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Pokémon X/Y Top Japan's Video Game Sales in 2013

posted on 2014-04-07 02:30 EDT
411.31-billion-yen hardware/software market fails to meet 2012 totals

Famitsu announced on Friday its list of Japan's top-selling video game hardware and software in the 2013 fiscal year. Japan's domestic consumer video game market scale fell to 411.31 billion yen (about US$3.984 billion) during the period from April 1, 2013 to March 30, 2014. That number is 91.9% of the total hardware and software sales of the 2013 fiscal year.

2013 Top 10 Game Sales

Rank System Title Maker Release Date Sales in 2013 Sales to Date
1 3DS Pokémon X & Y Pokémon October 12, 2013 4,328,008 4,328,008
2 3DS Monster Hunter 4 CAPCOM September 14, 2013 3,429,862 3,429,862
3 3DS Tomodachi Collection Shinseikatsu Nintendo April 18, 2013 1,635,099 1,635,099
4 3DS Puzzle & Dragons Z GungHo Online Entertainment December 12, 2013 1,358,548 1,358,548
5 3DS Tobidase Dōbutsu no Mori Nintendo November 8, 2012 774,152 4,113,775
6 3DS Dragon Quest Monsters 2: Iru to Luca Fushigi na Fushigi na Kagi Square Enix February 6, 2014 713,039 713,039
7 PS3 Grand Theft Auto V Rockstar Games October 10, 2013 699,182 699,182
8 Wii U Wii U Party Nintendo October 31, 2013 697,042 697,042
9 3DS Yōkai Watch Level 5 July 11, 2013 652,803 652,803
10 Wii U New Super Mario Brothers U Nintendo December 8, 2012 622,502 1,120,680

Hardware Sales

System Maker Release Date Sales in 2013 Sales to Date
Nintendo 3DS (including Nintendo 3DS LL) Nintendo February 26, 2011 4,291,950 15,385,402
PlayStation Portable (including PSP go) SCEJA December 12, 2004 267,142 19,659,471
PlayStation Vita (including PlayStation Vita TV) SCEJA December 17, 2011 1,273,822 2,673,633
Wii Nintendo December 2, 2006 54,385 12,742,609
Wii U Nintendo December 8, 2012 833,351 1,694,137
PlayStation 3 SCEJA November 11, 2006 730,229 9,766,530
PlayStation 4 SCEJA February 22, 2014 491,889 491,889
Xbox 360 Japan Microsoft December 10, 2005 16,964 1,612,069

The hardware market dropped to 1.5982 trillion yen (US$15.480 billion), 89.4% of the previous year's total. The software market fell to 2.5148 trillion yen (US$24,359 billion), 93.6% of the total from the 2012 fiscal year.

These decreases may be related to the increase in sales of downloadable versions and free-to-play charges in recent years. Although the year's sales did not reach last year's and did not reach expectations, if smartphone applications and PC games are included, the game market overall experienced large-scale growth.

[Via Hachima Kikō]


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