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TJ_Kat
Joined: 11 Jan 2007
Posts: 896
Location: Saskatoon, Canada
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Posted: Mon Jun 22, 2026 2:00 pm |
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Despite all her bluster, despite taking the top spot as Japan's #1 streamer, despite seeing Ame for who she really is, at the end of the day, Lolipop is still a KAngel fan.
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dm
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Joined: 24 Sep 2010
Posts: 1731
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Posted: Mon Jun 22, 2026 2:54 pm |
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My first reaction to episode 12 was that it was too glib, too pat. Had this been the final episode, I’d have been very disappointed — like stitching a Hollywood happy ending onto a traumatic slide.
On the second viewing, I was less certain that what we were seeing should be taken at face value, and that we’d learn there was more to the story.
The post-credit scene with adult Kache at the sunlit church, and a promise of more details about Ame/KAngel’s resurrection (don’t forget the Judas and Christ imagery from the previous episode!) went a long way toward reconciling me. (And the review helps a good deal, too.)
I sometimes think this series is set in the world outside the death games of Shiboyugi, or the world that leads to those death games, with the needy streamers being the precursors of that form of entertainment.
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dm
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Joined: 24 Sep 2010
Posts: 1731
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Posted: Sun Jun 28, 2026 9:32 am |
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Episode 13
What an interesting way to conclude a series about a game with multiple ending paths.
Those of you with better eyes (and perhaps memory) than mine, what is the painting that was set afire? It looked a little like “Nighthawks at the diner” overlayed on a van Gogh to me.
Maybe I’m just inattentive, but it took two viewings for this episode to come together for me (touch grass/touch glass).
One early and important thing I missed was the “How it might have been” intertitle, which appeared (briefly) during a moment when there was also dialog happening (and was overshadowed by the subsequent shocking image).
How’s the dub? I’m a sub-snob, but maybe I should revisit this series dubbed just so I can pay more attention to the rest of the screen.
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jdnation
Joined: 15 May 2007
Posts: 2518
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Posted: Mon Jun 29, 2026 5:31 pm |
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Fascinating show with some very well directed and inspired sequences.
Kind of a bit like what Serial Experiments Lain did, but applied to modern internet online culture with a god in the machine.
It pulls no punches when it has to and is all the better for it.
I honestly wasn't expecting such a show like this, though I was not all that familiar with the source material, but it looks like the showrunners really took a chance on something off the wall with this adaptation and it paid off!
That said, I do think the final two episodes were lacking some kind of punch that was done far better in the preceding episodes. A softer landing if you will... But still, this show was a good one overall.
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IronWish
Joined: 05 Jan 2024
Posts: 249
Location: Ukraine
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Posted: Tue Jun 30, 2026 6:28 am |
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I've played the game few months before anime started airing, cause I've got intrigued by trailers. After finishing it, my thoughts were "ok, now how the hell is they gonna adapt it?!". There's just not that much of a linear story in the game, it has a handful of in-game events + all the 30-ish different endings. There were some more or less straightforward ways to do it, like somehow stitching all the routes into a single story, of making up some kind of groundhog day setup, but all of those would be inherently lesser experience compared to just playing the game.
I'm so glad people making the anime understood that and decided to swing for the fences , cause "let's make it a self-contained pseudo-sequel only tangentially related to game's content" was likely not an easy sell. And to say it's surpassed my expectations would be an understatement of the century. I expected peculiar little show at best, and forgettable nothingburger at worst, but what we've got was loud, flashy, sincere, clever, pretentious, shitposty, pretty, inventive, empathetic, dumb, well directed anime, which I expect to comfortably sit in a top-5 for my best of the year list. It's a certified "not for everyone" kind of show, and it's better off for it.
Speaking of ending, I get why some might feel underwhelmed by it, but I'm not sure there were other good choices. Despite putting its cast through the blender narratively, on emotional NGO was always filled with nothing but empathy and kindness to these girls, so any kind of downer ending would feel like an unnecessarily edgy cop out, while more neutral endings would lack closure. And thematically what we've got fits, since whole shtick of influencer culture is selling you lies by parading a lifestyle that doesn't really exist (and NGO ethos has been that it is actually fine and that this digital escapism can even be good for you, as long as people on both sides of the screen do not completely lose touch with the reality). So it being cheekily self-aware about tackiness of resolving everything too neatly can be interpreted as "entertainer's final performance depicting happily ever after", while acknowledging that life keeps going and requires ongoing effort from you just to keep living.
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jdnation
Joined: 15 May 2007
Posts: 2518
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Posted: Tue Jun 30, 2026 3:20 pm |
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A messy unpretty ending or open-ended resolution is fine. I just feel it climaxed early.
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