Sekai Project Announces World End Economica on PS4/PS Vita, Baldr Sky on PC, More (Updated)
posted on by Karen Ressler
Anime News Network's Anime Expo 2016 news coverage sponsored by Yen Press.
The company also announced it will release the Baldr Sky Dive1 “Lost Memory,” Baldr Sky Dive2 “Recodare,” SakuSaku, and A Magical High School Girl games for PC via Steam, as well as the adult visual novel Boku to Koisuru Ponkotsu Akuma from developer SMILE (NEKOPARA) for PC via Denpasoft.com.
Sekai Project will release Spicy Tails' World End Economica game digitally via the PlayStation Network, and will team with Limited Run Games to release physical editions. Both editions will feature all three chapters of the game.
Sekai Project describes the story:
Written by Isuna Hasekura, the author of Spice and Wolf, World End Economica is a three-part visual novel set in the far future on the moon, 16 years after humans have begun to colonize it. A young boy named Haru has been chasing his wildest dream -- to stand where no man has stood before. To do so he needs capital... a ludicrous amount of capital. What better place to get that much money than by using the stock market?
Team Baldrhead developed the "cyberpunk action RPGs" Baldr Sky Dive1 “Lost Memory” and Baldr Sky Dive2 “Recodare”, and Sekai Project will release the games on Steam. Sekai Project describes the story of the "part visual novel, part cyberpunk action RPG" duology:
In an alternate future where Nanomachines have helped shape a new world and humanity has embedded “always-on” access to the Internet, a virtual war is waged online. Using the aid of Nanomachines, a young boy by the name of Kou Kadokura seeks to restore his memory and avenge the death of his girlfriend, Sora, whose life was taken from her during the tragedy known as “Gray Christmas.” With a deep, story-driven narrative and the opportunity to pilot, upgrade, and modify their simulacrum (mechs), players will take to the virtual battlefield in top-down battles against virus-infected simulacrum.
illuCalab is developing A Magical High School Girl (Mahō no Jōshikōsei) and will release it this summer in Japan on PC and iOS. Sekai Project describes the story:
Scheduled for release later this summer on iOS and PC from illuCalab, A Magical High School Girl is an enchanting magic-crafting role playing game with real time battles. Limited only by the imagination and creativity of the player, craft and create magical spells using almost any word or word combination to fend off a wide range of spirits, monsters, and fiends. Specific keywords will determine the power, element and various other parameters of the spell.
Palatte released SakuSaku (Koi ga Saku Koro Sakura Doki) for Windows PC in June 2014. Sekai Project describes the story:
A tale about Yuma, a second-year student at Mihaya Academy who has heard more than a lifetime's worth of gossip, romance, and love-related troubles. And as much as Yuma would like to roll his eyes and toss his head back in exasperation, he has no one to blame but himself. By offering up a listening ear and providing personal advice to the girls in his school his interest in love is at an all-time low. However, could a mysterious girl, who believes in the power of love but has actually never been able to fall in love, be able to get Yuma's heart beating once again?
The company also announced it will release California-based developer Love in Space's (Sunrider: Liberation Day) Shining Song Starnova game on Steam, and announced it is developing and publishing its first original IP Japanese School Life under the newly established brand Code:jp. The company plans to release two additional original games afterward.
Sekai Project is also working with Neko Works to take pre-orders for NEKOPARA collectible trading figure sets. Each set comes with eight figurines, one of each of the NEKOPARA catgirls (pictured below). The sets will ship in December and will come with a NEKOPARA shikishi board.
Update: Sekai Project also confirmed at the panel that its release of the GATE manga is coming soon as the publisher has approved the manga. The staff said that it should take around 1-2 months to print the first volume.
this article has been modified since it was originally posted; see change history