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The X Button - Excused Absences


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Fencedude5609



Joined: 09 Nov 2006
Posts: 5088
PostPosted: Fri Mar 15, 2013 3:53 am Reply with quote
TitanXL wrote:

Especially if her intention was to somehow improve the lives of womenkind with her videos.


Man, you just can't [expletive] help yourself, can you?
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Mohawk52



Joined: 16 Oct 2003
Posts: 8202
Location: England, UK
PostPosted: Fri Mar 15, 2013 1:05 pm Reply with quote
Quote:
Of course, this is just another step for Hatsune Miku, soulless virtual pop idol that she is,
She might be soulless, but her voice is caviar to my soul. Anime smile
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Cecilthedarkknight_234



Joined: 02 Apr 2011
Posts: 3820
Location: Louisville, KY
PostPosted: Fri Mar 15, 2013 2:08 pm Reply with quote
Mohawk52 wrote:
Quote:
Of course, this is just another step for Hatsune Miku, soulless virtual pop idol that she is,
She might be soulless, but her voice is caviar to my soul. Anime smile


at least her body is more real than most pop-idols here in the states BAZING!
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Draneor



Joined: 19 May 2005
Posts: 355
PostPosted: Fri Mar 15, 2013 3:43 pm Reply with quote
TitanXL wrote:
For a series of vlogs that have grossly been overfunded over twenty times their original goal and have zero breakdown of what the money is even being used for? Yeah, probably. Especially if her intention was to somehow improve the lives of womenkind with her videos.

If you did not donate, honestly, you don't have a right to an opinion regarding whether the money is being well used. If you did donate, why don't you contact her and ask for your donation to be refunded? Either way, it's not up to you whether other people should have donated that much to her kickstarter. Clearly, they thought it was worth it.

Cecilthedarkknight_234 wrote:
at least her body is more real than most pop-idols here in the states BAZING!

Is taking a pop shot at individual's trying to meet the inane perfect body image requirements society imposes on celebrities so fun?
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Cecilthedarkknight_234



Joined: 02 Apr 2011
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Location: Louisville, KY
PostPosted: Fri Mar 15, 2013 4:07 pm Reply with quote
Draneor wrote:
TitanXL wrote:
For a series of vlogs that have grossly been overfunded over twenty times their original goal and have zero breakdown of what the money is even being used for? Yeah, probably. Especially if her intention was to somehow improve the lives of womenkind with her videos.

If you did not donate, honestly, you don't have a right to an opinion regarding whether the money is being well used. If you did donate, why don't you contact her and ask for your donation to be refunded? Either way, it's not up to you whether other people should have donated that much to her kickstarter. Clearly, they thought it was worth it.

Cecilthedarkknight_234 wrote:
at least her body is more real than most pop-idols here in the states BAZING!

Is taking a pop shot at individual's trying to meet the inane perfect body image requirements society imposes on celebrities so fun?


Actually I do find it fun because society sets it up that way only to watch it fail. I can care less how a person looks when it comes to vocal talent. What I care about is if their said talent is any good or not.
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Mohawk52



Joined: 16 Oct 2003
Posts: 8202
Location: England, UK
PostPosted: Fri Mar 15, 2013 4:42 pm Reply with quote
Cecilthedarkknight_234 wrote:
Draneor wrote:
Cecilthedarkknight_234 wrote:
at least her body is more real than most pop-idols here in the states BAZING!

Is taking a pop shot at individual's trying to meet the inane perfect body image requirements society imposes on celebrities so fun?


Actually I do find it fun because society sets it up that way only to watch it fail. I can care less how a person looks when it comes to vocal talent. What I care about is if their said talent is any good or not.
When celebs are more concentrated on their looks then their voices, and their talent at using it, then they are riding the roller coaster to a dead end of failure and the tragic trauma that always seems to result from it. They put me off themselves, but Miku as a person doesn't really exist, unless one wants to say Fujita Saki, the real person Miku's voice bank was sampled from, is also Miku, but that would be really stretching it much too far beyond sanity. Anyone can make the character Hatsune Miku into who, or what ever they want and I've seen some very beautiful, and equally very gross and bizarre examples of that, but that's what a fake character is for. I pay no attention to any of that. Sure the PV's are fun and some are very nice and some are total shyte. The concerts fascinate me more for the sheer technological marval of it. but I'm in it for the voice and the hidden talent that that voice has pulled out of their unknown obscurity and exposed to the world and my ears, all of a little over 1200 examples of and counting. That's the true purpose of all Vocaloids. Wink
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Kakugo



