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mangamuscle
Joined: 23 Apr 2006
Posts: 2658
Location: Mexico
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Posted: Wed Jul 01, 2015 9:35 pm
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Nintendo c&d in 5 ... 4 ... 3 ...
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BodaciousSpacePirate
Subscriber
Joined: 17 Apr 2015
Posts: 3018
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Posted: Wed Jul 01, 2015 9:45 pm
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mangamuscle wrote: | Nintendo c&d in 5 ... 4 ... 3 ... |
The instant that Patreon link flashed on the screen, I thought the same thing.
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D-Rock
Joined: 10 Jun 2014
Posts: 135
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Posted: Wed Jul 01, 2015 10:26 pm
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Step 1: Nintendo hires aryoksini.
Step 2: Aryoksini helps develop the next Mario game.
Step 3: ...
Step 4: Profit.
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cosain
Joined: 29 Apr 2009
Posts: 322
Location: Sydney
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Posted: Wed Jul 01, 2015 10:32 pm
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i actually quite like it
it's amazing actually.
tho i think the camera controls would be a bitch to control but i guess it depends on the platform
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Megiddo
Joined: 24 Aug 2005
Posts: 8360
Location: IL
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Posted: Wed Jul 01, 2015 10:33 pm
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This will be interesting. Last Mario 64 remake level I read about got shut down rather quick because the author admitted to lifting animations directly from Nintendo.
However in this case, the music, assets, animations, etc. are all created or being used with permisison from the other users in the Unreal 4 shared library.
Will be interesting to see if this one gets shut down as quick.
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Hameyadea
Joined: 23 Jun 2014
Posts: 3679
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Posted: Thu Jul 02, 2015 12:32 am
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Mario in Gears 4!
That looks nice.
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jdnation
Joined: 15 May 2007
Posts: 2016
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Posted: Thu Jul 02, 2015 12:33 am
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Pretty neat!
While Mario doesn't need to go hyper-realistic, the series could definately benefit from better shaders, particles and lighting married to a fantastic cohesive art direction that can take advantage of it all for a really trippy experience!
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Mr. Oshawott
Joined: 12 Mar 2012
Posts: 6773
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Posted: Thu Jul 02, 2015 12:53 am
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The ultra-realism is indeed awe-inspiring, but I personally think Super Mario is alright without it.
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Hehaho1830
Joined: 06 Jul 2012
Posts: 59
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Posted: Thu Jul 02, 2015 6:57 am
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It could work if Mario was actually rendered in the same style, and with more muted colors for his clothes...
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leafy sea dragon
Joined: 27 Oct 2009
Posts: 7163
Location: Another Kingdom
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Posted: Thu Jul 02, 2015 12:01 pm
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Yeah, I thought this project was just for fun, but I, too, saw the Patreon link up there and did a virtual facepalm. Do people not know about Nintendo's draconian policies on for-profit fanworks? Or do they think they just won't get caught? 20th Century Fox managed to bring fanworks based on The Simpsons[i] to a halt pretty early on. (They were even worse than Nintendo though, as they sent C&Ds even to not-for-profit works. The intent was to remove all traces of any unofficial [i]Simpsons anything from the Internet.)
There's no chance of this guy making things for Nintendo either. Nintendo picks out whom to acquire, whether it be people or companies, and Nintendo only chooses ones with a proven track record and are in line with Nintendo's business strategies. That's why, compared to Sony Computer Entertainment, Microsoft Games, and SEGA, Nintendo has acquired so few companies.
As for the art style, while I like the photorealism they can pull off, Mario clashes with it. Nintendo CAN do this level of photorealism, but it's saved only for commercials and is done for laughs. Rather, the universe of Super Mario currently has a stylized cartoonish look with ridiculous detail. There hasn't been a 3-D Mario platformer made for the Wii U yet though, so I don't know for sure what Nintendo would do with that. But as far as art direction goes, Nintendo has always saved realistic environments for more realistic characters.
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maoyen
Joined: 11 Dec 2007
Posts: 170
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Posted: Thu Jul 02, 2015 1:18 pm
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Just so everyone is clear: This isn't an actual game. The purpose of the demo is to show what Mario could look like rendered in Unreal Engine 4 with good lighting.
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Emerje
Joined: 10 Aug 2002
Posts: 7364
Location: Maine
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Posted: Thu Jul 02, 2015 1:49 pm
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So he basically took environments that he and others already made and stuck Mario and some coins in it? It looks great, sure, but is it really recreating Mario 64?
Emerje
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Shadowrun20XX
Joined: 26 Nov 2007
Posts: 1935
Location: Vegas
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Posted: Thu Jul 02, 2015 1:55 pm
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Exactly what you said Emerje. Unreal 4 is also free to use. Jump in.
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checarlos87
Joined: 13 Jun 2014
Posts: 31
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Posted: Thu Jul 02, 2015 3:03 pm
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leafy sea dragon wrote: | There hasn't been a 3-D Mario platformer made for the Wii U yet though, so I don't know for sure what Nintendo would do with that. |
Super Mario 3D World. And it looks great, too.
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Clyde_Cash
Joined: 03 Dec 2011
Posts: 376
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Posted: Thu Jul 02, 2015 3:38 pm
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Nintendo needs to make a Mario game like this. What better way to take the franchise in a new direction?
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