Forum - View topicNEWS: Persona 4 Gets 'Dancing All Night' Rhythm Game For Vita
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Emerje
Posts: 7337 Location: Maine |
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And I think you're playing it up too much. There's silly and fun, and then there's out of character. Taking a bunch of characters that are mostly shy and insecure and turning them into dancers is ridiculous.
Where did you get that idea? You're the one that brought up Rise, not me. And just because one character is an idol doesn't mean they have to start turning other characters into ones to.
If there was a scene in P4 where the characters went out dancing I would have no problem with that. However, there's a very broad line between dancing for fun and being a dancer. This game is turning the characters into dancers which makes absolutely no sense.
Yes, that's exactly what I think happened. They won the bid, made some character models, and slapped together a trailer. Two months is enough time for a company that makes these kinds of games to produce three character models and some simple game-play footage. The game is still a whole year away, it's obvious Sega just wanted to squeeze their own game into the event. There are a lot of companies that make rhythem games, it's no coincidence that this one is being made by the same company Sega uses. Emerje |
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Leebo
Posts: 660 Location: Somerville, MA |
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Okay, that's ridiculous. |
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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http://www.siliconera.com/2013/11/25/persona-director-talks-persona-q-persona-dancing-future/
Please stop being silly. You don't "Pretty much complete" a full Vita game in 3 weeks. Plus they didn't even officially get bought by Sega until 2 months after the original announcement of the countdown |
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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http://www.siliconera.com/2013/11/26/persona-4-dancing-night-feature-remixes-japanese-music-artists/
Confirmed to be canon. I'm sure it was also Sega who forced Atlus at gunpoint to make it canon to the Persona 4 universe, too. |
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Primus
Posts: 2761 Location: Toronto |
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Ignoring the fact that SEGA only officially claimed ownership of Index on November 1st, it's pretty unlikely this was a SEGA mandated project. Yes, Dingo worked for SEGA on some very similar Hatsune Miku games in the past. The key word there is past, SEGA no longer works with Dingo. Their last collaboration was in 2011 with Hatsune Miku: Project Diva Extend. Since then SEGA has developed the Project Diva games internally at SEGA AM2. As SEGA clearly has capable staff internally, why would they hire Dingo to make Persona 4: Dancing All Night? Because SEGA didn't make the decision to create that game.
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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http://24.media.tumblr.com/450a00a9c41f51a54c09a2e5cbfff28a/tumblr_mwyr8sGNpS1rlc5f9o1_1280.jpg
Theres some more info on the game. It sounds really fun! |
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