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NEWS: XSEED: Corpse Party: Blood Drive Will Not Contain Censorship


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Veniamin



Joined: 25 Aug 2013
Posts: 215
Location: Miami
PostPosted: Thu Jun 04, 2015 10:02 am Reply with quote
Based XSEED. I just this will be their standards for all games. No point in buying a game that's censored. I paid my money because I like the erotic stuff or violent stuff and that's what I hope to expect.
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TarsTarkas



Joined: 20 Dec 2007
Posts: 5836
Location: Virginia, United States
PostPosted: Thu Jun 04, 2015 10:22 am Reply with quote
Veniamin wrote:
Based XSEED. I just this will be their standards for all games. No point in buying a game that's censored. I paid my money because I like the erotic stuff or violent stuff and that's what I hope to expect.


They left themselves an out, with that mention of the ESRB. They can blame the ESRB, if they decide to do any censorship.
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consignia



Joined: 06 Jul 2011
Posts: 392
PostPosted: Thu Jun 04, 2015 10:27 am Reply with quote
I don't recall anything in it worthy of censorship. No worse than any of it's predecessors.
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terminus24



Joined: 19 Jun 2011
Posts: 304
PostPosted: Thu Jun 04, 2015 10:46 am Reply with quote
That little ESRB bit got me thinking.. Do the game companies who censor their games preemptively censor them, then submit them to the ESRB, or submit the uncensored version and then censor it based on the ESRB's recommendations?
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Natt319



Joined: 15 May 2015
Posts: 4
PostPosted: Thu Jun 04, 2015 10:46 am Reply with quote
So wait..... this is... A Chibi zombie escape from this mansion before the weird flesh things kill you and rip out your entrails.... hmmm... one of the reasons I can't watch horror movies due to them freaking me out, combined with Chibis... AWESOME! Very Happy
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cloud8100



Joined: 30 May 2010
Posts: 550
PostPosted: Thu Jun 04, 2015 11:16 am Reply with quote
Seriously hoping this can get a release in the EU as well...
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ani12



Joined: 30 Apr 2008
Posts: 165
PostPosted: Thu Jun 04, 2015 11:17 am Reply with quote
Long as we get the game, I could care less if it gets censored, assuming its not something story changing.
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Wetall



Joined: 20 May 2009
Posts: 70
PostPosted: Thu Jun 04, 2015 11:32 am Reply with quote
terminus24 wrote:
That little ESRB bit got me thinking.. Do the game companies who censor their games preemptively censor them, then submit them to the ESRB, or submit the uncensored version and then censor it based on the ESRB's recommendations?


The former. Practically EVERY instance of censorship of that has been done to Japanese games stemming from concerns with the ESRB have all been preemptive. Typically, even the mere possibility of an AO rating is enough to deter many localization companies to censor a game without even bothering to submit it.

That is why when Atlus announced they were censoring Dungeon Travelers 2, they said that an AO rating would would be inevitable, as opposed to just saying it was rated AO. In the case with NISA censoring Criminal Girls, they censored it because the staff was trading backdoor emails with someone who was supposedly from the ESRB and acted soley on his "insider" advice, thus bypassing the ratings process (official ratings are decided on a vote).

In both cases, you never actually see the games listed as being rated AO on www.esrb.org whenever they annonce that they're censoring a title--They intended to censor it before they even submit it to the ESRB, without bothering to actually give the official ratings process a chance.

Not one game localized from Japan has ever been through a Manhunt 2-style situation where it was officially rated AO the first time and had to be resubmitted with a censored version.

So kids, the next time you ever hear a localization company announce that they're going to censor a game to avoid an AO rating, you need to check to make sure if it has been officially rated as such by the ESRB by checking it on www.esrb.org. If not, we as fans need to put the pressure on them to see through it that the uncensored content actually gets a fair chance to get officially rated.


Last edited by Wetall on Thu Jun 04, 2015 12:05 pm; edited 2 times in total
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razisgosu



Joined: 26 Sep 2012
Posts: 657
PostPosted: Thu Jun 04, 2015 12:00 pm Reply with quote
terminus24 wrote:
That little ESRB bit got me thinking.. Do the game companies who censor their games preemptively censor them, then submit them to the ESRB, or submit the uncensored version and then censor it based on the ESRB's recommendations?


Generally its preemptive based on unofficial screenings with the ESRB. Or in the case of MonMon preemptive without referring to ESRB at all.
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razisgosu



Joined: 26 Sep 2012
Posts: 657
PostPosted: Thu Jun 04, 2015 12:07 pm Reply with quote
Wetall wrote:
terminus24 wrote:
That little ESRB bit got me thinking.. Do the game companies who censor their games preemptively censor them, then submit them to the ESRB, or submit the uncensored version and then censor it based on the ESRB's recommendations?


The former. Practically EVERY instance of censorship of that has been done to Japanese games stemming from concerns with the ESRB have all been preemptive. Typically, even the mere possibility of an AO rating is enough to deter many localization companies to censor a game without even bothering to submit it.

That is why when Atlus announced they were censoring Dungeon Travelers 2, they said that an AO rating would would be inevitable, as opposed to just saying it was rated AO. In the case with NISA censoring Criminal Girls, they censored it because the staff was trading backdoor emails with someone who was supposedly from the ESRB and acted soley on his "insider" advice, thus bypassing the ratings process (official ratings are decided on a vote).

In both cases, you never actually see the games listed as being rated AO on www.esrb.org whenever they annonce that they're censoring a title--They intended to censor it before they even submit it to the ESRB, witgout bothering to actually give the official ratings process a chance.

Not one game localized from Japan has ever been through a Manhunt 2-style situation where it was officially rated AO the first time and had to be resubmitted with a censored version.

