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NEWS: Nintendo Offers 'Switch Online + Expansion Pack' Membership With N64, Genesis Games


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taishou*



Joined: 02 Nov 2016
Posts: 129
PostPosted: Thu Sep 23, 2021 11:55 pm Reply with quote
Not thrilled that it's going to cost extra just for access to more VC games. I'm glad that we're getting them, but it is a bit disappointing that it's going to cost more.
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johnnysasaki



Joined: 01 Jun 2014
Posts: 925
PostPosted: Fri Sep 24, 2021 12:13 am Reply with quote
let's see how long Nintendo will care about releasing N64 games until they abandon them and repeat the cycle on the next console for the fourth time...
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Kicksville



Joined: 20 Nov 2010
Posts: 1175
PostPosted: Fri Sep 24, 2021 12:21 am Reply with quote
Depends on how much. N64 online multiplayer games are a legit draw, just due to how easy (I assume) that'll be to set up.

Thanks to the family plan, if you have some friends, vanilla Nintendo Online is ridiculously cheap - I'm basically paying like $4.50 a year for it. As long as they don't screw with that and the expansion doesn't cost way, way more, I could go for this.
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R.G.



Joined: 16 Nov 2003
Posts: 684
PostPosted: Fri Sep 24, 2021 1:31 am Reply with quote
I do hope Nintendo Online offers Game Boy and Game Boy Advance games soon.
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Covnam



Joined: 31 May 2005
Posts: 3644
PostPosted: Fri Sep 24, 2021 1:40 am Reply with quote
taishou* wrote:
Not thrilled that it's going to cost extra just for access to more VC games. I'm glad that we're getting them, but it is a bit disappointing that it's going to cost more.


$20 a year was already probably too cheap for what's currently being offered, so there was no way I think we could expect more systems for the same price (well, maybe Game Boy).

Personally I would have preferred it to be an add-on for each system (and future systems), rather then just another (probably more expensive) tier.
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James02



Joined: 10 Sep 2014
Posts: 174
PostPosted: Fri Sep 24, 2021 2:37 am Reply with quote
taishou* wrote:
Not thrilled that it's going to cost extra just for access to more VC games. I'm glad that we're getting them, but it is a bit disappointing that it's going to cost more.


We don't even know how much more it's going to cost yet. What if it's just a dollar more or less? We simply don't know yet.

Also I'm thrilled to have Banjo-Kazooie on the Switch sometime in the future.
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Lin Liren



Joined: 11 Dec 2018
Posts: 77
PostPosted: Fri Sep 24, 2021 2:56 am Reply with quote
Hopefully they offer the Genesis Version of “Mortal Kombat” 1 (ie. Not blood-removed like the SNES version Razz ) if that ever comes to pass. Wink
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MarshalBanana



Joined: 31 Aug 2014
Posts: 5311
PostPosted: Fri Sep 24, 2021 3:31 am Reply with quote
The Wii built up a nice selection of VC games. Then Nintendo brought out the Wii U and started from scratch. Now they've got the Switch and have made it even worse by very slowly putting old games up on their service. And why won't they put some [expletive] GCN games on, people would pay hand over fist for some of those titles.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 5913
PostPosted: Fri Sep 24, 2021 8:16 am Reply with quote
johnnysasaki wrote:
let's see how long Nintendo will care about releasing N64 games until they abandon them and repeat the cycle on the next console for the fourth time...


I don’t know what you’re complaining about if you like the idea of them doing that just don’t buy them.
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Silver Kirin



Joined: 09 Aug 2018
Posts: 1117
PostPosted: Fri Sep 24, 2021 12:26 pm Reply with quote
The fact that Nintendo is charging more for the service is kind of bad, but at least they're acknowledging the demand for N64 games, but it seems in Europe they're using the 50hz versions due to their multiple language options despite them running worse than the 60hz versions.
At least it's neat that they're making a new version of the N64 gamepad, which despite most people hating it I didn't find it hard to use when I was a kid, I don't know why people don't understand that you're suppossed to use the center prong with the stick for most games, the three hand game pad joke it's getting old. But I'd preffer that the Genesis controller was the six-button one.
It's interesting to see Banjo-Kazooie in the N64 line-up, but it would be better if Microsoft just makes a remake in the vein of the Crash and Spyro remasters, and release it on the Xbox and Switch.
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Tenchi



Joined: 03 Jan 2002
Posts: 4469
Location: Ottawa... now I'm an ex-Anglo Montrealer.
PostPosted: Fri Sep 24, 2021 3:12 pm Reply with quote
If I had a Nintendo Switch, I'd rather just pay a few dollars to download the individual Genesis games that I don't already have on the Genesis Mini (re: just MUSHA and I know Ristar also wasn't on the Mini but it's in many older collections) than have to pay live service fees just to be able to play them.

