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NEWS: Azure Striker Gunvolt 2 Includes Original Japanese Audio




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Amara Tenoh



Joined: 22 Mar 2014
Posts: 333
PostPosted: Sun Apr 03, 2016 7:19 pm Reply with quote
This sounds cool!
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KH91



Joined: 17 May 2013
Posts: 6176
PostPosted: Sun Apr 03, 2016 8:54 pm Reply with quote
Because if 8-4 at first don't succeed, they should try again right. Lol

Read this news back when it was posted.
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Lord Dcast



Joined: 07 Nov 2014
Posts: 644
Location: 'Straiya
PostPosted: Sun Apr 03, 2016 11:16 pm Reply with quote
I picked the first one up while it was on special last week. I haven't played it yet, but I will when I get the time...after the pile of other eshop games I have to play (including Xenoblade 3D).
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wolf10



Joined: 23 Jan 2016
Posts: 898
PostPosted: Mon Apr 04, 2016 7:28 am Reply with quote
Considering the entire appeal of Gunvolt (and 80% of it's character development) came from the Tomb Raider: Legend-style in-stage banter, I was rather dismayed that they cut it from the English version. Now English-version players will have giant, screen-covering subtitles to complain about instead, but it's a start.

My import 3DS is waiting impatiently on it's charger.
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thelastgogeta



Joined: 26 May 2011
Posts: 301
Location: London, UK
PostPosted: Mon Apr 04, 2016 8:22 am Reply with quote
wolf10 wrote:
Considering the entire appeal of Gunvolt (and 80% of it's character development) came from the Tomb Raider: Legend-style in-stage banter, I was rather dismayed that they cut it from the English version. Now English-version players will have giant, screen-covering subtitles to complain about instead, but it's a start.

My import 3DS is waiting impatiently on it's charger.


You could always turn it off at the press of a button or by pausing in the Japanese version. I guess it isn't the most graceful thing (The Wonderful 101 needs you to hold a button but lets you hear voices - English or Japanese without text and/or talking heads on screen) but options are available.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 5886
PostPosted: Mon Apr 04, 2016 4:11 pm Reply with quote
wolf10 wrote:
Considering the entire appeal of Gunvolt (and 80% of it's character development) came from the Tomb Raider: Legend-style in-stage banter, I was rather dismayed that they cut it from the English version. Now English-version players will have giant, screen-covering subtitles to complain about instead, but it's a start.


I wish we Samurai Warriors 4/Empires players got that attention to detail.
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wolf10



Joined: 23 Jan 2016
Posts: 898
PostPosted: Tue Apr 05, 2016 7:29 am Reply with quote
thelastgogeta wrote:
wolf10 wrote:
Considering the entire appeal of Gunvolt (and 80% of it's character development) came from the Tomb Raider: Legend-style in-stage banter, I was rather dismayed that they cut it from the English version. Now English-version players will have giant, screen-covering subtitles to complain about instead, but it's a start.

My import 3DS is waiting impatiently on it's charger.


You could always turn it off at the press of a button or by pausing in the Japanese version. I guess it isn't the most graceful thing (The Wonderful 101 needs you to hold a button but lets you hear voices - English or Japanese without text and/or talking heads on screen) but options are available.

Oh, I know about all that. Had to restart a few stages because the voiceover doesn't come back if you accidentally turn it off and on again. I'm just expecting some reviewer somewhere to get up in arms about the on-screen text messing with his score.

I suppose I should have clarified that I was talking about a Japanese import 3DS. Oops. Will be throwing more money at the Japanese eShop once this hits, overseas transaction fees be damned.
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