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EP. REVIEW: Deca-Dence


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boldulysses



Joined: 21 Apr 2020
Posts: 87
PostPosted: Thu Aug 06, 2020 10:45 pm Reply with quote
"If that's all overly poetic a pondering on the pedestrian pulling-off of plot twists, I think it's appropriate given the Deca-Density of what's done with this episode."

*groan*

Wink
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Gina Szanboti



Joined: 03 Aug 2008
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PostPosted: Mon Aug 10, 2020 5:03 am Reply with quote
So just how loosely are we applying the term "cyborg" here? Cyborgs aren't generally robots with organic parts, they're people with cybernetic parts. I suppose the original Terminator is technically a cyborg, but only because they needed the fleshy bits to fool the guard dogs. The Gears I guess do the same when they don skins?

So to me it feels like an artificial distinction to talk about cyborgs and humans. They're all humans. Just some of them are enhanced to survive the apocalypse, and some aren't. I think Natsume is now a cyborg with her new arm. But she's still human. If the Gears are sentient robots, then I guess when they wear skins for the game, then they'd be cyborgs.
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Animegomaniac



Joined: 16 Feb 2012
Posts: 4086
PostPosted: Thu Aug 13, 2020 7:26 pm Reply with quote
Episode 6: "We now interrupt your regularly scheduled story for 'Dead Leaves'" and this is all I have to say about the plot. It wasn't even a filler episode, it was a stalling episode. The reviewer has watched a lot of anime? So have I but I've also seen a lot of movies and I know "I am not left handed" when I see it and what it means for the action.

"You had jet boots but didn't use them?"
"You had a gun but didn't use it?"
"You guys tried raising the stakes for Kabu's real death but still haven't actually set boundaries in that regard yet but still thought the audience would fall for it?"
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John Thacker



Joined: 28 Oct 2013
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PostPosted: Thu Aug 13, 2020 9:06 pm Reply with quote
Quote:
The clearest point of this seven-layer-dip of symbolism is Deca-Dence's ongoing unsubtle relationship with capitalist systems. We're only ‘allowed’ to do whatever we want at the behest of the value those in charge find in it, whether it's entertainment or utility.


That is still a ridiculous claim. It's quite an unsubtle criticism of totalitarian systems, but the idea that it's a criticism of capitalism (as opposed to non capitalist systems that actually ran or run gulags) is amazingly uneducated. The most brutal periods in Soviet history certainly still had currency along with entertainment and utility where one indeed was only allowed what to do at the behest of those in charge (this reminds me to rewatch Death of Stalin, and I am currently working my way through Frank Dikötter's excellent histories of the CCP.)

Yet of course it would be reductionist to reduce it to merely a criticism of Communism, as opposed to all totalitarian systems. Still, the idea that a weird post environmental catastrophe post apocalyptic world with literally no government (not even the banana republics that the United Fruit Company dealt with) and no competition is specifically a critique of capitalism as opposed to real world alternatives to capitalism that the society in Deca-Dance resembles is bizarrely uniformed.
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Covnam



Joined: 31 May 2005
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PostPosted: Thu Aug 13, 2020 11:23 pm Reply with quote
What was even the reason for killing Kaburagi's avatar when they know his real body is on the ship and will still need to take care of it there? Just to get rid of evidence or something? It seems overly dramatic for a cold corporation.

So the gadoll are clearly being grown by the corporation, but I wonder how much control they have over them once they're released still...

I hope next week we go back to right after the battle ended and follow Natsume and the tankers. I want to see how they react to the bubble coming down.
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Gina Szanboti



Joined: 03 Aug 2008
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PostPosted: Fri Aug 14, 2020 5:12 am Reply with quote
The guy who makes the bugs needs to be tossed out of his lab into the middle of a swarm with just his ball for a weapon. Guess we know now where Pipe came from and why he's so twitchy.
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vashfanatic



Joined: 16 Jun 2005
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PostPosted: Fri Aug 14, 2020 7:37 am Reply with quote
Covnam wrote:
What was even the reason for killing Kaburagi's avatar when they know his real body is on the ship and will still need to take care of it there? Just to get rid of evidence or something? It seems overly dramatic for a cold corporation.