So kids, the next time you ever hear a localization company announce that they're going to censor a game to avoid an AO rating, you need to check to make sure if it has been officially rated as such by the ESRB by checking it on www.esrb.org. If not, we as fans need to put the pressure on them to see through it that the uncensored content actually gets a fair chance to get officially rated.


Your entire train of thought isn't correct. These niche publishers can't afford to rate twice and go back and censor a game if it gets AO. They do the backdoor process because 1 its offered and 2 it gets them what they need to know up front before submission.

Would you rather see them cancel the product because a second submission and a 6 month delay makes it unviable for them to release it?

Unless you have proof the backdoor ESRB process doesn't work, you're just spewing paranoia. Tom one of the critically acclaimed go to guys to talk about censorship even said Atlus very likely did have to make modifications and the talks with the ESRB before submission are completely valid. I'll take an industry workers word over someone who can't back up their statements.
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Hoppy800



Joined: 09 Aug 2013
Posts: 3331
PostPosted: Thu Jun 04, 2015 12:29 pm Reply with quote
This needs to be supported then, then again this is the same company that localizes Senran Kagura with all fanservice intact.
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Chipp12



Joined: 30 Mar 2012
Posts: 303
PostPosted: Thu Jun 04, 2015 1:36 pm Reply with quote
Wow, they just had to choose the terrifying wubwub track Laughing
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Wetall



Joined: 20 May 2009
Posts: 70
PostPosted: Thu Jun 04, 2015 6:09 pm Reply with quote
razisgosu wrote:
Your entire train of thought isn't correct. These niche publishers can't afford to rate twice and go back and censor a game if it gets AO. They do the backdoor process because 1 its offered and 2 it gets them what they need to know up front before submission.


Actually, no. My train of thought is pretty correct. You either localize it all, or don't bother. You save your resources for something you can localize unhindered and leave the "questionable title" to a company that might actually have some balls.

If a localization company has been in the business of localizing titles for 10-20 years, they themselves should already have some idea of what sort of content is going to be rated AO. However, the ratings process is done by a vote, and the ESRB has rated M on extremely rique games before (Exhibit A: The Senran Kagura series).

It may seem cost effective to get an insider "consultant", but if they have to censor something, they risk losing sales by pissing off a consumer base that actually cares about the content in their games. How are they to let one or two company representatives determine the voice of an entire ratings organization that has been exposed to all sorts of questionable crap for nearly two-and-a-half decades now?

Quote:
Would you rather see them cancel the product because a second submission and a 6 month delay makes it unviable for them to release it?


Actually, I'd rather see them investing the extra time and money assuring their fans that the ESRB was the only factor in their decisions should the need to censor arise (see below) That means exhausting their options by risking an a extra week or two to getting it through the ratings process uncensored. Anything less than that is half-assing it. Plain and simple.

Besides, if game companies don't even bother to plan out for potential delays and complications, I doubt the industry would've survived to this day. Making edits that will most likely be dismissed as "minor" is not likely to take in excess of half a year to accomplish.

Quote:
Unless you have proof the backdoor ESRB process doesn't work, you're just spewing paranoia. Tom one of the critically acclaimed go to guys to talk about censorship even said Atlus very likely did have to make modifications and the talks with the ESRB before submission are completely valid. I'll take an industry workers word over someone who can't back up their statements.


I never once said it wouldn't work. However, you cannot definitively say that it does work if there's no precedent for it (I.E--localized games have actually been rated AO before).

Not to mention, even if AO-rated games were allowed on consoles there's still no guarantee that the games will remain uncensored--All it takes for censorship to occur is one or two members of the localization staff to either feel uncomfortable with the content or have the desire to appeal to a "wider audience". Tom had to fight his peers to ensure the content of Senran Kagura remained unedited, and the ESRB wasn't even a factor in their reasoning--If it weren't for him, we would've gotten even worse editing than the removal of the characters' ages from their descriptions.

In an industry that doesn't allow AO titles on console games, it's far too easy for companies to censor for their own reasons and use the ESRB as a scapegoat. The only way to definitively prove that they're not dicking around with censoring content is to get an uncensored non-eroge title officially rated AO and have it listed as such on the ESRB's website.

Regardless of whether using "backdoor" insiders does work, this sort of practice is unethical as hell. From a consumer standpoint, it does a major disservice to fans that actually partake in such games, because they'll have to deal with watered-down content when it might've not even needed to be.

From the ESRB's standpoint, it's just as even more unethical. Tom himself has mentioned that the companies using backdoor talks with ESRB "reps" often do so under NDAs, so they don't mention who they talk with. You know why this happens? It's because if the ESRB knew who these "reps" were, they'd fire them for damaging their brand, since they were acting on their behalf behind their backs and disclosing unauthorized information without any official input.

If the ESRB rates games on a majority vote, they wouldn't want any single member to have the ability to essentially dictate a publisher's impression of the final outcome of the ratings process.

The ESRB is intended to act on behalf of the consumers, not the companies. I don't think self-censorship apologists like you seem to understand this.
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0nsen



Joined: 01 Nov 2014
Posts: 256
PostPosted: Thu Jun 04, 2015 6:50 pm Reply with quote
razisgosu wrote:
Would you rather see them cancel the product because a second submission and a 6 month delay makes it unviable for them to release it?

Yes. It's better to not have it at all than to have a censored version.
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tasogarenootome



Joined: 24 Feb 2007
Posts: 593
PostPosted: Thu Jun 04, 2015 7:19 pm Reply with quote
Going with what consignia said, is this a concern because there actually IS content worse than in the first two games? Or is the ESRB stricter on physical releases?
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