Another thing, I'd much rather play Sega Genesis games with a 6-button controller anyway (even though, yes, I know the initial batch of Genesis titles doesn't include any 6-button titles). The 3-button controller might be the most iconic but, even back in the 1990s, I preferred playing Sega Genesis games with third party controllers, especially the Ascii joystick that I had (which broke a few years ago). This is kind of a rerun of the same issue with the Genesis Mini (which actually had a few titles that needed all six buttons), while Japan got the 6-button controller, the US and Canada only received the 3-button because nostalgia trumps practicality, I guess.
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revolutionotaku



Joined: 19 May 2011
Posts: 884
PostPosted: Fri Sep 24, 2021 10:53 pm Reply with quote
Covnam wrote:
$20 a year was already probably too cheap for what's currently being offered, so there was no way I think we could expect more systems for the same price (well, maybe Game Boy).


I always pay my $20 a year so that I can participate in Splatfest events for Splatoon games.
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Covnam



Joined: 31 May 2005
Posts: 3644
PostPosted: Sun Sep 26, 2021 12:20 am Reply with quote
Tenchi wrote:
Another thing, I'd much rather play Sega Genesis games with a 6-button controller anyway (even though, yes, I know the initial batch of Genesis titles doesn't include any 6-button titles). The 3-button controller might be the most iconic but, even back in the 1990s, I preferred playing Sega Genesis games with third party controllers, especially the Ascii joystick that I had (which broke a few years ago). This is kind of a rerun of the same issue with the Genesis Mini (which actually had a few titles that needed all six buttons), while Japan got the 6-button controller, the US and Canada only received the 3-button because nostalgia trumps practicality, I guess.


Yeah, it's annoying to see (Japan is getting the 6 button controller again), but it's probably Sega's call since it's the same as the mini. Not sure why they keep going this route.

Though tbh, neither version is worth $50. There are quality 3rd party versions for less that will work just fine. I think the N64 is probably fair at $50, but if the SNES can be $30, why is the Genesis $50?
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enurtsol



Joined: 01 May 2007
Posts: 14755
PostPosted: Sun Sep 26, 2021 2:51 am Reply with quote
Do they realize people are already playing these games on a modern console Laughing

Modern Vintage Gaming: The $299 XBOX Series S is an Emulation Beast

Quote:

Thanks to Developer Mode on the Xbox Series X and S, you can install emulators like RetroArch. Turn your Xbox Series X or S into a retro gaming powerhouse and emulate the PS2, GameCube, Dreamcast, and more, all without impacting your ability to play retail games.

I’ll keep this bit brief, as there are many video tutorials out there. But setting it up took about an hour for me and is the tale of two things: Xbox Developer Mode and Universal Windows Platform (UWP) applications.

To tee things off, you need to search for “Dev Mode Activation” on your Xbox app store, then install and open it. From there, it’s just a case of signing up for a Microsoft Developer Account for $19, connecting it to your Xbox and boom — you have developer mode on your Xbox.

What do your efforts get you? In my opinion, one of the best emulators around. Thanks to the extra horsepower of the Series X/S’ custom AMD 8-core Zen 2 CPU and custom AMD Radeon RDNA 2 graphics architecture, old games absolutely fly.

Seriously, it’s bonkers to pull out my Sega CD copy of Night Trap and play that with no problems (and by playing, I, of course, mean dancing around the room to the theme tune).

Almost as crazy is spending the entire evening getting my strategic game on with Metal Gear Acid, followed by getting them throwback feelings on Super Mario Sunshine on the Gamecube and Seaman on the Dreamcast. The latter of which is still just as confusing as it was when I first jumped into the Leonard Nimoy-voiced fish Tamagotchi.

Completing this package is just how simple it is to revert back to Microsoft’s walled garden experience. Breaking into your console to install an emulator can be an irreversible process with no way back to the standard experience. But here, since it’s part of the dev mode, it’s just a case of turning it off, and boom, you’re back to all of your Game Pass titles.

So, if you have some free time and twenty bucks, relive the glory days of retro titles (remember when games didn’t need a day one patch update? Pepperidge Farm remembers) and increase the usability value of your next-generation Xbox tenfold by giving it access to literally all generations of gaming.
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Hal14



Joined: 01 Apr 2018
Posts: 660
Location: Heart of africa
PostPosted: Sun Sep 26, 2021 3:12 am Reply with quote
enurtsol wrote:
Do they realize people are already playing these games on a modern console Laughing

Modern Vintage Gaming: The $299 XBOX Series S is an Emulation Beast


Do you realize the average consumer either doesn't know or care for emulation?

Quote:

I’ll keep this bit brief, as there are many video tutorials out there. But setting it up took about an hour for me and is the tale of two things: Xbox Developer Mode and Universal Windows Platform (UWP) applications.

To tee things off, you need to search for “Dev Mode Activation” on your Xbox app store, then install and open it. From there, it’s just a case of signing up for a Microsoft Developer Account for $19, connecting it to your Xbox and boom — you have developer mode on your Xbox.



Convenience is king to the average consumer. It's why people will buy a less powerful device if it's cheaper or portable. Or buy a more expensive option, like ordering food online, if it means they don't have to cook or clean up, i.e., work. So an hour and $19 is far more work than a lot of people are willing to do versus tapping a few buttons on Switch online. Why do you think old games get ports on IOS/App stores?
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