Real Account Manga Heads to Climax

posted on by Rafael Antonio Pineda

The first 2019 issue of Kodansha's Weekly Shōnen Magazine revealed on Wednesday that Shizumu Watanabe and Okusho's Real Account manga is approaching its climax.

Kodansha Comics is publishing the manga digitally in English and it describes the manga:

Like many of his peers, Ataru Kashiwagi has found himself addicted to the newest social networking service, Real Account. But one day, Ataru and almost 10,000 other people, get sucked into the Real Account Zone, where they have become players in a series of deadly games. The basic rules of these games are simple—if you lose all your followers, you die in real life, and if you die, all of your followers die with you. As these depraved games decimate the players around him, Ataru must use quick thinking and his knowledge of Real Account to win each round and return to the real world. But when true friendship determines whether he lives or dies, can Ataru really survive when the only people he can count on are his Internet friends?

Manga creator Watanabe (Kono Kanojo wa Fiction desu.) and writer Okusho launched Real Account in Kodansha's Bessatsu Shonen Magazine in the February 2014 issue. The manga switched to Weekly Shonen Magazine in January 2015, but switched back in June 2018. Kodansha shipped the manga's 21st volume on September 7, and will ship the 22nd volume on January 9. Kodansha Comics released the manga's omnibus volume containing volumes nine to 11 on November 27. The manga is inspiring a live-action film adaptation.

Okushō and artist MGMEE will launch a new manga titled Gesen no Kanojo (The Girl in the Arcade) on the Nico Nico Seiga and ComicWalker websites next year.

Source: Weekly Shonen Magazine issue 1

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