Forum - View topicAnswerman - How Does Old Anime Get Remastered?
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Paiprince
Posts: 593 |
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I personally would love to see the early digipaint shows get an updated facelift. It would be an easier task in a logistic sense since the studios don't have to go on an adventure looking for the lost cels.
Not digipaint, but another excellent remaster would be Martian Successor Nadesico. I'd put it on the same level as CCS's and Lodoss in overall quality. For those who want to relive this classic and those who're curious, I highly recommend the remaster. |
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PurpleWarrior13
Posts: 2025 |
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The early One Piece episodes are definitely still digital. It looks WAY too smooth and clean to be animated with cels/film. As NJ_ pointed out, Toei was using digital animation for TV pretty early on with shows like Digimon. The first One Piece movie was cel animated probably because they still hadn't figured out how to make digital work for them with a theatrical presentation. There was a long transitionary period in both anime and western animation where we were seeing a mix of both cel and digital. Cowboy Bebop is a good example. The 1998 TV show was mostly cel-animated, with some digital effects/sequences, but a few later 1999 episodes were entirely digital. The movie in 2001 was still cel-animated with 35mm film. The very first digitally animated anime was, I believe Blue Submarine No. 6 in 1998. It was not an overnight switch. Also keep in mind that Inuyasha was one of the very last shows to make the switch for some reason. It did it in 2003. Though even that show already had some digital effects/sequences, even in the 99 cel-animated episodes. Pokemon also switched pretty late, in 2002 (about 10 episodes from the end of Master Quest and the original series), though it's movies continued to be cel-animated until Ranger and the Temple of the Sea, all the way in 2006! |
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Buster D
Posts: 81 |
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Some digital shows such as Manabi Straight, Kannagi, Gurren Lagann, and parts of Gundam Seed/Seed Destiny have been lucky enough to get re-composited in HD. I wish more could get this treatment, but it probably depends on whether the original files are still available or not.
I wasn't that impressed, it's got fairly noticeable aliasing/jaggies like the Sentai release of the Patlabor TV. |
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Paiprince
Posts: 593 |
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I've only seen the Seed and Seed Destiny remasters and while the effort was there to polish the original, there were quite glaring anomalies. Inconsistent splicing in between the old and new animations and using original SD resolutions for several scenes were the most jarring.
Not gonna deny that, but the remaster was very bright and vibrant which makes for a proper watch on my HDTV. I can live with a few rough edges happening from here and there since I sit far enough away to not notice those too much. |
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Shiroi Hane
Encyclopedia Editor
Posts: 7580 Location: Wales |
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The poster child for the digital transition is Mahoromatic since the original series in 2001 was cel animated, while the sequel a year later was digital. Princess Mononoke also stands out, since in the extras they talk about having to use digipaint for part of it due to time constraints.
Gonzo as a studio neatly encapsulates the SD digipaint era; all their shows are digipaint (often blended with CG) and, up until their bankruptcy in 2009, their (TV*) shows are all trapped firmly in upscale land. * I remember Brave Story (2006) coming out on BD, although the super-duper edition I got was DVD-only (IIRC the BD didn't have subtitles either, and I didn't have a BD player anyway) so that was probably done in HD? I'm not sure about Gin-iro/Origin either (the BD came out a couple of years after the DVD in Japan, and I again only have it on DVD). |
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Zhou-BR
Posts: 1423 |
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The most jarring transition between cel animation and digipaint I can recall is the one between the Saber Marionette J TV series and the Saber Marionette J Again OVA. I addition to garish digital colors that were much brighter than the TV series's subdued palette, that OVA had some terrible digital morphing effects that already looked terrible back then.
Wasn't Samurai 7 native HD, too? |
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Buster D
Posts: 81 |
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True, but again that could be due to the source material. They did completely re-animate a good bit of it as well, so parts left in SD were probably deemed not important enough or too expensive to re-do (like the 3DCG stuff). http://yaraon.blog109.fc2.com/blog-entry-11576.html And then there's the part where they got their left and right messed up for how the Strike Gundam was holding its sword in a crucial scene, making a certain ZAFT pilot look like he just ran into the sword... http://yaraon.blog109.fc2.com/blog-entry-10500.html |
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doc-watson42
Encyclopedia Editor
Posts: 1708 |
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Jonathan Clements on the grave sites of closed anime studios, cels as waste, digital anime (1) and (2), and Sazae-san's non-transition to digital.
"Do not resuscitate"? |
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