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Halo Legends' Frank O'Connor Interviewed

posted on 2010-02-12 10:17 EST
Anthology director explains why Halo Legends was produced anime style

SXAniMedia has posted an interview with Halo Legends' Anthology Director Frank O'Connor. In the interview, O'Connor talks about his many roles in Halo Legends, why it was decided to use anime instead traditional animation, O'Connor's favorite anime, and what O'Connor and 343 Industries have planned next. Regarding any follow-up plans or new animated projects like Halo Legends, O'Connor says "We're taking a wait and see approach, but there are no current plans underway." O'Connor also mentions in the interview that even casual anime fans could watch Halo Legends because it "was designed to be both deep and simple to understand."

O'Conner was a content manager at Bungie, the game studio and one-time Microsoft subsidiary that developed the Halo games. He left Bungie to join Microsoft in 2008 and was appointed director of 343 Industries, the internal Microsoft division that overseas the Halo franchise.

The anime studios BONES, Casio Entertainment, Production I.G, Studio 4°C, and Toei Animation produced these side stories about the war between humans and the alien Covenant. The staff includes creative supervisors Aramaki and Mamoru Oshii (Ghost in the Shell); directors Aramaki, Hideki Futamura (The Animatrix), Daisuke Nishio (Dragon Ball Z), Hiroshi Yamazaki (Karas), Toshiyuki Kanno (Black Lagoon), Koichi Mashimo (Blade of the Immortal) and Koji Sawai (Patlabor); and directors/action designers Tomoki Kyoda (Eureka Seven, Evangelion 1.0) and Yasushi Muraki (Macross Plus, Vampire Hunter D). Seraphim Studios, the company formed from the assets of A.D. Vision's Amusement Park Media dubbing outfit, produced the English-language soundtrack. Warner Home Video will ship the North American DVD and Blu-ray Disc releases next week, on February 16, 2010.

Source: SXAniMedia


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