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The X Button - Long Shots


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Wrathful



Joined: 08 Mar 2010
Posts: 372
PostPosted: Wed Jun 25, 2014 11:28 am Reply with quote
You are there discussing the history of Shoot'em ups and not even a mention of Panzer Dragoon Series. I know it's a cult franchise but still I find it more important than Ikaruga if I dare say.
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Shadowrun20XX



Joined: 26 Nov 2007
Posts: 1935
Location: Vegas
PostPosted: Wed Jun 25, 2014 11:42 am Reply with quote
Each new Mana game is more disappointing than the game that proceeded it. Still to this day. WHY!

Looks like persona will no longer go forward. Instead hang in limbo between 3 and 4. Fun while it lasted.
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potatopurplexs3



Joined: 02 May 2014
Posts: 60
PostPosted: Wed Jun 25, 2014 11:58 am Reply with quote
Wrathful wrote:
You are there discussing the history of Shoot'em ups and not even a mention of Panzer Dragoon Series. I know it's a cult franchise but still I find it more important than Ikaruga if I dare say.


I don't think Panzer Dragoon is considered a shoot-em-up since it's an on-rails shooter.

It's truly a shame shoot-em-ups aren't popular anymore. Many of the games that I can play over and over and never get tired of come from the genre, such as Gradius III. I also find it really stupid when people make the argument that "all shmups look and play the same" when most FPS games, especially modern ones, are all generic, grey, and bland and have the same weapons, levels, characters, and plotlines.
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DRWii



Joined: 16 May 2007
Posts: 636
PostPosted: Wed Jun 25, 2014 12:23 pm Reply with quote
I don't think Atlus is really trying to imply that Rei and Zen are going to be ongoing characters, it seems they're just saying "yes, the events of this game actually happened." Doesn't matter to me since I was going to play it anyway, and I honestly kind of wish Atlus didn't feel the need to state whether it's canon or not.

Shadowrun20XX wrote:
Looks like persona will no longer go forward. Instead hang in limbo between 3 and 4. Fun while it lasted.

...You do know "Persona 5" is coming out in less than a year, right?
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Paul Soth



Joined: 06 Jul 2010
Posts: 140
Location: Columbus, Oh
PostPosted: Wed Jun 25, 2014 12:53 pm Reply with quote
So, where does Touhou fit into the history of shooters?
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terminus24



Joined: 19 Jun 2011
Posts: 304
PostPosted: Wed Jun 25, 2014 4:00 pm Reply with quote
Wait... Persona Q is canon? Didn't see that coming.

I'm much more excited for it now knowing that.
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Lord Geo



Joined: 18 Sep 2005
Posts: 2545
Location: North Brunswick, New Jersey
PostPosted: Wed Jun 25, 2014 4:09 pm Reply with quote
I have always been a fan of shoot-em-ups (and also don't care for the term "shmup"), so I've tried to support new releases as much as I can. I will admit, though, that I definitely appreciate the ones that encourage repeat plays through stuff like limiting credits at the beginning & whatnot. As much as Cave shooters are really damn good, it was sometimes hard to go back to games like Guwange, Mushihime-sama, or Akai Katana knowing that I can always just credit-feed my way through them. Sure, I do try to limit myself, but then I think about games like Ikaruga, the Castle of Shikigami series, Einhander, or Raiden IV, all of which make me earn my credits while also allowing me to feel like I'm learning how each of them play.

In fact, one of my favorite shooters of all time is Mars Matrix on the Dreamcast. The game mechanics were fun, the music was awesome, and the graphics were cool, but the best part was how it handled unlocking extra content. Whenever you get Game Over the points you earned become the currency you can buy stuff from the shop. Literally, you have to buy everything, including extra credits & Free Play, and because of this the game made you become a better player. If you wanted to earn enough points to use as currency to buy something you had to figure out how the scoring system worked while also becoming good enough to get through a lot of the game on one credit. It encouraged skilled gameplay while still being welcoming to less-experienced players.

