See the Life-Size Patlabor Robot Up Close & Personal

posted on by Adrian Lozano
Press allowed to get close to mecha in "deck up event" with Mamoru Oshii, Erina Mano, Toshio Kakei

Mamoru Oshii's live-action production The Next Generation -Patlabor- held a "Deck Up Event" on Monday and let the media come right up close to the life-size, 8-meter-tall (about 26-foot-tall) prop of the AV-98 Ingram robotic mecha.

The staff demonstrated the transporter raising the Ingram to a standing pose. The guests included lead actress Erina Mano as pilot Akira Izumino, Toshio Kakei as Captain Keiji Gotōda, and chief director Oshii.

When Oshii is asked what he is thinking when he looks at the standing Ingram, he says that he hopes it doesn't fall over. He also noted that the feet of the Ingram had to be resized many times bigger than the anime version, in order for the robot to stand in the real world. Mano said that this project took over a year to film, so it is the longest she has ever had to work on a film.

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Oricon, Mainich Shimbun's Mantan Web, and Movie Collection are among the sites that posted videos of the event

More videos to come…

The live-action Patlabor project begins with this seven-part series, which is composed of the "episode 0" and 12 full episodes helmed by chief director Mamoru Oshii and other directors:

Part 1: April 5, 2014
Part 2: May 31, 2014
Part 3: July 12, 2014
Part 4: August 30, 2014
Part 5: October 18, 2014
Part 6: November 29, 2014
Part 7: January 1, 2015

Each full episode is projected to be about 48 minutes long. Finally, Oshii is directing and writing a feature-length film that will open during Japan's Golden Week holidays in spring 2015, and it is expected to run about 100 minutes long.

The Next Generation -Patlabor- project is not a remake of the earlier Patlabor anime stories, but a completely new work. The story is set in Tokyo in 2013, and it represents the "third generation" of Patlabor. The Tokyo Metropolitan Police has disbanded its Section 2 Division 1 of police robots, and Section 2 Division 2 barely survived the budget cuts due to the long recession.

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