×
  • remind me tomorrow
  • remind me next week
  • never remind me
Subscribe to the ANN Newsletter • Wake up every Sunday to a curated list of ANN's most interesting posts of the week. read more

News
Sony Worldwide Studios President Comments on Project Morpheus VR Headset

posted on by Lynzee Loveridge

Gaming website The Verge held a question and answer session with Sony Worldwide Studios president Shūhei Yoshida on the company's Project Morpheus virtual reality headset. When asked about what the future of virtual reality looks like, Yoshida commented the how the medium affects game development. Yoshida said:

We have something here that we've never experienced before. Working on game development, we always try to create a new kind of experience, and having VR technology is almost unfair. If you are a programmer, one person can create an experience with game engines like Unity. It's a great time to be a programmer. For Sony Computer Entertainment, VR and Morpheus is one of the areas we are very excited about, like cloud gaming with PS Now, or other networked services.

The system is still in development, and Yoshida stated that the company doesn't want to introduce virtual reality to consumers until the technology is down pat. While Sony is happy with its current product, Yoshida said there are still areas that need improvement. The company does not want to offer the hardware until it has quality gaming to go with it and it is affordable to consumers. Yoshida stated:

The first thing we strongly believe, and Oculus says the same thing, is that we need to deliver the core technology first. We want to make the technology before we bring it to market. The product we have we're pretty happy with, but there are many areas we can improve on to bring it to an even higher level. And the technology advances every month.

But we also have to nail it from a system-development standpoint. People don't buy hardware just to have hardware. It needs strong content. Every developer who has started working on VR learns that they have to relearn what they have learned over the years making games. A lot of tech and new assets can be used again, but the approach has to be pretty different.

If the games or apps are designed poorly, it makes people sick, which is a really, really bad thing to have as an introduction.

[Via Gamespot]


bookmark/share with: short url

Daily Briefs homepage / archives