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INTEREST: Mario Creator Shigeru Miyamoto, Designer Takashi Tezuka Show-off Early Game Sketches




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Wandering Samurai



Joined: 30 Mar 2014
Posts: 875
Location: USA
PostPosted: Mon Jun 22, 2015 7:52 pm Reply with quote
This just shows how much work had to be put in with the limited technology they had at the time. Things have become so advanced and more convenient in the 21st century. I can see a lot of Youtube videos resulting from this upcoming game.
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Mr. Oshawott



Joined: 12 Mar 2012
Posts: 6773
PostPosted: Mon Jun 22, 2015 8:20 pm Reply with quote
It's incredible that Mario has over the years transformed from a rough sketch to an 8-bit plumber and to the 3D plumber hero that we all know and love today. Smile Time seems to fly by so fast...
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Hoppy800



Joined: 09 Aug 2013
Posts: 3331
PostPosted: Mon Jun 22, 2015 10:21 pm Reply with quote
Back then creation tools had to be made from scratch (also dev kits as well, I seen a YT video showing a custom made Sega Genesis developers kit from EA since they reverse engineered the original Genesis dev kit). Also, sprite making was hard in the Famicom era.
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Yuki_Kun45
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Joined: 26 May 2008
Posts: 725
Location: U.S.A.
PostPosted: Mon Jun 22, 2015 11:30 pm Reply with quote
I saw that during the E3 conference it was fascinating! I can only imagine how complicated it must have been to draw maps for the original Legend of Zelda game.
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Hameyadea



Joined: 23 Jun 2014
Posts: 3679
PostPosted: Tue Jun 23, 2015 1:16 am Reply with quote
That was an interesting piece.
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falcon.punch



Joined: 07 Jan 2015
Posts: 693
PostPosted: Tue Jun 23, 2015 11:33 am Reply with quote
How a simple looking game required a lot of work and effort. And became one of the popular games of all time, Impressive. :3
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lizardking461





PostPosted: Tue Jun 23, 2015 8:25 pm Reply with quote
The fact that people have been describing this part of the presentation as "fluff" or "filler" really, really saddens me. In most other entertainment industries, giants of the medium revealing the creative processes behind crafting masterpieces would be met with due intrigue and praise. But nope, most gamers can't sit for 5 minutes through an E3 video without losing attention if a new game isn't announced. So very, very sad.
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DTJB



Joined: 20 Jan 2010
Posts: 671
Location: Dubuque, IA
PostPosted: Wed Jun 24, 2015 11:47 am Reply with quote
"Boss Creeper Death" sounds so metal.
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