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Swery65 to Launch Kickstarter Campaign for The Good Life Game in March

posted on by Rafael Antonio Pineda
Team has "re-examined" results of previous failed campaign

Game developer Hidetaka Suehiro (also known as Swery or Swery65) posted on Thursday that White Owls and G-Rounding's planned new Kickstarter campaign for the proposed game The Good Life will launch on March 26.

The announcement stated that the companies have "re-examined" the campaign, and Suehiro stated that the new campaign will focus on building powerful partnerships, changing the initial goal amount, changing the initial reward content, enhancing the game design, enhancing the graphical style, and providing game footage.

Suehiro had previously planned to launch a new crowdfunding campaign before the end of 2017.

The game's previous Fig crowdfunding campaign failed to reach its US$1,500,000 goal last October. The campaign launched last August.

White Owls describes the game:

Welcome to The Good Life. The game is set in Rainy Woods, the self-proclaimed “happiest town in the world.” Here, you'll play as Naomi, a photographer from New York who finds herself stuck in this small town in rural England. She's found a way to pay off the massive debt she's accumulated, but she soon discovers that the town is hiding a very bizarre secret…

At night, all of the town's residents turn into cats. Why does this happen? Is this why everyone in town is so happy? No one seems to remember what they do at night. Naomi is here to find out what's going on in Rainy Woods.

The townspeople aren't the only ones who get to roam around at night as a cat – Naomi does too! Once the sun sets, you'll get to explore Rainy Woods and collect clues and important items connected to the events of the story. The town becomes a very different place at night, as certain secret paths, rooftops, and attics can only be accessed by cats.

Suehiro launched the new game development company called White Owls on November 1, 2016 in Osaka. In 2002, he was a founding member of Access Games, where he began his career directing games with Spy Fiction. He went on to work on Deadly Premonition, Lord of Arcana, and Lord of Apocalypse, and D4: Dark Dreams Don't Die. The developer resigned from Access Games in 2016.

[Via Siliconera]


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