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leafy sea dragon
Joined: 27 Oct 2009
Posts: 7163
Location: Another Kingdom
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Posted: Thu Jan 15, 2015 12:15 am
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You're welcome. I did study anthropology in college.
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Fedora-san
Joined: 12 Aug 2014
Posts: 464
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Posted: Thu Jan 15, 2015 1:35 am
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Just-another-face wrote: | North Americans see pretty boys as homosexuals and big muscled guys as the ideal straight males. The Japanese see big muscled men as homosexuals and pretty boys as the ideal straight males. Very opposite ends of the spectrum, and such that we constantly rag on each other's character designs over it. Have we already forgotten how Harada stated gamers in the U.S. prefer meatheads with guns in their games? He isn't wrong on that account. |
Pretty much this. It's why Nier had it's playable protagonist changed in the American version of the game, and why companies still to this day change anime-art to more US-friendly stuff.
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belvadeer
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Posted: Thu Jan 15, 2015 2:22 am
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Fedora-san wrote: | Pretty much this. It's why Nier had it's playable protagonist changed in the American version of the game, and why companies still to this day change anime-art to more US-friendly stuff. |
Well to be fair, they've eased up on changing anime art, at least for some games. It's not like how it was long ago, when anime was considered too "kiddy and silly-looking" to appeal to U.S. 80s and 90s gamers and they changed every single anime cover for games into something else, often into entirely unrelated subject matter that had nothing to do with the game at all (like the longstanding and never forgotten Bad Box Art Mega Man and the first Suikoden's infamously embarrassing U.S. cover; glad they left Suikoden art alone after that travesty). Though you are right in that the practice hasn't completely stopped, like the Nier example you named, among others.
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 5934
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Posted: Thu Jan 15, 2015 3:11 am
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Fedora-san wrote: |
Pretty much this. It's why Nier had it's playable protagonist changed in the American version of the game, |
Slightly incorrect the American/European version of Nier is the same version of Nier that the japanese got for the 360. So they didn't change much of anything specifically for us.
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GalicianNightmare
Joined: 16 Dec 2014
Posts: 124
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Posted: Thu Jan 15, 2015 12:50 pm
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Just-another-face wrote: | Bottom line:
North Americans see pretty boys as homosexuals and big muscled guys as the ideal straight males. The Japanese see big muscled men as homosexuals and pretty boys as the ideal straight males. Very opposite ends of the spectrum, and such that we constantly rag on each other's character designs over it. Have we already forgotten how Harada stated gamers in the U.S. prefer meatheads with guns in their games? He isn't wrong on that account. |
MGS looks like a US game and always has as a matter of fact. "Dude bro" designs are Japanese and long predate their existence in the US. Resident Evil and Time Crisis are also good examples of this.
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FlamingFirewire
Joined: 03 Jun 2013
Posts: 461
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Posted: Thu Jan 15, 2015 11:39 pm
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GalicianNightmare wrote: |
Just-another-face wrote: | Bottom line:
North Americans see pretty boys as homosexuals and big muscled guys as the ideal straight males. The Japanese see big muscled men as homosexuals and pretty boys as the ideal straight males. Very opposite ends of the spectrum, and such that we constantly rag on each other's character designs over it. Have we already forgotten how Harada stated gamers in the U.S. prefer meatheads with guns in their games? He isn't wrong on that account. |
MGS looks like a US game and always has as a matter of fact. "Dude bro" designs are Japanese and long predate their existence in the US. Resident Evil and Time Crisis are also good examples of this. |
I'd more so say that the designs from Resident Evil and Time Crisis come from 80s/90s action movies over Japanese Pop Culture in those cases though. Especially MGS considering Kojima has always had such a fascination with movie series like Lethal Weapon (Policenauts) and Blade Runner (Snatcher).
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gloverrandal
Joined: 20 May 2014
Posts: 406
Location: Oita
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Posted: Thu Jan 15, 2015 11:52 pm
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GalicianNightmare wrote: | MGS looks like a US game and always has as a matter of fact. "Dude bro" designs are Japanese and long predate their existence in the US. Resident Evil and Time Crisis are also good examples of this. |
Like FlamingFirewire said, games like MGS and RE are intentional homages/parodies of cheesy 80s action cinema. The original Resident Evil even used live-action segments with real actors.
I would say that's also why those two franchises are some of the more accepted franchises with American gamers. They're more in line with American tastes such as having guns , though still have a very distinct Japanese style to it such as their humor and over-the-top nature compared to more serious western games involving war and zombies.
Part of the reason Leon became so popular and such a central character over Chris despite appearing later was because he was younger and more bishounen than Chris was, which made him more popular with female and Japanese players. Kojima also mentioned in an interview Raiden served a similar purpose in MGS2 and it was to introduce the series towards female audiences, and a lot of American fans hated Raiden because he was too girly.
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 5934
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Posted: Fri Jan 16, 2015 1:50 pm
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gloverrandal wrote: | Kojima also mentioned in an interview Raiden served a similar purpose in MGS2 and it was to introduce the series towards female audiences, and a lot of American fans hated Raiden because he was too girly. |
And because he unexpectedly took over as MC for the 2nd half of the game.
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gatotsu911
Joined: 18 Jul 2006
Posts: 457
Location: US of East Coast
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Posted: Sat Jan 17, 2015 8:34 pm
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The fact that "Daily Dose"'s name is literally a 4chan meme should probably be a big tipoff that the guy is a prankster.
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Stuart Smith
Joined: 13 Jan 2013
Posts: 1298
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Posted: Sat Jan 17, 2015 11:10 pm
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gatotsu911 wrote: | The fact that "Daily Dose"'s name is literally a 4chan meme should probably be a big tipoff that the guy is a prankster. |
No doubt. Especially since Rosalina is called "Nintendo's Lightning" on /v/ as a joke about how Nintendo is pushing her more and more. But then you have the Daisy fans, which actually exist to my surprise, who are upset Nintendo is pushing Rosalina instead of using Daisy.
Still nowhere near as sad or outragious as BlueArmsgate with ChrisChan, though.
-Stuart Smith
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leafy sea dragon
Joined: 27 Oct 2009
Posts: 7163
Location: Another Kingdom
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Posted: Sun Jan 18, 2015 2:11 am
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Is that what they're calling that incident with CWC now?
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Rahxephon91
Joined: 08 Jun 2003
Posts: 1859
Location: Park Forest IL.
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Posted: Sun Jan 18, 2015 12:16 pm
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BadNewsBlues wrote: |
gloverrandal wrote: | Kojima also mentioned in an interview Raiden served a similar purpose in MGS2 and it was to introduce the series towards female audiences, and a lot of American fans hated Raiden because he was too girly. |
And because he unexpectedly took over as MC for the 2nd half of the game. |
Nope it's because all western Gamers hate Japanese character designs and Japanese games like Final Fantasy and Seph. You know, FF that hugely popular series in the west with Seph, that iconic and super popular villain.
Please don't try to use logic when confronting these posters anti-western and "I love everything Nippon!" agenda filled posts. Please let them put everyone in a neat box so they can feel better about themselves.
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