Two things. Based on the ending of this episode, it seems like killing the body denies him access back into that account. And leaving a corpse for the Tankers to potentially find would give them an explanation for Kaburagi's sudden disappearance and maintain the illusion of the game.
John Thacker wrote:
Still, the idea that a weird post environmental catastrophe post apocalyptic world with literally no government (not even the banana republics that the United Fruit Company dealt with) and no competition is specifically a critique of capitalism as opposed to real world alternatives to capitalism that the society in Deca-Dance resembles is bizarrely uniformed.

I'm an idiot for doing this, but here we go...you seem to be operating under the assumption that capitalism generates competition rather than, eventually, generating monopolies. But that's what capitalism does, and has done, consistently, in real life. What this show depicts - a mega corporation that controls virtually every aspect of its workers lives - is based on the real-life phenomenon of company towns, just blown up to a global scale.

Now, I don't want to deny that some of the controlling features of this society have some parallels to the Soviet Union - Lenin's "Party Vanguardism" was just another word for oligarchy, and concentration of power into a little cabal of politicians leads to bad results, always. But if you really think a show about a giant corporation that owns its workers and gamifies every bit of their existence (including even prison) to keep those workers in competition with each other rather than going against them as they exploit them isn't about last-stage monopolistic capitalism....I don't know what to do with you.
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meiam



Joined: 23 Jun 2013
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PostPosted: Fri Aug 14, 2020 9:33 am Reply with quote
vashfanatic wrote:
I'm an idiot for doing this, but here we go...you seem to be operating under the assumption that capitalism generates competition rather than, eventually, generating monopolies. But that's what capitalism does, and has done, consistently, in real life. What this show depicts - a mega corporation that controls virtually every aspect of its workers lives - is based on the real-life phenomenon of company towns, just blown up to a global scale.

Now, I don't want to deny that some of the controlling features of this society have some parallels to the Soviet Union - Lenin's "Party Vanguardism" was just another word for oligarchy, and concentration of power into a little cabal of politicians leads to bad results, always. But if you really think a show about a giant corporation that owns its workers and gamifies every bit of their existence (including even prison) to keep those workers in competition with each other rather than going against them as they exploit them isn't about last-stage monopolistic capitalism....I don't know what to do with you.


To be fair, there isn't a single system that doesn't end up creating monopoly (except some sort hypothetical system that would be based on randomness) and capitalism is probably the best at delaying monopoly (communism literally start as a monopoly). And things like company town existed in every system too (that was literally all feudalism was and most communist system ended up with a version of those too). Also things are pretty muddle since the company is making the heybots rather than hiring them (lol, have we already gotten to the point where people discuss worker rights for robot?).

But again, this is clearly a criticism of capitalism because no one is going to make a show criticizing communism/feudalism in 2020.
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NeverConvex
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PostPosted: Fri Aug 14, 2020 11:26 am Reply with quote
At first glance, I wanted to say that Deca-Dence doesn't really feel like a critique of any particular real-world socioeconomic system. The "system" setup by Deca-Dence's uber-corporation seems easy to interpret as a warning about what capitalism might become, but it could also be read as criticism of any intense centralization of power, a problem capitalism is hardly the unique form of economic organization to be vulnerable to. It seems particularly obfuscating that we don't know much about Solid Quake's take-over of Eurasia; do the authors see this kind of continental corporate takeover as the natural terminus of modern capitalism, or does the corporation's control have some other ideological origin? There is also very little in Deca-Dence that emphasizes the role of trade through currency---the ever-present Oxyone seems like a good currency stand-in, but we don't really see it ever emphasized as a medium of exchange.

