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INTEREST: NHK Program Discusses Anime Industry's Financial, Working-Condition Problems


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ultimatehaki



Joined: 27 Oct 2012
Posts: 1090
PostPosted: Wed Jun 07, 2017 7:34 pm Reply with quote
Wow, I had no idea the anime business was making that much money. The graph showing how much the studio gets was just disgusting to look at, especially with how much work these people do. I make over four times the amount they do a month and I don't work nearly as long or hard as them.
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Ashley Hakker



Joined: 31 Aug 2016
Posts: 115
PostPosted: Wed Jun 07, 2017 8:05 pm Reply with quote
Is there any way that someone can watch this report with English subtitles?
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Kadmos1



Joined: 08 May 2014
Posts: 13552
Location: In Phoenix but has an 85308 ZIP
PostPosted: Wed Jun 07, 2017 9:26 pm Reply with quote
If I had the money (at least $25 million) and a company exec., I would have no problem using my own money to help better the situation (work conditions and pay). For example, given how expensive Tokyo living can be, an animator would average $35K-40K/year. Heck, I would stop when I had at least $100,000 left in the bank. A good chunk of that remainder would get put into savings/emergency use.
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Mr. Oshawott



Joined: 12 Mar 2012
Posts: 6773
PostPosted: Wed Jun 07, 2017 10:06 pm Reply with quote
While it's ecstatic that the anime industry is bringing in serious dough, it's deplorably sad that the animators are perpetually underpaid for their hard work, which, of course, is made worse with unpaid overtime. Sad Add the problem of the seemingly helpful, but notoriously flawed production committee system grabbing a massive chunk of the profits for themselves and leaving the residual bits for the animation studios themselves and it's no wonder why some of them end up bowling over like a sunk ship.
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Cutiebunny



Joined: 18 Apr 2010
Posts: 1747
PostPosted: Wed Jun 07, 2017 10:09 pm Reply with quote
It would be lovely if, other than the Animator Supporters Indiegogo campaigns, there were some other way to directly give funds to these animators instead of producers and various licensors taking a cut. Even something as simple as a free lunch to all those animators working in the studio that day would be something.
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Hoppy800



Joined: 09 Aug 2013
Posts: 3331
PostPosted: Wed Jun 07, 2017 11:17 pm Reply with quote
200 yen an illustration, bull, it should be around 2500-5000 per illustration, that meager sum is a human rights violation and should be changed. Instead of the UN going after anime content, they should be going after the corporate tyrants paying their employees less than peanuts.
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Sakagami Tomoyo



Joined: 06 Dec 2008
Posts: 940
Location: Melbourne, VIC, Australia
PostPosted: Thu Jun 08, 2017 12:03 am Reply with quote
Mitsuhisa Ishikawa wrote:
the anime industry lacks people with the business skills to successfully monetize the system.

And something tells me that anyone who does have the business skills and looks at an anime studio says "nah bugger that, I'm gonna work in a less screwed up industry, such as just about anything else".
Mr. Oshawott wrote:
While it's ecstatic that the anime industry is bringing in serious dough, it's deplorably sad that the animators are perpetually underpaid for their hard work, which, of course, is made worse with unpaid overtime. Sad Add the problem of the seemingly helpful, but notoriously flawed production committee system grabbing a massive chunk of the profits for themselves and leaving the residual bits for the animation studios themselves and it's no wonder why some of them end up bowling over like a sunk ship.

The seemingly simple answer is for studios to negotiate getting royalties for home video and merchandise sales, rather than just the flat fee from the rest of the production committee I assume they get. I also assume the reason this hasn't happened is that other members of production committees don't want that because it means less money for them, and the studios are desperate enough for work that they won't push it when the committee says "well we could go with another studio rather than you guys...". So for things to improve, there would have to be an industry-wide agreement of some kind.
Hoppy800 wrote:
200 yen an illustration, bull, it should be around 2500-5000 per illustration, that meager sum is a human rights violation and should be changed. Instead of the UN going after anime content, they should be going after the corporate tyrants paying their employees less than peanuts.

Bear in mind that this isn't a coloured and finished illustration from scratch, it's the linework on an in-between frame - intermediate points between two existing key frames being filled in - being talked about there. They still ought to be paid more than 200 yen for each frame, but not that much more.
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Mr. Oshawott



Joined: 12 Mar 2012
Posts: 6773
PostPosted: Thu Jun 08, 2017 12:16 am Reply with quote
Sakagami Tomoyo wrote:
The seemingly simple answer is for studios to negotiate getting royalties for home video and merchandise sales, rather than just the flat fee from the rest of the production committee I assume they get. I also assume the reason this hasn't happened is that other members of production committees don't want that because it means less money for them, and the studios are desperate enough for work that they won't push it when the committee says "well we could go with another studio rather than you guys...". So for things to improve, there would have to be an industry-wide agreement of some kind.

