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NEWS: Digimon ReArise Smartphone Game Ends Service on April 20




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FireChick
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Joined: 26 Mar 2006
Posts: 2392
Location: United States
PostPosted: Mon Feb 21, 2022 7:25 am Reply with quote
Crap. I've had this game on my phone for a while and I never even played it. And I don't think I'll be able to complete it in two months. Uuuuugh!
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YoshiChao



Joined: 22 Dec 2020
Posts: 39
PostPosted: Mon Feb 21, 2022 8:15 am Reply with quote
FireChick wrote:
Crap. I've had this game on my phone for a while and I never even played it. And I don't think I'll be able to complete it in two months. Uuuuugh!


This except I uninstalled it a month or so ago LMFAO

rip, hopefully they can release their console games already since they're way more interesting than the mobage's they've been putting out
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asdasdaaa



Joined: 21 Feb 2022
Posts: 1
PostPosted: Mon Feb 21, 2022 12:29 pm Reply with quote
Listen. These people will all shut down games all the time. And alot of the time there aren't always good people around on the internet, so if you have any fond memories, they won't be back even if the game manages to literally "rearise".

This is why i started recording games. If you have a well compressed recording of every game, then you can keep all your memories. My father told me, that these people just hire a single guy and pay him to run a service such as this game for a certain amount of time to make as much money as possible. And i guess, that the time has come for this game. I remember i was so proud telling my father, that i wrote an E-Mail to freakin' Bandai Namco(!), although it was just for a mere game improvement suggestion. I thought, that he was just down-talking my achievement, lol.

My greatest regret is, that they keep all the copyright, so nobody really benefits from what has been made. Luckily i already did all the lossless recording for any good music in this game(i would have ripped it if the files weren't encrypted like mad in every program, that people make)

Maybe the youtube user "bonzaibill" has seen it coming. Apparantly he was behind the 2 fansites digirearise and reariseg.(i really liked the terriermon on the reariseg donation site xD)

Although there were a few people, who preferred Digimon Linkz, i really liked ReArise and even if it's going down, i think they did a really good job with it. Rewatching Digimon Adventure i can see how the music carried a good amount of entertainment(i don't really take the things beyond classics serious most of the time, because they just lack the spirit or good behaviour). In ReArise there was good music, too, and i also liked the creature design, but there is no need to beat around the bush. I don't know about you guys, or whoever may have a different taste, but this is obviously just a mobile game. Although people may blindly call it a "gacha", i would prefer to not view it that way, even if it chose to revolve around that. But really in terms of pure gameplay, there isn't any loss, to me at least. Most of the time, when i play this game i remember good old adventure-like games like digimon world on ps1. Admittedly i got a little bit attached to Herissmon, although i don't think, that it would've been possible with the english dub(no offense to their work tho). Then after a while of getting used to it the japanese has started sounding a bit too human, too. I'm still attached to Herissmon and i would revert his "digivolutions" if i could lol. And also a little bit attached to my first lucky pull, naturally, because i used him most of the time.

I am just reluctant to believe, that in the digital age, where you can host many things for literally no cost, and within reason without any ads, that so many things just disappear. I mean people just have to stop at some point and not only end whatever amount of mad work creates these things, but also start thinking about what makes sense to create from the perspective of leaving the players a healthy pool to choose from and not just mass-producing and then mass-abandoning things like this.

It's also kind of surreal. Just a few whatever ago i knew i had that awesome Milleniummon in Linkz, that was ranked S-Tier or higher in terms of AoE and last time i battled a well-upgraded Milleniummon in ReArise i thought "Milleniummon is a really good choice".

What i don't understand is how these people make money. They give out countless digirubies, and yet the sale prices are ridiculously high. And i don't see any complaints regarding that EVER. It's as if people earn too much or are otherwise blind, i really don't know. Sometimes it makes me sad, but at the same time, if this is how things work(paying a guy to run a game for a set amount of time), then it doesn't really matter anyway. I just wished, that there was a little bit more sense behind it. Like understanding, that you shouldn't ask for too much money and at the same time, that you shouldn't hand out too much free premium currency. Which is a little bit ridiculous for a request for games, that mainly use gambling as their theme anyway. Since gambling cannot even guarantee, that a customer gets what he pays for. I have read a youtube comment, that has had a terrible experience with his pulls. You can never argue with that. You can never argue with luck or RNG. And i wouldn't expect people to put up with a game if this is how they experience it. For myself i would use whatever i get until i get something better, but at the same time i've been pretty lucky myself. It's hard to argue against bad luck. You could do something about the gambling part, at the very least for those moments, where you have to pay, but that's up for the companies to decide. I have ALWAYS been for pay-to-win and not against it, but never as a grand scheme, more like a 20$ for an awesome experience. I mean this doesn't even apply to ReArise, but at the same time i've heard people complain about Duel Links not being free-to-play either. There is just so much bad, that has happened to gaming in general ever since people didn't know how to counteract bots in online games selling things for real money. A lack of trading was one side-effect, another one were these daily stupid limitations and quests. And often times non-droppable items. I am disgusted how people sacrifice valuable gameplay options just because they are taught to mass-produce like that. And nobody even knows. People blindly play these games. These are all just cheap clones of the gaming industry. And there gambling and greedy prices were a core issue to fix. Bots were more of a nuisance. But tbh i don't really have a solution to that. If an open-world MMO gets invaded by bots, then that makes the game look bad, and so do gold-sellers. And if they decide to stop trading altogether and make daily quests as a substitute way to track player progress instead, then it becomes a very stupid activity in comparison. With nobody knowing, that this is where it all originated. Whatever you call "gameplay" these days is all just a byproduct of that. We are lucky, that at least things like Digimon and Duel Links maintain a very nice art style and presentation.
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