That said, I think I've talked myself into reading it as primarily concerned with capitalism (well, maybe): I think a very interesting theme of Deca-Dence is that it portrays a world in which even the real lives of human beings have been commodified, with the digital (?) denizens of Kaburagi's world ironically becoming the players, and pushing humans -- who we normally think of as the players -- into the role of NPCs. Maybe the authors are fearful that humanity's increasingly digital/computerized experience of the world is too heavily displacing living our lives first-hand? (Or, maybe they just thought that'd be a cool juxtaposition to use as a fictional premise, and reading it as political criticism is unintended.) And, I guess that theme -- universal commodification of all human experience, to the point that the commodities become real and the humans commodities -- does more strongly echo Marx than Hayek, Hobbes, or Rousseau. The humans have become so alienated from themselves, and from human experience, that they are literally the world's NPCs; in Deca-Dence, we are the videogame assets, and the videogame assets are the people.

Separately, I was also hemming and hawing over whether Deca-Dence does much with class differences or specialization of labor. Both do seem to have some importance (the central narrative following our protagonist's journey from armor-repair underclass to hero, seemingly), but I suppose neither is really very specific to capitalism. Plenty of both in mercantilist or feudal societies, so maybe this bit isn't terribly relevant.

EDIT: Another central motif, that I don't think is very specific: bugs are to be squashed out. This theme recurs over and over -- the crushing of human individuality and maintenance of good, standardized digital ranker-citizens & human NPCs, and analogizing this to stamping out 'bugs' in software -- but is not very specific to capitalism or any other economic system (indeed, well-known admirers of capitalism -- like Ayn Rand, for example -- are often quite fond of this trope). Maybe it is more notable that it is quite specific to the role technology plays in Deca-Dence? After all, the alienation of humans from their lived experiences as they invest more deeply in digital substitutes is a theme that can be explored quite independent of macroeconomics, even if the alienation-through-commodification this technology seems to have induced does sound more like Marx than other famous dead men.


Last edited by NeverConvex on Sun Aug 16, 2020 6:44 pm; edited 1 time in total
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vashfanatic



Joined: 16 Jun 2005
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PostPosted: Fri Aug 14, 2020 12:57 pm Reply with quote
meiam wrote:
To be fair, there isn't a single system that doesn't end up creating monopoly (except some sort hypothetical system that would be based on randomness) and capitalism is probably the best at delaying monopoly (communism literally start as a monopoly). And things like company town existed in every system too (that was literally all feudalism was and most communist system ended up with a version of those too). Also things are pretty muddle since the company is making the heybots rather than hiring them (lol, have we already gotten to the point where people discuss worker rights for robot?).

But again, this is clearly a criticism of capitalism because no one is going to make a show criticizing communism/feudalism in 2020.

Communism is just workers owning the companies they work for - basically everything as coop, so no need for centralization or monopolies. Communist countries argued they were working towards communism (either because they really believed it or for propaganda, depending on who was in charge) but by their own self-definition they were socialist, i.e. state-controlled economies. Which are monopolistic, but in a highly democratic society that wouldn't necessarily be a bad thing...but Leninism advocated for oligarchies, not democracies, and cracked down on anything that tried to decentralize their power. I know that might seem pedantic, but words do have meaning - there are a lot of economic models that just haven't been tried, period, and I'm not convinced by any means that capitalism is the best model.

And in terms of the bots being constructed, I admit I am not clear at this point in the series how digital vs physical vs organic the bots even are. They started as cyborgs but however many generations on are they still the same people, immortally prolonged? Newly created people? Are they fully digital or is there some organic element left to them? I mean, "workers as capital" is a whole 'nother thing in the history of capitalism (glances awkwardly at her own country's history of slavery) and the term "robot" comes from a work by a Czech writer examining those themes, so...
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meiam



Joined: 23 Jun 2013
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PostPosted: Fri Aug 14, 2020 1:19 pm Reply with quote
vashfanatic wrote:
meiam wrote:
To be fair, there isn't a single system that doesn't end up creating monopoly (except some sort hypothetical system that would be based on randomness) and capitalism is probably the best at delaying monopoly (communism literally start as a monopoly). And things like company town existed in every system too (that was literally all feudalism was and most communist system ended up with a version of those too). Also things are pretty muddle since the company is making the heybots rather than hiring them (lol, have we already gotten to the point where people discuss worker rights for robot?).

But again, this is clearly a criticism of capitalism because no one is going to make a show criticizing communism/feudalism in 2020.

