Tales of Crestoria Smartphone Game Delayed to After 2019
posted on by Jennifer Sherman
The official website for Bandai Namco Entertainment's Tales of Crestoria smartphone game revealed on Tuesday that the game has been delayed until after 2019. The staff are planning to focus on quality improvements for the game. The game's producer Tomomi Tagawa appeared in a video for the announcement. The game was originally slated to launch both in Japanese and English this year.
The website also announced that the game will have a main story fully voiced in Japanese. Additionally, the game will feature expanded character emotions and illustrated cut-ins. Staff will reveal updates on the release, in-game features, and a preview of the opening movie in December.
Wit Studio is handling the animation for the game, and Jun Kumagai is in charge of the story outline. Character designers include Kosuke Fujishima, Mutsumi Inomata, Miyuki Kobayashi, and Daigo Okumura. Yasutaka Nakata and Kamikaze Douga are in charge of the main character visuals and the previously revealed concept video.
The game will star:
Kohei Amasaki as Kanata Hjuger
Yui Ishikawa as Misella
Yuma Uchida as Vicious
Tatsuhisa Suzuki as Aegis Alver
Ayane Sakura as Yuna Azetta
Hiroki Yasumoto as Orwin Granberg
The theme of the game is "sin," and the main character burdened with sin lives in order to protect someone precious to him. The game's full story synopsis is available to read on the game's English Twitter account. Tomomi Tagawa is serving as the game's producer.
The game will be free to play, but some items will be available for purchase. Pre-registration is available now in Japan, and all players will receive in-game bonuses depending on the number of pre-registrations.
Disclosure: Bandai Namco Rights Marketing, Inc., a wholly owned subsidiary of Bandai Namco Holdings Inc., is a non-controlling, minority shareholder in Anime News Network Inc.