×
  • remind me tomorrow
  • remind me next week
  • never remind me
Subscribe to the ANN Newsletter • Wake up every Sunday to a curated list of ANN's most interesting posts of the week. read more

News
Final Fantasy VII Remake Game's 'Classic Mode' Brings Back Menu-Based Combat

posted on by Rafael Antonio Pineda
Alternative combat system brings combat closer to original game

Square Enix revealed during its Tokyo Game Show live stream on Sunday that its Final Fantasy VII Remake game will feature an alternative "Classic Mode" that switches the combat from its default real-time action RPG style to a menu-based combat system similar to the original game and older Final Fantasy titles.

While players can still move characters, an ATB (active-time battle) gauge fills up over time. When filled, players can use the menu to select an action, and the character will automatically perform the action, making any necessary movements as they do so. In addition, using the game's command menu will bring the game to a near halt, allowing players time to select commands.

The PlayStation Japan YouTube channel is streaming the gameplay demo, which includes a showcase of the Classic Mode (beginning at 19:44) in the video, as well as other aspects of gameplay.

The game will launch worldwide on PlayStation 4 on March 3, 2020. Square Enix has not confirmed if the release is for the entire game or for the first part.

The game will have Deluxe, Digital Deluxe, and 1st Class Editions. The Deluxe Edition contains an art book, a mini-soundtrack CD, and a DLC Materia for Cactuar. The Digital Deluxe Edition contains a digital art book, a digital mini-soundtrack CD, and a DLC Materia for Carbuncle and Cactuar. The 1st Class Edition includes all the content from the Deluxe Edition, a DLC Materia for Carbuncle, as well as a Play Arts Kai figure named "Cloud Strife and Hardy Daytona." People who pre-order the game will receive a DLC Materia for Chocobo Chick. Digital pre-orders will also include a theme for the PS4 menu.

Tetsuya Nomura confirmed in an interview last November that the remake was the next PR priority for Square Enix after the release of Kingdom Hearts III this past January. Nomura is returning to the remake game as its director after serving as the character designer for the original game, and Kazushige Nojima is also returning to write the scenario.

Square Enix stated in a Japanese news post for the game in May, "production is underway on the work as multiple parts."

Square Enix announced the Final Fantasy VII remake in 2015. Square's original Final Fantasy VII game debuted for PlayStation in 1997.

Sources: Final Fantasy VII Remake game's official Twitter account, PlayStation Japan's YouTube channel


discuss this in the forum (3 posts) |
bookmark/share with: short url

News homepage / archives