Joined: 29 Nov 2007
Posts: 163
PostPosted: Fri Mar 15, 2013 11:45 pm Reply with quote
...is it too late to throw a couple pennies in? Smile

My expectations for the Women vs Tropes in Video Games were pretty low. I was familiar enough with her grossly inaccurate Baoynetta Video - one she later deleted, and has never mentioned since. (For the record: Bayonetta is not a mother, it sold less than 2 Million copies in the period mentioned, was very well regarded for its gameplay, and suggesting the game lets you choose your own "Patriarchal Porno Adventure" in which spoiler[God Almighty is a woman and the ultimate villain is a man trying to silence his own daughter's uncontrollable power] seems... disingenuous, at best.)

Thankfully, there's nothing especially wrong with the "Damsels in Distress" video. Yes, I have my issues with it, but at the end of the day it's basically a piece meant to point out 25 year old storytelling standards to an audience that's either too square, or too young to know they ever existed. But yes, it's a first step, and we need that to talk about what's changed and what hasn't, so it's possible we'll have much more to talk about in future episodes. For all intents and purposes, it's a crash course on video game heroes having fought to save video game heroines, but does so without the acknowledgment that video game stories in the 8-bit era (when most of the more notable examples started) were extremely simplified, or that the two franchises she spends most of her time dissecting - Mario and Zelda - are all basically intentionally simplified thematic remakes of themselves. That doesn't make the video dishonest or incomplete, but it does seem... well, it's hard to call something willing to cite dozens of examples insubstantial, but it doesn't have that much to say beyond that DiD is a thing, and has been for a dang long time.

Where I start to grumble and feel I'm being fed a skewed spoonful is when it pretends that Dinosaur Planet (itself an interesting anecdote, more for the marketing implications than anything related to sexism) was going to be a Krystal-centric game, as opposed to being a game split evenly between her and Sabre. It also seems odd that she cuts away to vintage game advertisements with a sexist bend, but doesn't go into any of the popular expanded media - saturday morning cartoons, various comics and the like - which often portrayed both Toadstool and Zelda in a much more positive, competent, and admirable light than their shrinking violet 8-bit personas. Again, I realize this is a cliff-notes version of the characters and the world they inhabit, but if the adverts are relevant, why not the cartoons which served essentially the same purpose?

More damning is the fact that Sarkeesian herself - one who's whole approach is to "discuss" pop culture - doesn't discuss so much as she does say what she has to say and move on. She's disabled comments on YouTube, and while her own website has comments enabled, we've yet to see one appear over the course of a full week. I fully understand that she's poised to be flooded by trolls the likes of which Moria never saw, but she's left the public no way to open an actual discussion with her. If the goal of this project was to raise awareness and expand the point of view in a legitimate, mature fashion, she should have the courage to discuss and debate these issues as needed. Again, I get it; opening discussion directly to viewers is all but inviting the horde to return. But the disappearing Baoynetta video concerns me, and makes me wonder if Anita's not prepared to defend herself, or cede when she's caught with her hand in the proverbial cookie jar.

At the end of the day, though, I won't deny that this is positive as a whole: People are discussing things, many of them as adults, and that's a good thing. Unfortunately a lot of the discussion started because of Sarkeesian's abuse and related success; she's become a martyr in the discussion of sexism in gaming culture, and to that end, Tropes vs Women in Video Games is almost a footnote. The mass hate-campaign proved there was an issue in the gamer culture more than anything Sarkeesian herself could ever hope to say herself. THAT part of it, I find utterly fascinating. The final product... eh, s'okay.


