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NEWS: Nintendo Ends Production of Wii U Console in Japan


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pikopika



Joined: 21 Nov 2014
Posts: 195
Location: United States
PostPosted: Tue Jan 31, 2017 4:45 am Reply with quote
This generation of video game consoles is coming to an end, huh?
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XerneasYveltal



Joined: 09 Jun 2015
Posts: 668
Location: Philippines
PostPosted: Tue Jan 31, 2017 5:05 am Reply with quote
pikopika wrote:
This generation of video game consoles is coming to an end, huh?


I think it is too early to tell though.
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pikopika



Joined: 21 Nov 2014
Posts: 195
Location: United States
PostPosted: Tue Jan 31, 2017 5:12 am Reply with quote
XerneasYveltal wrote:
pikopika wrote:
This generation of video game consoles is coming to an end, huh?


I think it is too early to tell though.

Oh, that's true! The Wii U was released earlier than the PS4 and Xbox One.
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Amiantos



Joined: 30 Jan 2008
Posts: 342
PostPosted: Tue Jan 31, 2017 8:10 am Reply with quote
Honestly I feel this current generation is the final. We're just going to see minor upgrades every 2-3 years now for the ones we have. Whole concept of the consoles was to give people a reasonable option to the pc market but now consoles are competing for that exact same market. PC is ever changing and is for people who are willing to drop the cash to keep up. The minor upgrade we will see now on in consoles will forever just be catch up to the PC market.
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#838774



Joined: 27 May 2015
Posts: 158
PostPosted: Tue Jan 31, 2017 8:45 am Reply with quote
Amiantos wrote:
Honestly I feel this current generation is the final. We're just going to see minor upgrades every 2-3 years now for the ones we have. Whole concept of the consoles was to give people a reasonable option to the pc market but now consoles are competing for that exact same market. PC is ever changing and is for people who are willing to drop the cash to keep up. The minor upgrade we will see now on in consoles will forever just be catch up to the PC market.


Last night, I logged into an old COD game on PS3 that had 20k users online at 2am. 20k users is in the upper 1/3 of the steam stats list.

In short, console games are still insanely popular compared to the PC market. And it's the consoles which drive the PC market, sadly, because of this fact. Most AAA titles on the PC are held back by the standards of the current console generation. And I don't see that changing any time soon as that is the real money maker in the end.
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Amiantos



Joined: 30 Jan 2008
Posts: 342
PostPosted: Tue Jan 31, 2017 9:09 am Reply with quote
#838774 wrote:
Amiantos wrote:
Honestly I feel this current generation is the final. We're just going to see minor upgrades every 2-3 years now for the ones we have. Whole concept of the consoles was to give people a reasonable option to the pc market but now consoles are competing for that exact same market. PC is ever changing and is for people who are willing to drop the cash to keep up. The minor upgrade we will see now on in consoles will forever just be catch up to the PC market.


Last night, I logged into an old COD game on PS3 that had 20k users online at 2am. 20k users is in the upper 1/3 of the steam stats list.

In short, console games are still insanely popular compared to the PC market. And it's the consoles which drive the PC market, sadly, because of this fact. Most AAA titles on the PC are held back by the standards of the current console generation. And I don't see that changing any time soon as that is the real money maker in the end.

In the past I would have agreed but with scorpio trying to tout it can keep up with pc gaming by doing 4k, ps4 pro using HDR and up scaling to 4k to match pc. Previous consoles used unique architectures were the key difference to pc gaming. Xbone and PS4 use x86 structure a 32 bit system now. If they keep revising consoles this current rate and still be 2-3 years behind a pc with the latest version of the console I feel we will see a shift. Nintendo is the least likely to be affected though since that core demographic is different.
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Etue



Joined: 10 Nov 2015
Posts: 7
Location: Earth
PostPosted: Tue Jan 31, 2017 9:13 am Reply with quote
Amiantos wrote:


In short, console games are still insanely popular compared to the PC market. And it's the consoles which drive the PC market, sadly, because of this fact. Most AAA titles on the PC are held back by the standards of the current console generation. And I don't see that changing any time soon as that is the real money maker in the end.


Most of what is holding back the PC markets graphic quality rise is production costs. Unreal Engine and several of it's current gen engine competitors being used for more and more games means that it is technically fairly easy to scale down graphics for the current consoles compared to prior generation due to hardware similarities. Models for PC are however rarely made high in polygons not only for Consoles but because they want to cater to mid-end PC's and model Polygon count doesn't scale down well or isn't scaleable at all depending on the engine, making two models ( or rather just lowering polygon count in the modelling software ) also bloats the game's filesize and adds to production cost, the visual gains for the average user is negligible as well which is your main target demographic that you want to appease.

Even games designed only for PC don't reach very high graphical quality because simply put focusing on optimising for mid end hardware is more profitable and easier to budget than aiming as high as possible. The days that game studio's were pushing for more and more polygons and higher resolution textures is long gone simply because the investment is not worth it anymore. It's quite easy to make scale-able affects and textures to make a game prettier on PC that you can downgrade for mid-end PC and console experiences. Super high end textures and super high polygon models are simply more costly to produce and the visual gains can only be experienced on high end PC's with High resolution monitors.

