News
Metal Gear's Kojima Wants to Adapt Jiro Matsumoto's Joshi Kōhei Manga Into Game
posted on by Ko Ransom
<p><img src="/thumbnails/max200x200/cms/news/53489/kojima.jpg" hspace="3"vspace="3"align="right"border="1">Game developer <cite class="e person"><a href="/encyclopedia/people.php?id=20400">Hideo Kojima</a></cite> <a href="https://twitter.com/Kojima_Hideo/statuses/225080065363419136" target="_blank">posted</a> an image on Tuesday of <cite class="e person"><a href="/encyclopedia/people.php?id=36996">Jiro Matsumoto</a></cite>'s <cite>Joshi Kōhei</cite><cite class="e anime"><a href="/encyclopedia/manga.php?id=39851">!<i> manga</i></a></cite> — along with the comment that the title is the<cite class="e anime">!<i> manga</i></cite> that he would most like to turn into a game using his company's Fox Engine software <a href="/interest/2012-03-02/konami-games-fox-engine-pitted-against-real-life">engine</a>. The story is set in New Tokyo in Dimensional Century 2011 and follows Joshi Kōhei — giant robots that happen to take the form of high school girls. (Matsumoto launched the series in real-life in <cite class="e company"><a href="/encyclopedia/company.php?id=1431">Shinchosha</a></cite>'s <cite><cite class="e anime"><a href="/encyclopedia/manga.php?id=19645">Monthly Comic @Bunch</a></cite></cite> magazine in 2011.)<p>Matsumoto's<cite class="e anime">!<i> manga</i></cite> <cite class="e anime"><a href="/encyclopedia/manga.php?id=13461">Velveteen & Mandala</a></cite> was released in English by the publisher <cite class="e company"><a href="/encyclopedia/company.php?id=3228">Vertical</a></cite> in 2011.<p><em>[Via <a href="http://andriasang.com/con1y4/kojima_joshi_kouhei/" target="_blank">Andriasang</a>]</em>