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Answerman - How Was Anime Retouched for Television In The Old Days?


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Paul Soth



Joined: 06 Jul 2010
Posts: 140
Location: Columbus, Oh
PostPosted: Fri Feb 12, 2016 9:13 pm Reply with quote
Video Toaster was also one of the big go-to's back in the 90's since it was a lot more affordable and incorporated LightWave 3D for CGI animation. Even a number of fansubbers used it.
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GEO9875



Joined: 09 Dec 2014
Posts: 202
PostPosted: Fri Feb 12, 2016 9:24 pm Reply with quote
I remember seeing tenchi muyo like that on toonami, i didn't knew that those scenes were altered until much later... i kinda prefer toonami's version for nostalgic reasons tbh....
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fuuma_monou



Joined: 26 Dec 2005
Posts: 1817
Location: Quezon City, Philippines
PostPosted: Fri Feb 12, 2016 10:02 pm Reply with quote
Paul Soth wrote:
Video Toaster was also one of the big go-to's back in the 90's since it was a lot more affordable and incorporated LightWave 3D for CGI animation. Even a number of fansubbers used it.


Amiga owner here. Just the 500, though, which can't run Video Toaster.
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Cutiebunny



Joined: 18 Apr 2010
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PostPosted: Fri Feb 12, 2016 10:20 pm Reply with quote
Animation studios in the cel days would sometimes encounter this problem. Some studios, like Madhouse, would simply discard the cels and recreate the entire sequence. Other studios on a more limited budget, like Toei, would just paint over the problem areas. I have a Sailor Moon cel where the hair coloration was incorrect, so they just slapped another layer on top of the cel with the correct color.
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silentjay



Joined: 12 Dec 2003
Posts: 304
PostPosted: Fri Feb 12, 2016 11:59 pm Reply with quote
Guile wrote:


I dunno. The paint job hides the horrible anatomical incorrectness of the original. I mean, seriously, human legs and waists don't work that way.
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AnimeLordLuis



Joined: 27 Jan 2015
Posts: 1626
Location: The Borderlands of Pandora
PostPosted: Sat Feb 13, 2016 1:00 am Reply with quote
I remember taking graphic arts in school we learned all about Adobe Photoshop and Illustrator but I had no idea how hard graphic artist had it back then to think I used to take Adobe for granted after using it day after day. Shocked
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Mohawk52



Joined: 16 Oct 2003
Posts: 8202
Location: England, UK
PostPosted: Sat Feb 13, 2016 11:38 am Reply with quote
silentjay wrote:
Guile wrote:


I dunno. The paint job hides the horrible anatomical incorrectness of the original. I mean, seriously, human legs and waists don't work that way.
You never seen a woman dressed in the time of tight corsettes mate? Wink Also female pelvises tend to be wider than males. If there is any error in the one on the left it is the width of the thys.
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Chester McCool



Joined: 06 Jan 2016
Posts: 322
PostPosted: Sat Feb 13, 2016 12:01 pm Reply with quote
Mohawk52 wrote:
You never seen a woman dressed in the time of tight corsettes mate? Wink Also female pelvises tend to be wider than males. If there is any error in the one on the left it is the width of the thys.


Her thighs are her best feature, man. Yu-Gi-Oh has the best girls but the censors hate them.

Digital swimsuits are stupid especially when they get painted on girls taking showers or baths. That doesn't make any sense. Even if it didn't look terrible and stand out like a sore thumb the context alone is enough to make it obvious. I like how Sailor Moon's dub forgot to give Fish-Eye one one time since he was a girl in the dub. So instead we got a topless "woman" with no breasts in one episode. Razz
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CCTakato



Joined: 24 Jul 2015
Posts: 514
PostPosted: Sat Feb 13, 2016 3:49 pm Reply with quote
PurpleWarrior13 wrote:
DiC's Sailor Moon actually had very little video retouching. They usually just cut problematic scenes altogether. Whenever a shot DID have some manipulation, such as the front of Serena's school, they would just take a still frame, paint the new words on top of the kanji, and use and recycle that ONE still frame any time they needed an establishing shot of Crossroads Junior High. For the most part, DiC kept the kanji in the background. The breast lines in the transformations were removed, but I want to say they sent those sequences back to Toei themselves, or had them specially edited by someone else. Then there were those cheesy CGI scene transitions, but that's not quite the same thing, same with whenever they retimed the animation for whatever reason.

Actually they did have qutie a bit of retouching in the transformation scenes. DiC digitally airbrushed over all the transformation scenes of the Sailor Soldiers to remove all the bodylines to make them look less naked.
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jr240483



Joined: 24 Dec 2005
Posts: 4374
Location: New York City,New York,USA
PostPosted: Sat Feb 13, 2016 4:45 pm Reply with quote
CatSword wrote:
I recall some older Toonami interviews/the Edit List columns mentioning a software called Inferno they used for the visual edits.


i remembered the inferno software. it was mainly used back then to edit the nudity scenes from some series. one of which was the original DB when the younger gouku was running around in the buff. the same for ryoko when tenchi showed on toonami and used it in a way where most people that were new to anime think that they were really wearing clothes where in reality they werent.