In other words, those other members of the production committee are just too greedy for the animation studios to attempt negotiating for a fair share...
Trying to reach an industry-wide agreement could take decades; if anything, it might even be virtually impossible... Sad
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Jonny Mendes



Joined: 17 Oct 2014
Posts: 997
Location: Europe
PostPosted: Thu Jun 08, 2017 12:18 am Reply with quote
I read abut this before (sorry, i can't remember the news site where i read it).

In the Production Committees, when we are talking of anime based on manga/LN or games, the studios are the weakest link.
There are contracted to do the anime, but only that. They are payed for the product but have very little to say about the decisions and also receive the less money than the others, because they are only that, the studio that are contracted to do the final product.
On the other hand if the anime is a flop, they already received their pay , so don't lose nothing.

Is better when we talk about original anime because is usually a project that came from the studio, so they have more to say and more to receive from the anime profits. But also, if the anime is a flop, they are also the ones that lose more money.

But i think someone from ANN can explain this better than me.
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Sakagami Tomoyo



Joined: 06 Dec 2008
Posts: 940
Location: Melbourne, VIC, Australia
PostPosted: Thu Jun 08, 2017 12:42 am Reply with quote
Mr. Oshawott wrote:
In other words, those other members of the production committee are just too greedy for the animation studios to attempt negotiating for a fair share...

Capitalism at work.
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Mr. Oshawott



Joined: 12 Mar 2012
Posts: 6773
PostPosted: Thu Jun 08, 2017 12:55 am Reply with quote
Sakagami Tomoyo wrote:
Mr. Oshawott wrote:
In other words, those other members of the production committee are just too greedy for the animation studios to attempt negotiating for a fair share...

Capitalism at work.

Yes...Capitalism at its finest...but in a bad way...
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psycho_slut



Joined: 20 Apr 2017
Posts: 3
PostPosted: Thu Jun 08, 2017 1:31 am Reply with quote
Ashley Hakker wrote:
Is there any way that someone can watch this report with English subtitles?


I'd like this too.
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Actar



Joined: 21 Nov 2010
Posts: 1074
Location: Singapore
PostPosted: Thu Jun 08, 2017 2:07 am Reply with quote
Every time this topic is raised, this same question pops into my head:

How much money from merchandise sales goes back to the artists? Is it feasible to have merchandise be a main source of income for artists? Some people say that this will devalue content and content creation, but I disagree. Quality content will always attract fans and fans are always the ones who will purchase merchandise. In fact, according to the 2005 Digital Contents White Paper published by the Digital Content Association of Japan and the Ministry of Economy, Trade and Industry “the market for licensed merchandise based on fictional characters is ten times that of anime itself”. Even people who pirate are likely to buy merchandise. Thinking about it, isn't it strange that artists are still struggling even with all of the crazy money coming in from voice actress concerts and the like? Are they not getting a cut of the profit? If you ask me, the internal business structure is what needs to be reformed first. It is a stretch, but honestly, I don't think it's that big of a shift from where we already are - with only commercially viable anime getting the green light. As many have pointed out, anime have always been practically advertisements for their discs, another form of merchandise. For artists with non-commercial reasons for creating art, there are always alternative methods like crowdfunding available to them.
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belvadeer





PostPosted: Thu Jun 08, 2017 2:43 am Reply with quote
It's sad that fair pay in the anime industry is considered fantasy over there instead of reality.
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bigivel



Joined: 05 Nov 2007
Posts: 536
PostPosted: Thu Jun 08, 2017 2:44 am Reply with quote
Mr. Oshawott wrote:
Sakagami Tomoyo wrote:
Mr. Oshawott wrote:
In other words, those other members of the production committee are just too greedy for the animation studios to attempt negotiating for a fair share...

Capitalism at work.

Yes...Capitalism at its finest...but in a bad way...


"Greedy" -> wrong!

"Capitalist at its finest... but in a bad way..." -> wrong!

Is obvious that you don't even know what you're talking. "Negotiating for a fair share"? Of what, of their contracted work? That has nothing to do with share of the profits, but the money worth for the labor. Fair Negotiation about the labor money exist since ever and the responsability of the animation companies to do it for their benefit, it makes no sense that a 3rd party, the person that will have to pay them, to play in the side of the animation company.

You talk of shares and of royalties(other posts, I will assume you're in the same state of belief), but you first need to know what those things are. Those are portions of owned product profit(shares) and fees for reproduction of your product(royalties). The animation companies(the small and medium size ones, that are the majority unfortunately) doesn't have ownership nor product at all. So no, they don't deserve a Share nor Royalties!

If you really want for those anime companies to have a Share and/or Royalties, than the solution is rather simple.
The Animation Company joins the Production Committee! Problem solved.
Is not like anybody is disabling them from doing that, in fact there are some anime projects where animation companies make part of the committee.

So the million dollar question, why doesn't the animation studios do that?
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