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NEWS: Game Producer Ryota Niitsuma Leaves Capcom




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Gundam0084



Joined: 12 Dec 2007
Posts: 61
PostPosted: Sun Feb 02, 2020 10:20 pm Reply with quote
After the train wreck that was Marvel vs Capcom Infinite (which Niitsuma didn't work on), this really kills all hope for an actual competent follow up to the Marvel vs Capcom series...
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Horsefellow



Joined: 01 Jan 2020
Posts: 262
PostPosted: Mon Feb 03, 2020 7:07 am Reply with quote
Gundam0084 wrote:
After the train wreck that was Marvel vs Capcom Infinite (which Niitsuma didn't work on), this really kills all hope for an actual competent follow up to the Marvel vs Capcom series...


It would not matter if he or any other competent developer was on board. All the backseat developing and red tape from the Disney/Marvel side would hamper any and all future collaborations. They'd be forced to pander to the MCU and focus on characters fans don't like and exclude fan favorites like the X-Men and Fantastic Four due to brand synergy. Just let it stay dead.
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NJ_



Joined: 31 Oct 2009
Posts: 3009
Location: Wallington, NJ
PostPosted: Mon Feb 03, 2020 8:21 am Reply with quote
I honestly wonder if the BS with Marvel/Disney is the reason we haven't gotten current gen ports of the older Marvel Vs. Capcom-related games? It's easy to think it is but then most of them have surfaced through those Arcade1up cabinets that have and are still coming out and I'm left here going "Huh?".

You would think that with the Street Fighter 30th Anniversary Collection being a major seller that they would do something similar with the MvC titles in their own collection (including The Punisher and excluding MvC3 since Ultimate got ported before Infinite's release).
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Gundam0084



Joined: 12 Dec 2007
Posts: 61
PostPosted: Mon Feb 03, 2020 8:28 am Reply with quote
NJ_ wrote:
I honestly wonder if the BS with Marvel/Disney is the reason we haven't gotten current gen ports of the older Marvel Vs. Capcom-related games? It's easy to think it is but then most of them have surfaced through those Arcade1up cabinets that have and are still coming out and I'm left here going "Huh?".

You would think that with the Street Fighter 30th Anniversary Collection being a major seller that they would do something similar with the MvC titles in their own collection (including The Punisher and excluding MvC3 since Ultimate got ported before Infinite's release).


Capcom hid after Marvel vs Capcom Infinite launched. The backlash from the fans was immense. Unless the higher ups at Capcom are truly out of touch, they should realize that the only way they'll get the fans they lost back would be to put out a truly excellent new entry for Marvel vs Capcom. I doubt that will ever happen, considering how poor their recent fighting game efforts have been. Don't even get me started on the 30th Anniversary collection. It may have sold well, but the online play is trash and Third Strike has poor sound emulation (mono sound only, even though the original has stereo). Capcom doesn't seem to care about their fighting games nearly as much as they used to.
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NJ_



Joined: 31 Oct 2009
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Location: Wallington, NJ
PostPosted: Mon Feb 03, 2020 11:34 am Reply with quote
Gundam0084 wrote:
Don't even get me started on the 30th Anniversary collection. It may have sold well, but the online play is trash and Third Strike has poor sound emulation (mono sound only, even though the original has stereo). Capcom doesn't seem to care about their fighting games nearly as much as they used to.


I have that collection and know about it's problems. I knew there would be going in when the developer was revealed because Digital Eclipse's previous efforts with the first Mega Man Legacy Collection and Disney Afternoon Collection had their own problems as well (more so with the former if you own the 3DS or Switch version), It's why I was glad Capcom had the second Mega Man collection done elsewhere (originally rumored to be in-house but was actually at two separate Japanese studios) and then stayed in-house from the X Collections onward with those three turning out better in comparison (X1-X3 input lag aside).

I know people like Frank Cifaldi and his views on game preservation (which I do agree with from what I have seen of his rants) but he and his team are part of the problem with these ports and after all this time, they STILL can't figure out how to fix the one audio problem most of their collections have since I noticed it in the recent Aladdin & Lion King release.
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Gundam0084



Joined: 12 Dec 2007
Posts: 61
PostPosted: Mon Feb 03, 2020 12:15 pm Reply with quote
You'd think Capcom would handle their premier fighting game series with care. The fact that the online play in their 30th anniversary collection is so much worse than what was present in the 2011 release of Third Strike: Online Edition is a testament to how little they care about their fans. Even SFV has garbage net code. Oddly enough, Marvel vs Capcom Infinite's net code wasn't too bad, it's just the rest of the game that sucked.
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Watanabefan



Joined: 02 Oct 2017
Posts: 152
PostPosted: Mon Feb 03, 2020 1:01 pm Reply with quote
They rereleased Ultimate Marvel vs. Capcom 3 online around the time Infinite was in the works.

It's possible they were planning on doing a full MVC comeback and then plans got cut short when Infinite didn't perform to projections. It's been rumored for a while that Capcom had already been working on a second season of DLC characters (I don't remember all of them but I think Ms. Marvel, Star-Lord, Nero, Gill, Asura and Regina were supposed to be included) that ended up being scrapped due to the negative reception of the game.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 5917
PostPosted: Mon Feb 03, 2020 3:28 pm Reply with quote
Gundam0084 wrote:
You'd think Capcom would handle their premier fighting game series with care.


