The Anime Machine: A Media Theory of Animation

Nov 4th 2009
THE ANIME MACHINE: A Media Theory of Animation presents a foundational theory of animation and what it reveals about our relationship to technology.

THE ANIME MACHINE: A Media Theory of Animation
By Thomas Lamarre
University of Minnesota Press | 424 pages | 2009
ISBN 978-0-8166-5154-2 | hardcover | $75.00
ISBN 978-0-8166-5155-9 | paperback | $24.95

Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that animation demands sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media.

Thomas Lamarre is professor of East Asian studies, art history, and communications studies at McGill University. He is on the senior board of Mechademia: An Annual Forum for Anime, Manga, and Fan Arts (published annually by the University of Minnesota Press) and author of Shadows on the Screen: Tanizaki Jun'ichir on Cinema and Oriental Aesthetics and Uncovering Heian Japan: An Archaeology of Sensation and Inscription.

For more information, including the table of contents, visit the book's webpage:

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