She also says that Zelda has never been a playable character in her own game. The Phillips CD-i says "hello". Now we can all drop to the fetal position and convince ourselves that, no, those never happened... Shocked
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Cecilthedarkknight_234



Joined: 02 Apr 2011
Posts: 3820
Location: Louisville, KY
PostPosted: Sat Mar 16, 2013 12:22 am Reply with quote
Kakugo wrote:
She also says that Zelda has never been a playable character in her own game. The Phillips CD-i says "hello". Now we can all drop to the fetal position and convince ourselves that, no, those never happened... Shocked


Well thanks to the net those games will forever be immortalized.
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lostrune



Joined: 09 Jun 2012
Posts: 313
PostPosted: Sat Mar 16, 2013 1:59 am Reply with quote
Kakugo wrote:
My expectations for the Women vs Tropes in Video Games were pretty low. I was familiar enough with her grossly inaccurate Baoynetta Video - one she later deleted, and has never mentioned since. (For the record: Bayonetta is not a mother, it sold less than 2 Million copies in the period mentioned, was very well regarded for its gameplay, and suggesting the game lets you choose your own "Patriarchal Porno Adventure" in which spoiler[God Almighty is a woman and the ultimate villain is a man trying to silence his own daughter's uncontrollable power] seems... disingenuous, at best.)


My favorite thing about her Bayonetta video was Hideki Kamiya's, the creator/director of the game, response to it Laughing

Speaking of which, Bayonetta 2 for the Wii-U, who's looking forward to it? Laughing
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Kyogissun



Joined: 17 Aug 2007
Posts: 676
PostPosted: Sat Mar 16, 2013 3:11 am Reply with quote
lostrune wrote:
Kakugo wrote:
My expectations for the Women vs Tropes in Video Games were pretty low. I was familiar enough with her grossly inaccurate Baoynetta Video - one she later deleted, and has never mentioned since. (For the record: Bayonetta is not a mother, it sold less than 2 Million copies in the period mentioned, was very well regarded for its gameplay, and suggesting the game lets you choose your own "Patriarchal Porno Adventure" in which spoiler[God Almighty is a woman and the ultimate villain is a man trying to silence his own daughter's uncontrollable power] seems... disingenuous, at best.)


My favorite thing about her Bayonetta video was Hideki Kamiya's, the creator/director of the game, response to it Laughing

Speaking of which, Bayonetta 2 for the Wii-U, who's looking forward to it? Laughing


Whoa whoa whoa whoa, Hideki Kamiya himself ACTUALLY responded to her video somehow?

Links, I must see.
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lostrune



Joined: 09 Jun 2012
Posts: 313
PostPosted: Sat Mar 16, 2013 6:49 am Reply with quote
Kyogissun wrote:
Whoa whoa whoa whoa, Hideki Kamiya himself ACTUALLY responded to her video somehow?

Links, I must see.


He lives up to his reputation of being blunt, that's for sure Laughing

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Kikaioh



Joined: 01 Jun 2009
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PostPosted: Sat Mar 16, 2013 10:25 am Reply with quote
What bothers me about the "Damsel in Distress" video isn't so much how it details the frequency that the trope has appeared in video games (which is a lot), but how it seems to imply misogynistic intentions or a subconscious sexist culture/message. On the broadest level, I think the trope is fundamentally meant to give a positive, chivalrous motivation for the hero to complete an arduous quest --- for the sake of love and/or protecting the weak. "Shadow of the Colossus", for example, has the power to be incredibly moving when a hero risks his life against unbelievably overwhelming odds for the sake of saving the girl he loves, even if it ultimately destroys him. Other motivations usually aren't as emotionally involving or perceptibly noble as this sort of construct. Mario, Zelda, Ghosts'n Goblins, etc. are basically formed around the classic "knight saves princess from wizard" formula, which has always appealed to the gallantry and cheesy sentimentality of men. That games follow this formula, imo, hasn't at all been an attempt to make a sexist commentary about the nature of gender relations in the real world --- it's more a coincidence of construction and demographics, to build a simple, instantly appealing framework for a historically male gaming audience.

