Forum - View topicNEWS: Atlus USA Delays Persona 5 to April 4, Adds Japanese Voice-Over DLC
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Bloodgod
Posts: 59 |
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As much as I would love to have the dub whiners/haters to blame this on, does the delay even have anything to do with them adding dual audio? Because it does not sound like that is the case. Seems like it's just Altus dropping the release ball again. Having to wait until February was bad enough, it's just getting disappointing at this point. |
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Covnam
Posts: 3672 |
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Disappointed to see the game delayed. Separately, the dual audio is nice to see.
No, they've said it is primarily to improve the localization, so the japanese audio has no affect on it. |
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Emerje
Posts: 7344 Location: Maine |
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I guess I have more time to buy a PS4 now...
Emerje |
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DRWii
Posts: 636 |
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Honestly, I think it's more likely they're taking some of the criticism from the localization for "SMT4A" and are just giving themselves more time to get it right. You know, like making sure Atlus JP actually sent all the text that needed to be translated this time... And to be clear, I wasn't blaming it on people who demanded dual audio, because I almost always choose the Japanese track when given the option. I was just commenting on how there's seemingly always whining in comment sections and forum threads these days, and since I'd already seen comments along the lines of "thanks a lot weebs!" before this was even posted to ANN, I was just predicting that to be the next "thing." Last edited by DRWii on Wed Nov 16, 2016 9:03 pm; edited 1 time in total |
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Bloodgod
Posts: 59 |
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There is also Ryuji Sakamoto that they were pronouncing the last name of weirdly in the dub trailers, so hopefully they are going to take another look at stuff like that too. Dub fans want this stuff to be done correctly too....
Last edited by Bloodgod on Wed Nov 16, 2016 8:42 pm; edited 1 time in total |
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JDude042
Posts: 261 |
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You know, maybe some people just want to enjoy the game with the Japanese audio, but may not be able to read Japanese, and thus wanted this option. Maybe for those people, it doesn't have anything to do with being grateful about an English dub. Sounds like your complaining is a bit much in my opinion. I'm guessing you must have been really looking forward to the game if another two months is getting you this riled up. I don't know what parts of the internet you're browsing, but I doubt it's that much of a chore to avoid whatever you're surfing through that is littered with these supposed spoilers you're bringing up. Mind you, I'm not even a fan of this series. I've just never really gotten into it, but finally getting a Japanese audio option in these games is a step in the right direction if I do say so myself. |
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Sango chan
Posts: 178 Location: In the demon slayers Village |
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As long as they aren't doing NoA's "Improved" Localization or is bending to the Social justice warriors to change dialogue and/or cutscenes because they didn't like it. But really. Why the need to improve the Localization out of nowhere. Why give an actual month and day if they were just going to push it back. |
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Panzer Vor
Posts: 648 |
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Wait, that actually happened? I now wonder how much of the crap that the American side gets blamed for is actually the fault of the Japanese side. |
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ew121
Posts: 160 |
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In fact it's pretty obvious that the delay is because 1-Their Voice Actors are shit and can't even pronounce the name of their characters as we've seen 2-ATLUS USA couldn't keep up with the deadline to localize the game 3-They don't want to be in the same quarter as FFXV both being long JRPGs and FF being much more popular of course [Edit]: deleted personal insult. Keep it nice. Errinundra. |
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ew121
Posts: 160 |
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I play japanese anime games where you're a japanese highschooler that fights demons and does chunnibyo shit while having several japanese waifus but with voices in english! I am totally NOT a weeaboo!! |
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ew121
Posts: 160 |
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No, it was them just being incompetent as usual |
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BadNewsBlues
Posts: 5971 |
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Ummmmm no we don't some of us just want the game regardless of whether someone's name is pronounced properly or not in english.
I'm curious about the story surrounding this. |
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Vannil
Posts: 240 |
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DRWii
Posts: 636 |
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In the case of "Apocalypse," at least. One of the final bosses in the game talks to you under certain conditions, and both of the player's possible responses were still in Japanese (there were apparently a few more cases of Japanese text slipping in, but this was the most notable one). In a discussion on an episode of the Random Encounter podcast, Chris Holzworth (Lead Editor for the English localization) said that particular line wasn't in the script file they edited, so they had no idea it existed. Which certainly sounds like "the Japanese branch didn't tell us every possible bit of text they wrote" to me. That wasn't the only localization issue, though. There were times where a line break was screwed up and text went off the side of the screen, and there were typos as well (I usually don't remember those kind of things, so I can't think of any first-hand examples). Not to mention it being somewhat prone to crashing (happened to me 2 or 3 times), and of course the occasionally awkward use of slang (Nozomi calling the protagonist "Homeslice"). So yeah, if the extra 2 months on "P5" is to help try and prevent all that, I'm fine with it. |
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BadNewsBlues
Posts: 5971 |
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Eh no more awkward then having all the characters speak in english in a game whose setting is based in dystopian version of Tokyo Japan besieged by mythical creatures and deities from both east and western folklore and religions. |
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