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The Good Life Game Streams Story Trailer, Cat & Dog Gameplay Videos

posted on by Karen Ressler
Kickstarter ends on Friday

White Owls began streaming a story trailer for The Good Life, the proposed new game by developer Hidetaka Suehiro (also known as Swery or Swery65), on Friday. The Kickstarter campaign will end on Friday at 8:00 p.m. EDT.

White Owls also posted videos showing skills that are available for the main character Naomi when she turns into a cat or dog.


The campaign met its goal on Wednesday to fund the game for PlayStation 4 and PC via Steam. Swery announced on Wednesday, prior to the campaign reaching its goal, that the game will get a Nintendo Switch port if funding reaches 88 million yen. He added that if the campaign fails to meet the stretch goal, then extra funds will go to additional game content, such as music tracks and events.

White Owls describes the game:

Play as Naomi, a journalist from New York who moves to a backwoods British town called Rainy Woods in order to pay off her massive debt.

The only way for her to escape from debt hell is to take pictures of happenings in the town and report on them. Of course, 'the happiest town in the world' is not your average town...

The inhabitants of the happiest town in the world are some of the most bizarre people you'll ever come across. You'll live alongside them as you solve mysteries and experience a hearty helping of craziness. We're sure that you'll eventually come to love all the mystery, horror, and good old charm that this town has to offer.

The townspeople, and Naomi, turn into either cats or dogs at night. At the beginning of the game, the player will select if Naomi becomes a cat or a dog, but will eventually be able to switch between them.

The game's previous Fig crowdfunding campaign failed to reach its US$1,500,000 goal last October.

Suehiro launched the new game development company called White Owls on November 1, 2016 in Osaka. In 2002, he was a founding member of Access Games, where he began his career directing games with Spy Fiction. He went on to work on Deadly Premonition, Lord of Arcana, and Lord of Apocalypse, and D4: Dark Dreams Don't Die. The developer resigned from Access Games in 2016.


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