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This Week in Games - Totaled Recalls


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redcar



Joined: 04 Jun 2009
Posts: 157
Location: Texas
PostPosted: Thu Mar 21, 2019 11:54 am Reply with quote
I saw the Valkyrie Profile splash image and immediately thought "oh, Todd must be guesting again" before I even read the blurb Laughing
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R. Kasahara
Collector ExtraordinaireCollector Extraordinaire


Joined: 19 Feb 2013
Posts: 205
PostPosted: Thu Mar 21, 2019 12:02 pm Reply with quote
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Fussy legalisms prevent its official release here, but this new Super Robot Wars can be had in a region-free version translated competently enough to signal that Bandai Namco knows just how many American players will pick it up.

Translated, you say?! Looking it up on YesAsia now, the price is a bit too high for me at the moment (gotta love import game prices, plus I've been picking up a lot of games lately as it is), and they're out of stock of the Switch version anyway, but good to know for the future. Love that the Magic Knight Rayearth mecha are in this one, too.

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In fact, this is the first time Final Fantasy VII's been on a Nintendo console since the game notoriously morphed from a rumored Nintendo 64 title to a Sony PlayStation showcase back in 1996. Go find those Software Etc. clerks who told you twenty-three years ago that Final Fantasy VII wasn't going to be on a Nintendo system, because they were wrong, wrong, wrong.

As someone who used to run an FFVII fansite some years ago, this Switch port was incredibly amusing to me when it was first announced.
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Lord Geo



Joined: 18 Sep 2005
Posts: 1659
Location: North Brunswick, New Jersey
PostPosted: Thu Mar 21, 2019 12:04 pm Reply with quote
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I can understand why Konami wouldn't pay to re-license their brawlers based on Bucky O'Hare or C.O.W.-boys of Moo Mesa, but there's a lot arcade history still untapped.


Apparently, the Arcade Collection is listed as being "Powered by Arcade Archives", so Konami just took the easy way out & is re-releasing Hamster's Arcade Archives releases via a single collection. In that case it is a shame, but considering that the only Konami ACA release I currently have is Haunted Castle, I'll likely still be grabbing this collection at some point.

As for the Castlevania & Contra Collections, those definitely have more of my interest. The description for the former distinctly says that it's "the first Castlevania collection", indicating that there will be at least one more, so it's possible that we'll be getting a "ClassicVania" release & a "MetroidVania" release. In that case, I'm hoping that the four unannounced games for the Castlevania Collection will be Simon's Quest, Bloodlines, Rondo of Blood, & Adventure ReBirth. That way, a possible second collection could contain Symphony of the Night, Circle of the Moon, Harmony of Dissonance, Aria of Sorrow, Dawn of Sorrow, Portrait of Ruin, Order of Ecclesia, & (to round things out) one of the versions of Castlevania 64.

In regards to the Contra Collection, though, I am more curious from a roster standpoint, simply because there really isn't as much Contra to choose from. Considering how NES Contra has been continually ignored for over a decade, there might be some sort of legal issue, similar to how Nintendo legally couldn't re-release the original arcade version of Donkey Kong until recently, due to the company that did the actual development itself. Of course, the reason why it's not on the Wii VC, Wii U VC, or NES Classic might be because a stupid clerical error, so who knows. Besides that, though, what else is there to really be worth including?

There's Hard Corps, sure, but I'm sure no one's going to want Legacy of War or C: The Contra Adventure. Shattered Soldier & Neo Contra might clash a bit too much with the older games already announced, though I guess Contra 4 could be a choice. Contra ReBirth is a definite (though that would only make me want a future Gradius Collection, if only so that all three ReBirth games would see re-release), & maybe Hard Corps: Uprising. Should be interesting to see what Konami announces, regardless.
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zendervai



Joined: 06 Apr 2012
Posts: 128
PostPosted: Thu Mar 21, 2019 2:37 pm Reply with quote
Where's a Suikoden Collection, Konami? Yes, I know that you can buy 2/3rds of the localized franchise on the PS3 (not counting Tierkreis), but they very awkwardly stopped after IV. A collection with all five games plus Tactics would be really nice. But they probably won't put the effort in to make that.

Especially since they'd probably be pressured to actually fix the translation and bugs in Suikoden II.
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Kicksville



Joined: 20 Nov 2010
Posts: 697
PostPosted: Thu Mar 21, 2019 4:47 pm Reply with quote
Whenever Konami is trying to exploit their old IPs, it should always be mentioned what absolute bastards they were to the people who actually made those games not long ago, even preventing them from being employed by anyone else.

Something to think about before raking over the cash for a couple of emulator packages.
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gloverrandal



Joined: 20 May 2014
Posts: 365
Location: Oita
PostPosted: Thu Mar 21, 2019 4:49 pm Reply with quote
R. Kasahara wrote:
Translated, you say?! Looking it up on YesAsia now, the price is a bit too high for me at the moment (gotta love import game prices, plus I've been picking up a lot of games lately as it is), and they're out of stock of the Switch version anyway, but good to know for the future. Love that the Magic Knight Rayearth mecha are in this one, too.


The Asia import version has a few licensing issues as well. They use the American names for some of the characters in the English translation. Sorry if that bothers people.

To keep import costs low I recommend looking towards Amazon Japan. It's very cheap to ship games to America from them. You don't also have to rely on the English-speaking Asian markets for translations and those middle-man websites that mark up prices. Sometimes the Japanese version of a game also has an English option. Dead or Alive Xtreme 3 Scarlet and Chocobo's Dungeon Every Buddy have English options on the Japanese Nintendo Switch releases I noticed when I picked them up a few days ago. As far as Switch games go, a number of them have been shipping in Japan with English options. Unfortunately Super Robot Wars is not one of them in this case.

