Red Ash Anime, Game Kickstarters Wrap Up
posted on by Karen Ressler
The Kickstarter campaigns for the Red Ash anime and game ended on Monday. Comcept's Red Ash: The Indelible Legend video game Kickstarter only earned US$519,999 of its US$800,000 goal, but the project will still be funded by Chinese digital entertainment company FUZE Entertainment.
Comcept stated in the FUZE Entertainment announcement that, with the game project funded by FUZE Entertainment, the funds raised through the campaign would have gone to more content and unspecified stretch goals.
Comcept will develop the game's prologue "The KalKanon Incident" to completion, and it will release the prologue for the PC, PlayStation 4, and Xbox One platforms. The Kickstarter campaign had originally offered only a PC release, with a PlayStation 4 release promised if the campaign met a US$1 million stretch goal.
The anime Kickstarter failed to meet its stretch goals, but Studio 4℃ will continue to collect funding through its own crowdfunding platform. Each stretch goal would have "unlocked" a new minute of the story, with the ultimate goal of US$2,480,000 for a full-length film. The project added a seven-minute prologue and a six-minute special ending to the anime film's five-minute runtime on July 22.
Yuta Sano (Berserk: The Golden Age Arc III - The Advent storyboard) is on board to direct. The anime will not use cel-shading, instead using 2D painting in conjunction with 3D animation models. Rashad Haughton will produce the anime's main theme song. Haughton, an American filmmaker and music industry veteran, previously collaborated with Studio 4°C and Shirogumi for the six-minute CG-animated short film "Love Like Aliens."
The story of both follows treasure hunters who also seek out lost technology in order to help rebuild humanity in the wake of the "Robot World War." Feral robots still hunt humans in this world. The Kickstarter page for the game states that the goal is to create a story with a "grand scale," and that the ending is already planned.