of guideline or baseline standard for all their reviews. When you flat out call Skyrim's combat clunky and awful but still rate the system a 9.5 compared to a combat system you think is fleshed out and amazing and it gets a 7 or an 8 then something is a bit off with the numbers. It's generally why I hate number scores. People won't read the review and just scroll down to see the number. Without a number they have to actually read a critique and come to their own conclusion on something rather than just use some arbitrary number. |
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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http://kotaku.com/5982367/here-are-the-top-30-games-japanese-gamers-are-looking-forward-to-in-2013
Japan can appreciate Western games sometimes if its a 3rd person game (Last of Us and GTA 5 are on this list of Japans 30 top anticipated games of 2013), but thats about it. |
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Rahxephon91
Posts: 1859 Location: Park Forest IL. |
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And who cares about sales when it's clear everywhere in the world that XIII's response was not overly positive. In Japan alone XIII-2 did not sell anywhere close as XIII. Plus XIII's sales only seem high because of it's shipped worldwide numbers, not actually sold. It apparently was clear to the developers themselves when XIII-2 is the response and "lets fix all the problems" game.
And either way, what you are saying here doesn't take away from the point of adding in the option of co-op(something Tales already does btw) would hurt the game. You want to be stuffy and think having ANYONE ruins and breaks the games level of immersion, fine. But having the ability to experience the same story and experience with a friend or a love one is in no way a negative or shouldn't be done, especially a game like Tales where you can only control one character at a time anyway. Oh no, sharing a story with someone else! What a terrible thing! How dare someone try and talk to me why Kira-San tells me about how he wants to protect EVERYBODY! Yes, truly everyone but you is like the stereotypical Xbox Live gamer.
Dragon Age 2 is a terrible game as well. I'm sorry IGN happen to give it basically 1 more point than Graces.(11111 more point the bias!). But it's not like it didn't get trashed elsewhere and you know what, the game was probably running off that Bioware hype. Square was also able to get better reviews then it deserved for XIII probably because it was simply a FF title. So really whats the point? Are you going to get bent out of shape because one site gave DA2 a good score? Do you just chose to ignore the positive reviews for many other games like idk the very Japanese Dark Souls because it dosen't fit the your western media is bias? Maybe they are bias about animu games? Ok you are right. Animu games suck though.
Look there's a bias because they gave a game a better review. My points are DD has better box art, better graphics(it dosen't), better gameplay(which is a strange point to make considering the aims of the game). What makes this person's opinion more valid? It basically is I like DD more so IGN is wrong? Ok?
http://www.gameinformer.com/b/news/archive/2012/01/16/japan-39-s-best-selling-games-of-2011.aspx http://gamasutra.com/view/news/32214/Pokemon_PSP_Lead_Japanese_Sales_For_2010.php Brand name rpgs and Nintendo stuff. So much variety. So much better then the US. Oh wait, it's basically the same except I guess replace jrpgs with FPS. Anyway, this is a pointless argument really. |
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Chagen46
Posts: 4377 |
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GTA V? Seriously? Japan is anticipating a game that requires a complete comprehensive knowledge of American culture (given that the series is, at heart, a satire of America)? You have to practically be a native to get all the satire. Also the game is just...not the kind of thing that the Japanese would like. |
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Haterater
Posts: 1727 |
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You have to factor in gameplay as well. Might not get all the satire, but I'm sure its universal understanding in shooting stuff and doing random fun things in the city. No different than how some Westerners might not understand some anime tropes or story, but love RPG mechanics and other gameplay types.
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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I dunno, GTA games have always been pretty popular in Japan. Vice City, San Andreas and GTA4 all sold in the 400-500k range, which is at the level of a typical Tales game. I'm not really a Western gamer myself, I mainly just play Japanese games, yet I love GTA. Theres just something about it thats really fun. |
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Chagen46
Posts: 4377 |
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Given your distaste for games with lots of bloody violence, I find it somewhat ironic that you like GTA. In any case, that's surprisingly good. I hope GTA V sells well...maybe there will be some anime-inspired mods for the PC version like there was for SA. |
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TitanXL
Posts: 4036 |
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Yes, who cares about sales. That's why Firefly is on the air because "everyone loved it", right? And the movie wasn't a total bomb. Meanwhile Twilight makes millions yet "everyone hates it", so it should obviously not be made. What's important is "everyone loves/hates it", not the lack of money or tons of money something makes. Not that you could ever prove how many people actually like or dislike something or if it's just angry vocal minorities on the internet.
Big deal. X-2 didn't sell as good as X. XII-2 didn't sell as good as XII. That's par for the course for Final Fantasy sequels.
So find you reviews except reviews you personally will dismiss because you do not like them. No thanks, don't feel like playing that game.
Nah, you don't get to spin this one away. It sold mediocre and had little impact and presence in Japan. There's 'non-brand' RPGs that still sold better than it did. The only people who would dare even try to assert Xenoblade was the best RPG of this generation would be Americans. Japan would pick a Dragon Quest, Final Fantasy, or Tales game for sure.
That Xenoblade has more in common with open world western games than JRPGs so they favored it more? Not really hard to figure out. Same way Final Fantasy XII was more praised in America than in Japan. They're essentially the same style of game.
