Azur Lane Anime Reveals Visual, October Premiere
posted on by Jennifer Sherman
Tensho (Grisaia, Rewrite, Kinmoza!) is directing the anime at Bibury Animation Studio, the studio he founded in 2017. Jin Haganeya (Demonbane game scenario, Kamen Rider Gaim scripts, Guilty Crown scripts) is in charge of the series scripts.
In the original game for iOS and Android devices, players collect early 20th century warships from various countries and use fleets of six ships to battle enemies. Shanghai Manjuu and Xiamen Yongshi developed the game, and bilibili released it in China in May 2017. Shanghai Yostar released the game in Japan in September 2017. Yostar is developing an English version of the game. A closed beta launched in the United States and Canada last August, and an open beta launched later that month.
Yostar describes the game:
Azur Lane features an interactive combat system that combines the best of strategy and 2D shooter games. Players must command a flotilla, divided into two parts: the Vanguard Fleet and the Main Fleet. While the Vanguard is responsible for striking and clearing operations, the Main Fleet must focus on fire support and dealing damage to enemy ships. Strategy is key, and players must build their fleets carefully to succeed on the high seas. Players can strengthen their fleets from the base via the Academy and Dorms, where they can earn experience points, buy items from the shop, or improve their skills in the Classroom.
Thanks to Luis Delgado for the news tip.
Source: Azur Lane anime's website
this article has been modified since it was originally posted; see change history