CCTakato wrote:
PurpleWarrior13 wrote:
DiC's Sailor Moon actually had very little video retouching. They usually just cut problematic scenes altogether. Whenever a shot DID have some manipulation, such as the front of Serena's school, they would just take a still frame, paint the new words on top of the kanji, and use and recycle that ONE still frame any time they needed an establishing shot of Crossroads Junior High. For the most part, DiC kept the kanji in the background. The breast lines in the transformations were removed, but I want to say they sent those sequences back to Toei themselves, or had them specially edited by someone else. Then there were those cheesy CGI scene transitions, but that's not quite the same thing, same with whenever they retimed the animation for whatever reason.

Actually they did have qutie a bit of retouching in the transformation scenes. DiC digitally airbrushed over all the transformation scenes of the Sailor Soldiers to remove all the bodylines to make them look less naked.


actually it was only parts where it had some panty shots that were edited. i actually have the VHS when ADV released them and the transformation scenes are pretty much the same as the uncut version unless i missed something. you must be talking about the transformation scenes from S and Super S cause everyone could tell the difference from those edits that cloverway did.
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leafy sea dragon



Joined: 27 Oct 2009
Posts: 7163
Location: Another Kingdom
PostPosted: Sun Feb 14, 2016 1:14 pm Reply with quote
So it was Paintbox that created the iconic moving shapes and the digital stop motion look of the 80's and into the early 90's? That style is hilariously quaint nowadays, and for some reason, never really used to identify the decade.

I also had never heard of Paintbox until now. I guess by the time I was old enough to start drawing digitally, Paintbox had already become passé. That, and my uncle, who used to supplyus computers with pre-chosen programs, thought that Corel PhotoImpact 4 was all I needed.

Mohawk52 wrote:
Ahh! Toonami's edit of Tenchi Muyo. Laughing I don't think Toonami will ever live that down. Laughing


But you see, that kind of touch-up was actually skilled. Even 4Kids's touch-up was skilled. FUNimation's, as mentioned earlier, would shake, and it would clash with the art style of the show. (Or rather, it was the inverse: The camera would shake, but the graphically-inserted items kept completely still.)

I was in middle school, I'd say, when Tenchi Muyo! was on Toonami. I wasn't sure if the bikinis were originally in the show or not until I looked it up. But I and everyone else could tell that those trees and rocks covering up young Gohan's wee-wee in Dragon Ball Z were added in later.

PurpleWarrior13 wrote:
The early days of 4Kids Pokemon were just like that. Most instances of video editing were painfully obvious. I've never even seen the Japanese version, but I can STILL easily point out exactly when something was edited. Of course, by the time they got to Yu-Gi-Oh! and One Piece, they had a more advanced software. I wanna say for Yu-Gi-Oh!, they even had access to the original animation files, and could manipulate the lip flaps, etc.


It was rarely ever that obvious to me with Pokémon. I used to visit those "X Uncensored" websites (before porn flooded those search terms) and learn dozens of other visual changes I didn't know existed.

Absolutely NOTHING 4Kids did was as plain as day as Dragon Ball's "fishful of dollars."



EricJ2 wrote:
In addition to Lil' Goku's Lil'-Goku having to be
retouched, I remember seeing some episodes of DBZ having to blur, or "digitally cloud" non-battle scenes where the villain would pound on a good character like Krillin or Lil' Gohan with actual onscreen connecting punches.
(Since fantasy martial-arts is allowed on US children's television, but not any violence toward kids, or actual real-world contact of hitting people which could be imitated.)


Some channels' S&P rules say that bad guys cannot be seen directly physically hitting good guys. Weapons are okay, ki blasts are okay, hit flashes are okay, but they don't allow frames in which a bad guy kicks, punches, headbutts, hits with a stick, or otherwise inflicts physical melee-range violence.

They used to be more strict with that, where no bodily violence was allowed at all. This is why Superman and Solomon Grundy in Superfriends were so prone to hugging their foes: It was the only close-range means of incapacitation S&P would permit.
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Mysteriala



Joined: 15 Feb 2016
Posts: 9
PostPosted: Mon Feb 15, 2016 11:40 am Reply with quote
I always wondered why they would go through the trouble of including and editing the scenes, when they could just cut everything up and restitch it together, nobody would have known back in the day.
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Shiflan



Joined: 29 Jul 2015
Posts: 418
PostPosted: Mon Feb 15, 2016 4:31 pm Reply with quote
Cutiebunny wrote:
would just paint over the problem areas. I have a Sailor Moon cel where the hair coloration was incorrect, so they just slapped another layer on top of the cel with the correct color.


How would that work? Generally, cels were painted "backwards". In other words, when you look at the cel from the "front"--the way it was photographed to make the animation--you are seeing the clear acetate/polyester first, then the paint behind it. If someone were to paint over an existing layer of paint it would be pretty much invisible when viewed from the front side.

Could it be possible that the different colors on your cel were used for "backing" purposes? I used to build and race R/C cars several years ago. The bodies for the cars are painted like cels are: they are painted from the inside (equivalent to the "back" of a cel), allowing the paint color to show through the clear plastic. It was common practice to "back up" colors with others in order to make the colors stand out more. For example, if you painted your car body a light color then you'd back it up with a coating of white paint. If it was a metallic color then you'd back it up with silver. If it was a dark color you might back it up with black. I wonder if something similar was done with cels?
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leafy sea dragon



Joined: 27 Oct 2009
Posts: 7163
Location: Another Kingdom
PostPosted: Tue Feb 16, 2016 4:58 am Reply with quote
I think what was meant was that there's the cel of the original hair color, then an additional cel depicting the correct hair color over the other cels.
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