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Digimon Story: Time Stranger is Looking like a Formidable Pokémon Competitor
by George Yang,

Earlier this year, Bandai Namco announced Digimon Story: Time Stranger, the latest entry in its Digimon Story series, would be coming this October. While Digimon has enjoyed a sizable amount of popularity in the past, it never reached the gargantuan heights of Pokémon's fame. However, that doesn't stop Digimon from being unique, especially with its games.
As someone who's played games with similar mechanics like Pokémon, Dragon Quest: Monsters, and the Shin Megami Tensei series, I had my eye on Digimon Story: Time Stranger. I had never played the past Digimon Story games, like Cyber Sleuth and Hacker's Memory, so I was interested to see how this series would differentiate itself from its contemporaries.
It has its own twists on the monster-catching genre, including a flexible evolution system and approachable turn-based combat. Anime News Network played a 25-minute demo of Digimon Story: Time Stranger, and it's looking to be a formidable Pokémon competitor.

Time Stranger implements a simpler weakness triangle consisting of Virus-type Digimon being strong against Data, Data being strong against Vaccine types, and Virus types being weak against Vaccines. It's a much more digestible weakness system than Pokémon's, and you can bring up battle information on a targeted enemy during battle. This way, you don't have to memorize which Digimon is weak to what type.
At certain points during the story, you can have access to up to five Digimon on the field at once. These include your own three, along with a guest Digimon and your trusty partner, Aegiomon. This mysterious humanoid Digimon plays an important part in the story, which hasn't been revealed yet. Having up to five Digimon may seem like overkill, but I liked the amount of control and power I had at my fingertips. I easily overwhelmed enemies with powerful attacks.
But that was to distract me from how powerful the boss was. Parrotmon, a giant bird Digimon, unleashed strong attacks that pushed my team on the back foot. I had to take defensive measures, such as healing and increasing my stats to keep up with Parrotmon. Eventually, I overcame it and felt satisfied. It's not nearly as difficult as a Shin Megami Tensei game, but the added challenge is a welcome change of pace, especially if you're used to easier games like Pokémon. Its difficulty is an amicable middle ground similar to Dragon Quest Monsters.

The slick attack animations are a treat to look at the first several times, but they become boring and slow down the pace of battle when seen dozens of times. Similar to games like the Dragon Quest HD2D remakes, you can increase the speed of battles up, with the max to 5x speed in Time Stranger, which makes the turn-based battles feel like a breeze to get through. Additionally, cranking up the battle speed also skips attack animations, which is an extra boon.
Graphically, Time Stranger won't be pushing the graphical limits of what PCs and consoles can achieve, but it has an incredibly charming cel-shaded art style that meticulously depicts the details of the Digimon that you fondly remember growing up with. Kyubimon's flames had an extra ghostly flare that lit up the screen while Garurumon's claws looked sharp enough to pierce the screen. The detail put into these Digimon designs made me wish that recent Pokémon games looked this good.

Digimon Story: Time Stranger launches on October 2 for PC, PS5, and Xbox Series X|S.
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