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This Week in Games - Kill la Kill on Consoles and Super Smash Bros. Speculation




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belvadeer





PostPosted: Thu Jun 21, 2018 12:09 pm Reply with quote
Two characters I'd like to see in Smash are Lloyd from Tales of Symphonia (an actual playable fighter, not a Mii costume damn it), and Goemon from Ganbare Goemon. Considering they brought Snake back, Goemon shouldn't be outside of the realm of possibility and his zany combat style would fit right in. As for Lloyd, he's the best choice to represent the Tales universe in Smash, though I imagine some people would complain that we have too many anime style swordsmen in the game already.
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invalidname
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Joined: 11 Aug 2004
Posts: 2434
Location: Grand Rapids, MI
PostPosted: Thu Jun 21, 2018 3:18 pm Reply with quote
Also in the last week, Pqube finally released the Kickstarter-funded English-language Vita versions of Muv-Luv and Muv-Luv Alternative, possibly two of the last anime-related Vita releases we’ll see in the West. https://twitter.com/pqubegames/status/1009836358318415879
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Zero-chan
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Joined: 25 Aug 2014
Posts: 32
PostPosted: Thu Jun 21, 2018 3:45 pm Reply with quote
invalidname wrote:
Also in the last week, Pqube finally released the Kickstarter-funded English-language Vita versions of Muv-Luv and Muv-Luv Alternative, possibly two of the last anime-related Vita releases we’ll see in the West. https://twitter.com/pqubegames/status/1009836358318415879


Those released? I thought they were out in EU but the US release was delayed slightly.
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invalidname
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Joined: 11 Aug 2004
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Location: Grand Rapids, MI
PostPosted: Thu Jun 21, 2018 5:15 pm Reply with quote
Zero-chan wrote:
Those released? I thought they were out in EU but the US release was delayed slightly.

Ah, right: digital is available now from the PS store, physical in a few weeks.

Speaking of VNs, Clannad for PS4 came out today, IIUC.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 5873
PostPosted: Thu Jun 21, 2018 6:54 pm Reply with quote
belvadeer wrote:
Two characters I'd like to see in Smash are Lloyd from Tales of Symphonia (an actual playable fighter, not a Mii costume damn it), and Goemon from Ganbare Goemon. Considering they brought Snake back, Goemon shouldn't be outside of the realm of possibility


Well sure if you ignore the fact that Konami has been kind of skittish with the Goemon ip......I also don't know what this Ganbare Goemon thing is it like the Legend Of The Mystical Ninja starring Kid Ying Wink

Quote:
A bit iffy – Nintendo's already got Megaman and Ryu in, so CAPCOM would probably be open to more... but three CAPCOM characters seems a bit like overkill.


We have 6 Mario characters 7 if you count Wario, along with 6 Fire Emblem characters one more Capcom character wouldn't be as redudant as those two.
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Hoppy800



Joined: 09 Aug 2013
Posts: 3331
PostPosted: Thu Jun 21, 2018 6:58 pm Reply with quote
Don't buy New Gundam Breaker, it's garbage worse than Gundam Crossfire, it could be the worst Gundam game in history as even Japanese gamers are bashing it to oblivion, also there are a lot of 1 star reviews on Amazon Japan. This is something on a tier that the Angry Video Game Nerd should be reviewing.
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OtherSideofSky





PostPosted: Thu Jun 21, 2018 9:00 pm Reply with quote
Definitely concerned about the developer on the Kill la Kill game. I imported their Little Witch Academia game when it originally released in Japan (mostly out of frustration at not being able to get blurays of the series in the US), and it was one of my biggest disappointments in recent memory. That survey doesn't even have the right categories to express what's wrong with it.

Things like dropping frames from animation cycles in an attempt to replicate the look of traditional animation end up really bringing the game down due to multiple sets of jerky animations going on at once while the camera pans at a smoother framerate. That alone would be enough to kill a fighter or a more involved action game.

What really ruins it, though, is the absolutely atrocious interface that makes keeping track of different quest chains (and figuring out which ones you've already completed) a huge chore. The potions necessary for everything from "puzzles" (literally just "stand in place, use item") to fast travel and even activating save points also make any kind of experimentation or exploration a huge chore that demands grinding in samey dungeons that take way too long to unlock.

Everything about it felt half-baked and rushed out the door (especially with a number of key features pushed to post-release patches) and I'd really hate to see a Kill la Kill game turn out similarly.
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AiddonValentine



Joined: 07 Aug 2006
Posts: 2200
PostPosted: Fri Jun 22, 2018 1:15 am Reply with quote
My Smash list would be as thus:

-Spring Man/Ribbon Girl (ARMS) - I imagine them playing like a Dhalsim character with their reach, but suffering at close range.

-Elma (Xenoblade X) - She could be interesting because she could be a run and gun character with dual machine guns. I imagine her Final Smash would be something like summoning the Ares 90

-Wonderful 101 (The Wonderful 101) - They'd be like the Pokemon Trainer, probably with a focus on Wonder Red, Wonder Blue, and Wonder Pink

-Simon Belmont (Castlevania) - With the animated series reinvigorating interest it's an ideal time to bring him in.
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Nate148



Joined: 24 May 2012
Posts: 465
PostPosted: Fri Jun 22, 2018 8:00 am Reply with quote
A reminder about Amazon japan it is where 2ch goes to rage quit about games
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leafy sea dragon



Joined: 27 Oct 2009
Posts: 7163
Location: Another Kingdom
PostPosted: Fri Jun 22, 2018 6:58 pm Reply with quote
Something else to consider is that the Rabbids already cameoed in TMNT: Smash Up,a Smash Bros. style game. They definitely CAN work in the Smash Bros. battling system.

I'm really more interested in the stages they'll bring though. I'm hoping for a Rhythm Heaven STAGE more than a character. (My fingers are crossed for Night Walk, as it lends itself perfectly to a scrolling stage.)

OtherSideofSky wrote:

Things like dropping frames from animation cycles in an attempt to replicate the look of traditional animation end up really bringing the game down due to multiple sets of jerky animations going on at once while the camera pans at a smoother framerate. That alone would be enough to kill a fighter or a more involved action game.


what you describe sounds a lot like Dragon Ball FighterZ. That's a game that looks very nice...until I start getting motion sickness from the intentional choppiness of the characters combined with the smooth framerate for everything else.
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Hoppy800



Joined: 09 Aug 2013
Posts: 3331
PostPosted: Fri Jun 22, 2018 7:12 pm Reply with quote
Nate148 wrote:
A reminder about Amazon japan it is where 2ch goes to rage quit about games


I don't think it is the case with New Gundam Breaker, it's already being discounted to 5610 yen after barely 2 days. It's telling people not to buy it or wait until it gets discounted even further in a month or two, because it's some of the hottest garbage of 2018.
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