Katsucon 2012 Day 3
by Crystalyn Hodgkins, Feb 20th 2012

Overheard at the convention:
"Dear LiveJournal, you won't guess what happened to me today. I'm a woman now." - Male attendee walking around in the panels area.
Day 3
Apparently, there's a good amount of people who come to the Gaylord just to have a nice Sunday brunch in the few ritzy restaurants inside the hotel. Boy were those people in for a surprise this morning when their normal people watching was replaced with watching thousands of cosplayers running around. One of the restaurants, which was an open-air restaurant in the pavilion area of the hotel, had a string quartet playing for guests. When I looked over at them, the woman playing the violin had just watched a gothic lolita cosplayer walk by and was red in the face from trying very hard not to laugh. Awesome.
Dealer's Room
I'd like to take this opportunity to remind congoers that the dealer's room is a mecca of out-of-print anime and manga. Manga that go for 4-5 times their retail price on Amazon can be bought for $5 at one of the many large booths selling shelves upon shelves of old manga. With Tokyopop now out of the picture, I think this year is a good time for congoers to snap up any of those lingering Tokyopop volumes they've been meaning to get. One booth even had some Sailor Moon and Card Captor Sakura VHS tapes.
The Funimation booth, which was the only industry booth at the convention aside from a small booth from Media Blasters, featured a fun, cute little side booth of Princess Jellyfish crafts. At conventions so far this year (and at Katsucon), Funimation has been hosting panels to teach attendees how to make little jellyfish plushes such as those featured in the series. At Funimation's booth, the company had cosplayers teaching visitors as well how to make the plush, and each time I walked by it was full of people sewing jellyfish.
One thing I don't understand about dealer's rooms are the increasing amount of booths solely dedicated to fanart. Shouldn't those be in the artist's alley?
Artist's Alley and Video Game Room
The video game room was a bit more lackluster, but I was surprised to see the amount of imported arcade games in the room, and not just bunch of tables of people playing fighting or shooting games and a DDR booth.