Please explain how Dark Souls is more Japanese than Tales or any other anime RPG. Dark Souls being popular in the west is more than likely because it doesn't use an anime/Japanese looking style and could pass for a western game to the less informed people.
I wasn't aware Pocket Monsters (RPG), Mario (Platformer), Animal Crossing (Simulation), and Mario Kart (Racing) were all the same genre just because they're Nintendo properties. Not to mention just because they're JRPGs doesn't mean they're the same kind. Fire Emblem is a strategy RPG, Dragon Quest Monsters and Pocket Monsters are monster raising RPGs, Dragon Quest X is an MMO/RPG, and Xillia is an action/traditional RPG. Plus other action games like Resident Evil 6 (shooter) and Yakuza (brawler/beat-em-up). I definitely see more variety on that list. |
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Rahxephon91
Posts: 1859 Location: Park Forest IL. |
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And spin. Yes spinning means actually adding context to the situation that defeats your point. But hey if you just want to actually ignore things, be my guess. And of course I'm talking about American gamers. Um Im not Japanese and I bet none of you are and of course this conversion has always been stated(by me) to be about the west. I mean we were talking about the so called bias in the west right?
Actually it just seems to be there to prove some fictional bias. Oh it got good reviews so it must be western. So what about Dark Souls? What about Valkyria Chronicles? Catherine? Persona? Those games are undeniably Japanese(just like Xenoblade is, arguing against that is stupid)
Dark Souls is a game only Japanese developers would make. The use of animation as a deliberate mechanic as seen in say Monster Hunter is something you see in a Japanese game. The complete absence of "Hollywood" gaming is just not something you would see in a Japanese game. You're right it isn't animu(thank god), but I also find it sad that, that's what makes a game Japanese. As if Japanese artwork can't be anymore then animu. Regardless, I don't see a lot of games with as fantastic creature design as Dark Souls, something that Japanese games have always been good at. Regardless, if your trying to claim animu automatically gets a game negative points. What happen with Tales of Vesperia anyway? Oh wait, it's graphics got a lot of praise.
http://www.gamesradar.com/10-best-selling-us-games-2012/ 1. Call of Duty: Black Ops 2 (360, PS3, PC, Wii U) 2. Madden NFL 13 (360, PS3, Wii, Vita, Wii U) 3. Halo 4 (360) 4. Assassin's Creed III (360, PS3, PC, Wii U) 5. Just Dance 4 (360, PS3, Wii, Wii U) 6. NBA 2K13 (360, PS3, Wii, PC, Wii U, PSP) 7. Borderlands 2 (360, PS3, PC) 8. Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC) 9. Lego Batman 2: DC Super Heroes (360, PS3, Wii, PC, 3DS, DS, Vita) 10. FIFA Soccer 13 (360, PS3, Wii, Wii U, Vita, 3DS, PSP) 1. Millitary FPS 2.Football game. 3.Sci fi vehiclar FPS 4. Historic action/stealth game 5.Dancing game. 6.Basketball game 7.Loot rpg fps 8.Yeah another military FPS 9.Family action game 10.Soccer Yep, there's variety there as well. |
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enurtsol
Posts: 14761 |
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Back when Japanese companies pretty much controlled the game market, there was bias against Western games. Now that Japan has shrunk to about a tenth of the global market share, the shoe is on the other foot. But yes, both sides need some moderation. |
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Sleverin
Posts: 153 |
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Yeah, it's too bad. As I mentioned it seems like an elaborate pissing contest, when instead of talking bad about someone else's games, people should just make arguably better games in the first place. Not unlike Beatles against the Beach Boys. They went back and forth at the professional level of who could make better albums until Brian Wilson developed that crippling mental issue and drug addiction. I'm not saying they should be pushed to the brink of insanity, but hell, just make a better product is all.
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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The problem is that both sides of the Pacific have different standards of what makes a good game. There are many big sellers/good reviewed games in Japan that wouldn't even get notice in America (Love Plus, Hatsune Miku games, Recent Shining games, etc)... and there are also games that sell great and win all kinds of awards over here Japan has no interest in. Even Dynasty Warriors games still get super high reviews in Japan while the West gives them terrible reviews for being repetitive now. Its just tough to make games that both cultures like... which leads us to Japan making games for Japan and the West making games for the West. Making "Better games" doesn't really mean they'll make games the West is interested in at all. |
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Sleverin
Posts: 153 |
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Quite true. It's difficult to come to any sort of conclusion. I would like to think that the West would be a bit more capable of being "open minded" (as some of us pride ourselves on) as people admit that Japan suffers from xenophobia. Of course, that doesn't mean that we're any better simply because we aren't from Japan.
I can't help but wonder if it's the market, however. As a kid, a lot of the games I played were from Japanese devs. Now, however, there are a lot more cross-platforming developers in the West. The American games I played as a kid were pretty PC exclusive (at least on the RPG side, like Baldur's Gate) and the console stuff, which I lived on as a kid, seemed pretty Japan dominated. Perhaps this shift in demographic, and allowance for more PC games to be on consoles, has allowed for more critics to flex their muscle on games these days. I could be wrong, of course. |
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