Kicksville wrote:
Whenever Konami is trying to exploit their old IPs, it should always be mentioned what absolute bastards they were to the people who actually made those games not long ago, even preventing them from being employed by anyone else.


This event is specifically talking about Kojima. Considering the bad blood between them it is to be expected. Kojima is not as innocent as you think he is. You might be surprised to know Kojima is most likely the reason why Konami has abandoned a lot of older game series. He was pushing for Konami to focus on the western market. Games that sold poorly there like Suikoden and Goemon were abandoned because of this. He may also be behind why Konami decided to outsource the Akumajou Dracula (Castlevania) series to western studios and turn it into an action game.
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Kicksville



Joined: 20 Nov 2010
Posts: 697
PostPosted: Thu Mar 21, 2019 5:09 pm Reply with quote
gloverrandal wrote:
This event is specifically talking about Kojima.

No, it isn't.

On top of what I linked to before about them preventing ex-employees from being hired elsewhere in the industry (people who are not Kojima), it has been known for quite some time now how they treated employees before doing anything to Kojima.
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Talented composers, programmers and other well trained specialists are plucked from their hard-earned positions and redeployed as workers in Konami's pachinko factories, as office security guards or as janitors on garbage duty at the firm's fitness clubs.

This was pretty clearly to try to force people to quit. And then to even prevent them from getting jobs anywhere else? Just absolutely abhorrent.
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Beltane70



Joined: 07 May 2007
Posts: 2182
PostPosted: Thu Mar 21, 2019 5:19 pm Reply with quote
While not a recalled game, I remember back in 1999 or so when the US release of Macross Digital Mission VF-X2 was suddenly cancelled most likely due to Harmony Gold.
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John Thacker
SubscriberSubscriber


Joined: 28 Oct 2013
Posts: 739
PostPosted: Thu Mar 21, 2019 5:31 pm Reply with quote
Sega does one of these surveys every year or two. Fans of Panzer Dragoon and Skies of Arcadia often make a good showing, though Sakura Wars wins when Japanese fans are included.
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R. Kasahara
Collector ExtraordinaireCollector Extraordinaire


Joined: 19 Feb 2013
Posts: 205
PostPosted: Thu Mar 21, 2019 7:58 pm Reply with quote
gloverrandal wrote:
To keep import costs low I recommend looking towards Amazon Japan. It's very cheap to ship games to America from them. You don't also have to rely on the English-speaking Asian markets for translations and those middle-man websites that mark up prices. Sometimes the Japanese version of a game also has an English option. Dead or Alive Xtreme 3 Scarlet and Chocobo's Dungeon Every Buddy have English options on the Japanese Nintendo Switch releases I noticed when I picked them up a few days ago. As far as Switch games go, a number of them have been shipping in Japan with English options. Unfortunately Super Robot Wars is not one of them in this case.

Have had an account with Amazon.co.jp for years now. I've bought a fair amount of game music, artbooks, and other things from them (including a console game or two). Them and/or CDJapan are typically the first places I go to for media imports. CDJ was actually the first place I looked for this new SRW game, in part because I picked up the Japanese Switch versions of I Am Setsuna and Nightshade there, but since their listing didn't say anything about an English translation (and Todd specifically mentioned the Asian version), I went to YesAsia next. Good looking out, though Smile
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DTJB



Joined: 20 Jan 2010
Posts: 669
Location: Dubuque, IA
PostPosted: Thu Mar 21, 2019 9:32 pm Reply with quote
Konami: We're re-RE-releasing some of your favorite old school titles.

Me: What about all those mobile games you make for the Japanese market? Or the new BEMANI arcade machines?

Konami: ...
...
...we're doing shooters, Castlevania AND Contra this time.
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Steve Minecraft



Joined: 13 Feb 2019
Posts: 100
PostPosted: Thu Mar 21, 2019 9:45 pm Reply with quote
Kicksville wrote:
This was pretty clearly to try to force people to quit. And then to even prevent them from getting jobs anywhere else? Just absolutely abhorrent.


Isn't that just typical Non-compete agreements stuff? Companies do that in the US too.
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Kougeru



Joined: 13 May 2008
Posts: 4227
PostPosted: Thu Mar 21, 2019 10:24 pm Reply with quote
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Once Valkyrie Anatomia proved a success, I hoped that Square Enix would port it to a dedicated system like the Vita, perhaps with fully realized dungeons


Why would you want that? Vita is ancient. Even the lowest end phones of like 2016 are stronger than the Vita and are compatible with gamepads while also being able to be streamed to a TV
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bj_waters



Joined: 18 Apr 2006
Posts: 234
PostPosted: Thu Mar 21, 2019 11:06 pm Reply with quote
Huzzah for the return of alt text!!! \o/
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Kicksville



Joined: 20 Nov 2010
Posts: 697
PostPosted: Fri Mar 22, 2019 12:11 am Reply with quote
Steve Minecraft wrote:
Isn't that just typical Non-compete agreements stuff? Companies do that in the US too.

Non-compete agreements generally only last so long (like two or three years). We're talking about life time employees here, and either way, what happened here goes beyond reason.
Quote:
One ex-Kon described his surprise at learning that Konami had instructed an employee at a television company not to deal with its former employees. In another case, a former Konami executive was forced to close his business due to pressure from the gaming giant.

And besides, even if any of this is legal, it's extremely scummy.
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