Communism is just workers owning the companies they work for - basically everything as coop, so no need for centralization or monopolies. Communist countries argued they were working towards communism (either because they really believed it or for propaganda, depending on who was in charge) but by their own self-definition they were socialist, i.e. state-controlled economies. Which are monopolistic, but in a highly democratic society that wouldn't necessarily be a bad thing...but Leninism advocated for oligarchies, not democracies, and cracked down on anything that tried to decentralize their power. I know that might seem pedantic, but words do have meaning - there are a lot of economic models that just haven't been tried, period, and I'm not convinced by any means that capitalism is the best model.

And in terms of the bots being constructed, I admit I am not clear at this point in the series how digital vs physical vs organic the bots even are. They started as cyborgs but however many generations on are they still the same people, immortally prolonged? Newly created people? Are they fully digital or is there some organic element left to them? I mean, "workers as capital" is a whole 'nother thing in the history of capitalism (glances awkwardly at her own country's history of slavery) and the term "robot" comes from a work by a Czech writer examining those themes, so...

In theory communism is de-centralized, but in practice it's literally impossible for it to work without heavy regulation by the government/national union and so it always ends up being an absolute monopoly. There's just too many thorny issues about how to deal with people switching job, what share every worker gets, how to deal with subsidiary/remote location and so on. Otherwise everything rubber band back toward capitalism very quickly (if everyone own the company equally, why do a harder job with more responsibility? If some people "own more" of the company, well that's just capitalism). My bank is technically a coop, but it's just a regular bank and there's no difference.

And I though the bots were just bots, there doesn't seems to be any indication that they used to be alive.
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Yuvelir



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PostPosted: Fri Aug 14, 2020 5:45 pm Reply with quote
About the heybots, I'm very suspicious of those "cores" that they need to function and that they seem to recycle over and over and over. If those are indeed a resource that the company can't replicate, that puts some distance between the lives of the bots and the ownership of the mega-corporation.
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Covnam



Joined: 31 May 2005
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PostPosted: Fri Aug 14, 2020 9:43 pm Reply with quote
vashfanatic wrote:

Two things. Based on the ending of this episode, it seems like killing the body denies him access back into that account. And leaving a corpse for the Tankers to potentially find would give them an explanation for Kaburagi's sudden disappearance and maintain the illusion of the game.


Good point. The thought did occur to me later as well, so that does seem like the most sound reason.
As for the body, considering how the other bugs were just left where they were (presumably) killed once their chips were removed, I kind of feel like the corporation doesn't care what the tankers think. So I don't think Kaburagi being missing or not (remember he was killed far away, so there's probably a better chance his body wouldn't be found) would have mattered.

It is interesting that another bug hunter (if there are any) wasn't sent and instead the person in charge of removing bugs was sent. Though that could be one of those "it's your responsibility as his leader" kind of things.
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Key
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PostPosted: Fri Aug 14, 2020 11:43 pm Reply with quote
NeverConvex wrote:
EDIT: Another central motif, that I don't think is very specific: bugs are to be squashed out. This theme recurs over and over -- the crushing of human individuality and maintenance of good, standardized digital ranker-citizens & human NPCs, and analogizing this to stamping out 'bugs' in software -- but is not very specific to capitalism or any other economic system (indeed, well-known admirers of capitalism -- like Ayn Rand, for example -- are often quite fond of this trope). Maybe it is more notable that it is quite specific to the role technology plays in Deca-Dence? After all, the alienation of humans from their lived experiences as they invest more deeply in digital substitutes is a theme that can be explored quite independent of macroeconomics, even if the alienation-through-commodification this technology seems to have induced does sound more like Marx than other famous dead men.

Or you could be overthinking it and this is meant as a commentary on Japanese society and its "pound in the nail that sticks out" attitude. Or it could be both; this series definitely feels like it was deliberately set up to foster multiple possible interpretations.
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NeverConvex
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PostPosted: Sat Aug 15, 2020 7:18 am Reply with quote
Yes, that's fair. Its themes don't seem focused/exclusive enough that I'm comfortable insisting there's a single principal interpretation, and I hadn't considered that the bug-squashing motif has an obvious Japanese cultural read as well.
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