The Lost Child, Penny-Punching Princess, The Longest Five Minutes Games Ship Physically for PS Vita in N. America in March
posted on 2018-11-07 17:20 EST by Jennifer Sherman
NIS America announced on Wednesday that it will release The Lost Child, Penny-Punching Princess, and The Longest Five Minutes physically for PlayStation Vita in North America on March 19. The games will be the company's final three releases for the PS Vita. NIS America told the Gematsu website, "A European release is being looked at, but we have no comments regarding this right now." Each game will cost US$29.99.
NIS America released The Lost Child game digitally for PS Vita, as well as physically and digitally for the Nintendo Switch and PlayStation 4, in North America on June 19, in Europe on June 22, and in Australia on July 6. The existing release has English and Japanese audio with English text.
El Shaddai: Ascension of the Metatron director and character designer Sawaki Takeyasu helmed the project. NIS America describes the game's story, which is connected to El Shaddai: Ascension of the Metatron:
Occult journalist Hayato Ibuki encounters a strange girl during his investigations into a series of mysterious suicides in Tokyo. She implores that Hayato must live, before bestowing upon him a mystical device that allows him to capture celestial and arcane creatures. He is thrusted into a world beyond our own, home to horrific demons and celestial beings. In it, he must delve into dungeons called Layers and solve the mystery of the device. Where his journey leads him could decide the fate of our world...
The game shipped for PS4 and PS Vita in Japan in August 2017.
NIS America released Penny-Punching Princess digitally for PS Vita on March 30 in Europe, on April 3 in North America, and on April 13 in Australia. The company also released the game physically and digitally for Switch on the same days.
NIS America describes the game's story:
You besta believe I'm in love with money, hun! Play as Princess, the main protagonist in this isometric brawler, who loses her family and overall rule of the land from the evil Dragonloan family. Regain Princess's kingdom as she punches, traps, and bribes her way to victory. Meet a colorful cast, including a zombie freeloader, Isabella, and find out the real truths about her father, the almighty Money God, and how her surroundings became a capitalist society.
The company also describes the gameplay:
In a world ruled by capitalism, cash is king!
Use the money you gather to bribe enemies to fight for you, activate deadly traps with your dough, and when all else fails, smash all that stand against you with your fists! Fight your way from nothing and amass treasures to take on the mighty Dragoloan Family and reclaim your kingdom!
NIS America released The Longest Five Minutes game digitally for PS Vita in North America on February 13 and in Europe on February 16, as well as physically and digitally for Switch on the same days. The game also received a Steam release worldwide on February 13.
NIS America describes the story:
Our hero faces the origin of all evil, the Overlord himself, but suddenly loses all memories of his adventure. His finishing moves, the name of his hometown, and even the reason he's trying to defeat the Overlord in the first place, all gone. Our hero feels as though he's letting his allies down...
In the midst of battle, his allies' words and the Overlord's taunting triggers flashbacks, bringing his memories back piece by piece. Our hero tries to regain his priceless memories before it's too late, but the Overlord stands before him, his power unyielding!
What can happen in The Longest Five Minutes!?
Nippon Ichi Software released the adventure role-playing game in Japan on the PS Vita in July 2016.
Sony Interactive Entertainment (SIE) announced in September that it will cease production of its PlayStation Vita handheld gaming platform in Japan in 2019. SIE senior vice president Hiroyuki Oda said that the company has no plans for a successor system to the PS Vita. SIE previously announced in May that it will end production of physical Vita game cards in the Americas and Europe by March 2019.
Source: Press release via Gematsu