Or, hell, even just allow the player to select how many continues are allowed during gameplay. Raiden Fighters Aces did that, and so I never selected Free Play anytime I played one of the three games on that collection. Why more shooters don't offer options like this & simply say, "Here's Free Play right from the start, do what you want," honestly astounds me.
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Greed1914



Joined: 28 Oct 2007
Posts: 4426
PostPosted: Wed Jun 25, 2014 4:20 pm Reply with quote
Having Persona Q be canon presents the question of why the characters of 3 and 4 didn't know each other at the start of Arena. I'm guessing there will be some sort of memory wipe afterwards.
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Panzer Vor



Joined: 04 Dec 2012
Posts: 648
PostPosted: Wed Jun 25, 2014 4:25 pm Reply with quote
Greed1914 wrote:
Having Persona Q be canon presents the question of why the characters of 3 and 4 didn't know each other at the start of Arena. I'm guessing there will be some sort of memory wipe afterwards.

If the Persona 3 movies are also canon, that also presents a contradiction regarding the name of the P3 protagonist, as the movies use "Makoto Yuki" while PQ uses "Minato Arisato" (which also begs the question as to why they still insist on using "Yu Narukami" for the P4 protag).

Consistency, how does it work?
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DRWii



Joined: 16 May 2007
Posts: 636
PostPosted: Wed Jun 25, 2014 4:57 pm Reply with quote
Panzer Vor wrote:
If the Persona 3 movies are also canon, that also presents a contradiction regarding the name of the P3 protagonist, as the movies use "Makoto Yuki" while PQ uses "Minato Arisato" (which also begs the question as to why they still insist on using "Yu Narukami" for the P4 protag).

They only have names in the trailers for "PQ"; in the actual game, you're prompted to name both characters yourself.
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GospelX



Joined: 22 Jan 2005
Posts: 185
Location: Ann Arbor, MI
PostPosted: Wed Jun 25, 2014 5:28 pm Reply with quote
Yes, Unicorn was worth finishing. It definitely had the usual UC tropes, but there was a sequence in the last installment that played out beautifully.
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Vaisaga



Joined: 07 Oct 2011
Posts: 13227
PostPosted: Wed Jun 25, 2014 5:46 pm Reply with quote
I'm gonna have to say that if you were sick of Unicorn by episode 4, the rest of it probably won't change your mind.
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Ziko577



Joined: 21 May 2014
Posts: 136
PostPosted: Wed Jun 25, 2014 5:54 pm Reply with quote
Shadowrun20XX wrote:
Each new Mana game is more disappointing than the game that proceeded it. Still to this day. WHY!

Looks like persona will no longer go forward. Instead hang in limbo between 3 and 4. Fun while it lasted.


There's a 5 on the way but it won't be until late this year. At least from what I know, they've been developing it in secret for a while.
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Shadowrun20XX



Joined: 26 Nov 2007
Posts: 1935
Location: Vegas
PostPosted: Wed Jun 25, 2014 6:02 pm Reply with quote
DRWii wrote:
...You do know "Persona 5" is coming out in less than a year, right?
To Be Announced on PS3. Yeah same time as FF15 and KH3.

Wait. Money that none of them show up on time. Naw I like Megaten, cant say that.
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meiam



Joined: 23 Jun 2013
Posts: 3442
PostPosted: Wed Jun 25, 2014 6:39 pm Reply with quote
Wowow, sure legend of mana is no seiken densetsu 3, but it still one of the most amazing game visually and musically (visually it's better than 90% of game release nowadays).

As for dynasty warrior gundam, the problem is they release too many, too quick with not enough difference between them. Most of the story mission where pretty disappointing, partly because they decided to focus on the main character fight, so you could only have 3-5 battle per character, many of which where in very similar environment (I think they should have made alongside the hero story battle some sort of "average grunt" mode where you'd play as a regular soldier and slowly get access to better suit as the story would progress, this way you could fight in more battle that didn't involve the main cast). The original "story" (I use the term loosely, they were just an excuse to have all the character fighting each others, a pretty bad excuse in most case) where really uninteresting and very repetitive, so buying a new one isn't very interesting. I do agree that the unicorn mech are interesting (for the mech design, gundam unicorn is better than porn, sadly it's story and character are also about as good as porn), but 4 new MS does not make me shell out 40$.
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