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Blanchimont
Joined: 25 Feb 2012
Posts: 3860
Location: Finland
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Posted: Mon Dec 05, 2016 9:40 am |
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It might be too much to hope for, but I do hope the stretch goal for the fandisc content is reached...
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Tanteikingdomkey
Joined: 03 Sep 2008
Posts: 2471
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Posted: Mon Dec 05, 2016 8:42 pm |
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I hope they learned from their lesson and everyone else will forgive them.
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Blanchimont
Joined: 25 Feb 2012
Posts: 3860
Location: Finland
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Posted: Mon Dec 05, 2016 9:19 pm |
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| Tanteikingdomkey wrote: | | I hope they learned from their lesson and everyone else will forgive them. |
They did. I'm actually quite surprised how well they did, looking at the current campaign setup. This is a Japanese company, after all...
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Niyari
Joined: 02 Apr 2011
Posts: 341
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Posted: Mon Dec 05, 2016 10:51 pm |
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it boggles my mind how these old visual novels can reach kickstarter goals. 480p is so damn painful nowadays and it's not like the story is anything groundbreaking. oh well. it's not like there's anything bad about reaching a kickstarter goal, so good for them and the backers i guess
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Blanchimont
Joined: 25 Feb 2012
Posts: 3860
Location: Finland
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Posted: Mon Dec 05, 2016 11:11 pm |
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| Niyari wrote: | | it boggles my mind how these old visual novels can reach kickstarter goals. 480p is so damn painful nowadays and it's not like the story is anything groundbreaking. oh well. it's not like there's anything bad about reaching a kickstarter goal, so good for them and the backers i guess |
The graphic assets used are from the console versions of the novel(~2010-2013). A separate patch will be available to restore the +18 content seen in the earlier PC versions. Patch is free for all backers over $20 and purchasable otherwise.
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