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Metal Gear's Kojima Wants to Adapt Jiro Matsumoto's Joshi Kōhei Manga Into Game

posted on by Ko Ransom

<p><img src="/thumbnails/max200x200/cms/news/53489/kojima.jpg" hspace="3"vspace="3"align="right"border="1">Game developer <cite class="e person"><a href="/encyclopedia/people.php?id=20400">Hideo Kojima</a></cite> <a href="https://twitter.com/Kojima_Hideo/statuses/225080065363419136" target="_blank">posted</a> an image on Tuesday of <cite class="e person"><a href="/encyclopedia/people.php?id=36996">Jiro Matsumoto</a></cite>'s <cite>Joshi Kōhei</cite><cite class="e anime"><a href="/encyclopedia/manga.php?id=39851">!<i> manga</i></a></cite> along with the comment that the title is the<cite class="e anime">!<i> manga</i></cite> that he would most like to turn into a game using his company's Fox Engine software <a href="/interest/2012-03-02/konami-games-fox-engine-pitted-against-real-life">engine</a>. The story is set in New Tokyo in Dimensional Century 2011 and follows Joshi Kōhei giant robots that happen to take the form of high school girls. (Matsumoto launched the series in real-life in <cite class="e company"><a href="/encyclopedia/company.php?id=1431">Shinchosha</a></cite>'s <cite><cite class="e anime"><a href="/encyclopedia/manga.php?id=19645">Monthly Comic @Bunch</a></cite></cite> magazine in 2011.)<p>Matsumoto's<cite class="e anime">!<i> manga</i></cite> <cite class="e anime"><a href="/encyclopedia/manga.php?id=13461">Velveteen & Mandala</a></cite> was released in English by the publisher <cite class="e company"><a href="/encyclopedia/company.php?id=3228">Vertical</a></cite> in 2011.<p><em>[Via <a href="http://andriasang.com/con1y4/kojima_joshi_kouhei/" target="_blank">Andriasang</a>]</em>

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