You want a game to sell as much as possible while keeping the budget down. Since the average unreal engine 4+ or cryengine game looks pretty to most users and runs on lower-mid-end to very high end PC's it is a more solid investment than creating very high end models and environments catering to the few people with systems capable of displaying that while also limiting your market unless you actually make lower end models as well.

You could sell these high-end models separately to the ''whales'' ( big spenders ) but most games probably do not have enough ''whales'' willing to pay enough money for the investment. Heck, you could sell a different character to the target demographic with less production cost and earn more from it and even if we sold those models you're never going to make a high end environment just to sell it to the few elite due to the costs of making an environment being astronomical to begin with unless your map is computer generated but computer generated environments generally looks soulless so personally would doubt that would sell. Maps that aren't computer generated locally would also bloat to games filesize massively

Filesize these games is more important than before as well due to game sales moving away from physical stores so people need to have space on their harddrive. The USA also has a dated network meaning that downloading speeds in many area's of the USA leave something to be desired. Due to the dropping physical sales it's no longer an option to just use a bigger or multiple blu-ray if you want to reach as many costumers as possible.
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MajinAkuma



Joined: 15 Aug 2014
Posts: 1199
PostPosted: Tue Jan 31, 2017 1:30 pm Reply with quote
R.I.P Next White.
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0nsen



Joined: 01 Nov 2014
Posts: 256
PostPosted: Tue Jan 31, 2017 2:21 pm Reply with quote
Sadly, Nintendo has learned nothing and is headed in the same direction of failure with the NX. After Yokoi Gunpei left the company everything just went downhill.
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darkchibi07



Joined: 15 Oct 2003
Posts: 5468
PostPosted: Tue Jan 31, 2017 2:33 pm Reply with quote
0nsen wrote:
Sadly, Nintendo has learned nothing and is headed in the same direction of failure with the NX. After Yokoi Gunpei left the company everything just went downhill.


You want the Switch to fail?
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TarsTarkas



Joined: 20 Dec 2007
Posts: 5824
Location: Virginia, United States
PostPosted: Tue Jan 31, 2017 2:47 pm Reply with quote
#838774 wrote:

In short, console games are still insanely popular compared to the PC market. And it's the consoles which drive the PC market, sadly, because of this fact. Most AAA titles on the PC are held back by the standards of the current console generation. And I don't see that changing any time soon as that is the real money maker in the end.


I don't see this as true. Yes, console gaming is where the money is and yes, when a gaming company goes console, the PC market for them is an afterthought. But the PC gaming industry does produce successful titles (outside of console games), that then go on to mass market on the consoles.

Console games are mass market, and PC games are not, but one is not driven by the other.
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JDude042



Joined: 29 Dec 2011
Posts: 261
PostPosted: Tue Jan 31, 2017 8:21 pm Reply with quote
0nsen wrote:
Sadly, Nintendo has learned nothing and is headed in the same direction of failure with the NX. After Yokoi Gunpei left the company everything just went downhill.


I'll give him credit for creating the Game Boy, but he also is responsible for the disaster and failure that was the Virtual Boy. Then he quietly left the company and was unfortunately killed in a car accident. Don't even get me started on the rumors about how Nintendo paid off the yakuza to have him murdered, and made it look like a freak accident, whether that's true or not of course.
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razisgosu



Joined: 26 Sep 2012
Posts: 657
PostPosted: Tue Jan 31, 2017 8:36 pm Reply with quote
darkchibi07 wrote:
0nsen wrote:
Sadly, Nintendo has learned nothing and is headed in the same direction of failure with the NX. After Yokoi Gunpei left the company everything just went downhill.


You want the Switch to fail?


Its going to do that on its own. The NX is weak, its a gimmick, will have no games for the majority of gamers, will feature NoA and NoE censored games, the company burned anyone who supported the Wii U hard with a short 3-4 year life cycle that had very little first party support, the list goes on and on. Nintendo has a lot of hard work to do if they want to even think the switch will sell well.
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Megiddo



Joined: 24 Aug 2005
Posts: 8360
Location: IL
PostPosted: Tue Jan 31, 2017 8:39 pm Reply with quote
The NX is not a gimmick. It's a hybrid home/portable console. It is underpowered compared to the other current home consoles, but as a portable system it's pretty much unmatched by anything else out there in its price bracket.
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razisgosu



Joined: 26 Sep 2012
Posts: 657
PostPosted: Tue Jan 31, 2017 8:49 pm Reply with quote
I hate to tell you this, but being a hybrid, being unique, thats a gimmick.

They now have an underpowered home console which developers will have to significantly downgrade games for in order to be multi platform, and they have a handheld console whose battery is short lived. Its a lose lose situation.

Also as a portable system its the only thing out there. Not exactly much of an accomplishment to say its unmatched.
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