You say that and then you complain about a compilation of old Street Fighter games.....many of which didn't originally have online play when they released.

Gundam0084 wrote:
Capcom doesn't seem to care about their fighting games nearly as much as they used to.


Considering how they keep making Street Fighter games, alongside Monster Hunter, and Resident Evil I think it's safe to say they do care. Now about the netcode that's different.


Gundam0084 wrote:
The fact that the online play in their 30th anniversary collection is so much worse than what was present in the 2011 release of Third Strike: Online Edition is a testament to how little they care about their fans.


.....If they didn't care about the fans then they would've done with they did with Megaman by not making any Street Fighter games between 2016-2019.

You guys need to make up your minds.


Gundam0084 wrote:

Capcom hid after Marvel vs Capcom Infinite launched. The backlash from the fans was immense. Unless the higher ups at Capcom are truly out of touch, they should realize that the only way they'll get the fans they lost back would be to put out a truly excellent new entry for Marvel vs Capcom.


That people will either complain about because of the music (MvC2,MvCI), being unbalanced (MvC,MvC2), the art or graphical style (MvC2,MvC3,MvCI),the roster (MvC3,MvCI), DLC (MvC3,MvCI).
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Gundam0084



Joined: 12 Dec 2007
Posts: 61
PostPosted: Mon Feb 03, 2020 9:24 pm Reply with quote
Look. SFV is their premier fighting game right now. It launched poorly in 2016, and it has taken years for it to be considered mediocre to good. The net play in it was bad at launch, and it's still bad. A fan has actually improved net play on PC with a mod, but Capcom never attempted to do that.

Regarding the 30th anniversary collection, the fact the the net play is bad is unacceptable on Capcom's part. Having great online play in fighting games has been possible for more than a decade. Releasing a subpar product when they could have done much better is what disrespects their fans. It works against the fact that they released the collection at all.
What's more damning is that Capcom has ignored feedback about the collection. Who needs to fix the issues after fans have already paid for it?

Simply continuing to release fighting games does not mean that Capcom cares. Listening to the community and releasing excellent fighting games would show that.
Fans have pointed out issues like the net play problems for years, but Capcom
just ignores them.

The backlash against MvCI was unique to it. No other MvC game was rushed like it was.
It was obvious to the fans that minimal effort was undertaken regarding the graphics (straight rip from MvC3, poorly converted into the Unreal engine), sound design, roster (though Marvel/Disney are also to blame for this), and story (also Marvel/Disney's fault).
The fighting system was actually not bad, along with the net play. Unfortunately, it's hard to get into a fighting game if the roster is poor. Graphics and sound can be overlooked (though you should never have to) as long as the roster and fighting system are good.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 5917
PostPosted: Tue Feb 04, 2020 7:27 pm Reply with quote
Gundam0084 wrote:
Look. SFV is their premier fighting game right now. It launched poorly in 2016, and it has taken years for it to be considered mediocre to good.


Better they work to improve upon the game rather then just pack it up and move on like with SFXT and MvCI

Gundam0084 wrote:
Having great online play in fighting games has been possible for more than a decade.


Possible but as shown with a number of games over the last 13 years or so is something easily screwed up.


Gundam0084 wrote:

Releasing a subpar product when they could have done much better is what disrespects their fans.


.....The same fans who'll still buy and play it even as they know the game has issues.
And outside of a vocal minority don't actually feel disrespected? disappointed, annoyed maybe but not disrespected.

Gundam0084 wrote:

What's more damning is that Capcom has ignored feedback about the collection. Who needs to fix the issues after fans have already paid for it?


I mean the fans already paid for and probably still have the original or updated versions of the games in that collection that were released years before it. But hey archive panic.

Gundam0084 wrote:
Simply continuing to release fighting games does not mean that Capcom cares.


Simply releasing two Street Fighter games with spotty netcode doesn't mean that Capcom is disrespecting Street Fighter fans or the series itself. Even Darkstalker fans wouldn't consider what they've done (or not) with the series to be disrespectful to either them or the series.


Gundam0084 wrote:

Listening to the community and releasing excellent fighting games would show that.


Bringing back popular characters like Gill, Sakura, Blanka, Honda etc or having well known Street Fighter players isn't listening to the community?

Gundam0084 wrote:

The backlash against MvCI was unique to it. No other MvC game was rushed like it was.


Which is interesting because I vaguely remember when MvC3 came out and people complained there being extra characters in the game's code but not playable in the final game.....which led to fans making the argument that the game was rushed to market so they could sell these characters as DLC or put them in the expanded version of the game....the latter which they did do.


Gundam0084 wrote:

It was obvious to the fans that minimal effort was undertaken regarding the graphics


The in game graphics were fine the character select screen, some of the characters facial designs in the story mode's cut scenes not fine.
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Gundam0084



Joined: 12 Dec 2007
Posts: 61
PostPosted: Tue Feb 04, 2020 11:41 pm Reply with quote
Oddly enough, Darkstalkers actually did pretty well, all things considered. Darkstalkers Ressurection came out in 2013. It was also a collection, but the difference between it and the SF 30th Anniversary Collection is that the net play was actually excellent, much like Third Strike: Online Edition. It would be nice to see a sequel, but Capcom seems to have moved on from that series.

I respect all the statements that you've made, BadNewsBlues. Who knows what Capcom will come up with in the future, in terms of fighting games? We can only hope that their efforts will be good.
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