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R-Type Final 2 Game Launches 2nd Crowdfunding Campaign

posted on by Rafael Antonio Pineda
1st campaign ended successfully, but developer decided to launch 2nd campaign for those who could not join

Game developer Granzella launched a second crowdfunding campaign for its R-Type Final 2 sequel game on the game's website on Tuesday. The campaign will end on November 1.

The company said that it decided to launch a second crowdfunding campaign due to receiving messages from numerous people who wanted to participate in the first campaign but were unable to due to various circumstances. The new campaign has the same stretch goals as the previous campaign, and is cumulative to the amount raised by the previous campaign in terms of determining stretch goals.

The first Kickstarter crowdfunding campaign launched on June 3 and reached its 45 million yen (US$416,267) goal after two days. The campaign ended on June 11.

The sequel to Irem's R-Type Final PlayStation 2 shooter game is planned for release for PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam worldwide in 2020.

The game will be the first R-Type game in the series to be made for 16:9 aspect ratio screens, with stages from previous games being rebuilt from scratch with "new expressions and interpretations." The game's "Real-time Level Function" will automatically change the difficulty of the game based on the player's skill. Players will also be able to check the level on the screen and set a cap on difficulty level. Additionally, the game will feature different player fighters, and players will be able to unlock more fighters by meeting certain conditions.

The first R-Type arcade shooter debuted in 1987. R-Type Final debuted for the PS2 in 2003. R-Type Tactics and the R-Type Tactics II sequel debuted for the PlayStation Portable in 2007 and 2009, respectively. Tōzai Games launched R-Type Dimensions, a compilation of the first two R-Type games, on PC via Steam last November.

Sources: Press release, R-Type Final 2's website


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