In any case, I think entertainment is largely a reflection of society, and that these repetitive tropes will change when society does as well. Historically, men have been more involved in politics and combat than women (who in the past haven't had much say in the matter), which has reflected in video games where men have been the primary actors of conflict and change. As the real-world culture changes and becomes more cemented in the spirit of equality, I think our entertainment will change right along with it. Not to mention, as more women become a representative force in gaming culture and development, I think we'll see (and have already been seeing) more games that cater to theirs and everyone's tastes and sensibilities. Eventually, I think the perceived "sexism" of a trope like the "damsel in distress" will diminish, as more games that demonstrate empowered women (combined with a culture that embraces that dynamic) helps to balance out the historic unevenness.
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TitanXL



Joined: 08 Jun 2010
Posts: 4036
PostPosted: Sat Mar 16, 2013 3:55 pm Reply with quote
lostrune wrote:
He lives up to his reputation of being blunt, that's for sure


Last August? I'm actually surprised someone didn't try to make a big stink about this. Though I guess the people complaining about this stuff have more roots in the Western game industry and cares less about Japanese games. If the head of Bethesda or Rockstar said this it'd probably have gotten more attention.

Kikaioh wrote:
On the broadest level, I think the trope is fundamentally meant to give a positive, chivalrous motivation for the hero to complete an arduous quest --- for the sake of love and/or protecting the weak.


Technically, chivalry is still sexism, though it's the kind of sexism most women probably won't complain about.

Quote:
In any case, I think entertainment is largely a reflection of society, and that these repetitive tropes will change when society does as well. Historically, men have been more involved in politics and combat than women (who in the past haven't had much say in the matter), which has reflected in video games where men have been the primary actors of conflict and change. As the real-world culture changes and becomes more cemented in the spirit of equality, I think our entertainment will change right along with it. Not to mention, as more women become a representative force in gaming culture and development, I think we'll see (and have already been seeing) more games that cater to theirs and everyone's tastes and sensibilities. Eventually, I think the perceived "sexism" of a trope like the "damsel in distress" will diminish, as more games that demonstrate empowered women (combined with a culture that embraces that dynamic) helps to balance out the historic unevenness.


I wonder where huge things like Twilight and lots of popular shoujo manga rest upon. To say these tropes only appeal to "male adolescent power fantasies" is an obvious fib because last I checked Twilight was essentially about 2 guys fighting over a girl and was pretty popular with women. Sort of like how "chivalry is sexist but most women probably wont complain about it", there's obviously lots of women who do find the idea of being "rescued by a knight in shining armor" or something to be appealing, the idea that a guy would risk his life for you and all that. It's a trope that appeals to both women and men. I've seen some people criticize some shoujo manga for doing certain things and tropes, here's a current topic, but that doesn't seem to change the fact tons of women eat up those cliches and love them to death and make them bestsellers.. so where exactly does that fit in with the storytelling conventions, and should games be judged differently?
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Zac
ANN Executive Editor


Joined: 05 Jan 2002
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PostPosted: Sat Mar 16, 2013 5:01 pm Reply with quote
TitanXL wrote:
To say these tropes only appeal to "male adolescent power fantasies" is an obvious fib because last I checked Twilight was essentially about 2 guys fighting over a girl and was pretty popular with women. Sort of like how "chivalry is sexist but most women probably wont complain about it", there's obviously lots of women who do find the idea of being "rescued by a knight in shining armor" or something to be appealing, the idea that a guy would risk his life for you and all that.


You should probably be actually familiar with the material before making an argument like this. Twilight isn't "essentially about 2 guys fighting over a girl" it's about the world's most special, important and desirable sullen teenage girl having her pick from a small assortment of superpowered paranormal hotties who just cannot resist her. Those films (at least the films - haven't read the books) are told from the heroine's perspective and there are almost no situations where she's directly in peril due to weakness or femininity and then must be saved by one of her beaus. It's always "selfless act leads to danger, vampire boyfriend steps in but she could've saved herself if need be" kinda stuff. Not the best "eh stuff for girls follows the same damsel in distress" argument.
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Animehermit



Joined: 05 Aug 2007
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PostPosted: Sat Mar 16, 2013 5:29 pm Reply with quote
@zac

Even if his argument was on the money it's still sucks. Just because the author of the work is female, and the work is enjoyed by females, doesn't mean it isn't sexist or misogynistic. It also completely ignores the fact that A LOT of women find Twilight sexist.
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