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NEWS: Suikoden Creator Yoshitaka Murayama Working on Project for Overseas Market




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L'Imperatore



Joined: 24 Mar 2014
Posts: 827
PostPosted: Tue Jun 24, 2014 12:20 am Reply with quote
In before heavy barrage of snide remarks just because he says his project is targeted at the west. That, or because he says nothing about the future of Suikoden series. Confused

Luckily, "optimistic" is my middle name. Wink
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Kougeru



Joined: 13 May 2008
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PostPosted: Tue Jun 24, 2014 12:46 am Reply with quote
L'Imperatore wrote:
In before heavy barrage of snide remarks just because he says his project is targeted at the west. That, or because he says nothing about the future of Suikoden series. Confused

Luckily, "optimistic" is my middle name. Wink
Sadly everything I've seen in gaming in the past 5 years is telling me to be pessimistic about this. Especially after that thing with the FF Tactics creator working on "Western" game turned out to be him basically just giving them a thumbs up
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Dessa



Joined: 14 Jul 2004
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PostPosted: Tue Jun 24, 2014 12:55 am Reply with quote
I actually don't like most Western-style games, so this really bums me out. I still want the PSP Suiko game.
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iloveturkey



Joined: 09 Jun 2014
Posts: 70
PostPosted: Tue Jun 24, 2014 2:01 am Reply with quote
Dessa wrote:
I actually don't like most Western-style games, so this really bums me out. I still want the PSP Suiko game.


I'm praying he means overseas market in the sense of overseas fans of his Suikoden work, and not overseas fans in the sense of trying to jump into the mainstream shooter market. I'll have to wait and see what kind of game this is before I get excited.

Kougeru's comment referring to Unsung Story also have me apprehensive in case it's something similar to that.
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L'Imperatore



Joined: 24 Mar 2014
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PostPosted: Tue Jun 24, 2014 3:42 am Reply with quote
Uh, oh. Sure. Western games are all about FPS. I don't think his Blue Moon studio has enough budget to compete with those Infinity Ward's games. Shocked

As much as I want a new Suikoden game, I fear it suffers the same fate with CAPCOM's BoF. Neglected and doomed into obscurity.

..... Just finished reading the full interview. It's really painful, man. Sad
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Rahxephon91



Joined: 08 Jun 2003
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PostPosted: Tue Jun 24, 2014 6:22 am Reply with quote
L'Imperatore wrote:
Uh, oh. Sure. Western games are all about FPS. I don't think his Blue Moon studio has enough budget to compete with those Infinity Ward's games. Shocked

Sad
Of course they do. Where have you been? Western gamers don't like anything but fps and all fps are the same uncreative games.

Also he already made a shooter and it wasn't very good.
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KidOblivion



Joined: 18 Feb 2014
Posts: 179
PostPosted: Tue Jun 24, 2014 7:07 am Reply with quote
Pretty quick to jump on that stereotype, aren't you? ^

Let's blame the western market on problems in gaming, it's easy that way.
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Rahxephon91



Joined: 08 Jun 2003
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PostPosted: Tue Jun 24, 2014 8:04 am Reply with quote
KidOblivion wrote:
Pretty quick to jump on that stereotype, aren't you? ^

Let's blame the western market on problems in gaming, it's easy that way.
I'm being sarcastic.
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ikillchicken



Joined: 12 Feb 2007
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Location: Vancouver
PostPosted: Tue Jun 24, 2014 7:14 pm Reply with quote
Western games suck. They're all just generic, grey brown, FPS power fantasies for bros.

Now if you'll excuse me I've gotta get back to playing the latest Japanese softcore porn/dating fantasy for otaku.
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Stuart Smith



Joined: 13 Jan 2013
Posts: 1298
PostPosted: Tue Jun 24, 2014 7:31 pm Reply with quote
To be completely fair, most AAA games America makes are shooters. It may be a stereotype, but it's one founded on truth. Look at Microsoft's E3 lineup and count how many games were shooters. Call of Duty: Advanced Warfare, Halo: The Master Chief Collection, Sunset Overdrive, Tomb Raider, Crackdown, Tom Clancy's: The Divison. About the only AAA games that weren't shooters were the annual Assassin's Creed and Forza installments

Worrying about a Japanese director or company making a game for a western market is a valid fear. We've seen it happen before and what can result from it, either through their own work or licensing the game out to a western studio. Operation Raccoon City, Silent Hill Homecoming, Metroid Prime, Castlevania: Lords of Shadow. The track record has been very controversial, to say the least.

-Stuart Smith
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Dessa



Joined: 14 Jul 2004
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PostPosted: Tue Jun 24, 2014 8:48 pm Reply with quote
I pretty much only play 2 types of games: JRPGs (preferably turn-based, not action-based) and puzzle games.

I don't play action games
I don't play shooters
I don't play MMOs
I don't play WRPGs (I don't like the MMO-style and/or hack-and-slash most have)
I don't play hack-and-slash
I don't play realistic racers

Are there any other types of western games that get made? If there are, I don't know about them. Since this is what the western market looks like, a game aimed more for the "overseas" (aka western) market is more likely to be a game in those styles. Which means it's more likely to be something I won't enjoy. That is the basis for my statement.
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Rahxephon91



Joined: 08 Jun 2003
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Location: Park Forest IL.
PostPosted: Tue Jun 24, 2014 9:27 pm Reply with quote
ikillchicken wrote:
Western games suck. They're all just generic, grey brown, FPS power fantasies for bros.

Now if you'll excuse me I've gotta get back to playing the latest Japanese softcore porn/dating fantasy for otaku.
And that's really it. Funny the people who use bro probably don't like to be generalized as creeps.

It's extrmley funny that in all this damning of anything western there is of course an avoidance of what problems plague the Japanese side. One would be crazy to deny that there is a lot of gun games, but then again there have always been more violent action, sword, gun games then anything else. This is not really new. But to say they are all generic and uncreative is extreme ignorance. Even the ones listed by the usuals are complelty different. Some creative, some just executing tested mechanics, all possibly good games. Putting them all under this generic "shooter" label is completely narrow minded. It is also funny that in this race to trash anything but Japan, history is re-written so that things like MS's E3 did not show a new game from Platinum, a rpg co-op game, a Polish big budget rpg, plenty of indie games, and a world building game. It was all just shooters. E3 did'nt have plenty of adventure games and wrpgs, racing games, puzzle games, ect. It was all just fps. Which are all un-creative.

What's funny is that critique is thrown at western games, but I have to ask "where all the creative AAA Japanese games". Well I guess the better question is where are all the AAA Japanese games. There really aren't any and many rpg games with budgets chase that Monster Hunter money. Many MH clones, but of course this critique can't be leveled at Japanese games. See, it's the west that's just FPS that all play the same. Even though Battlefield and CoD(the poster child's) are not at all the same. It's like saying all jrpgs are the same because some have turn based combat.

There are little AAA Japanese games to compare to AAA western games, yet this little fact is never brought up. Yes AAA western gaming has it's faults. How about non AAA western gaming? Nah, you'll just ignore that. A lot of them are shooters. Yet, it's not like Japanese gaming is some amazing paradise of creative and amazing games. Japanese developers have played it extremely safe this gen. Either they just gave up on consoles, moved to mobiles, or just put out a few refinements of ips. Of course thier are a few exceptions, but why should I bother mentioning them since you wont do the same for the west. Whats left is b tier Japanese games that have to play up that sex appeal to sell. Never before would IF's games be what jrpg gamers held up, but there's so little options.

Quite honestly, I see many problems on both sides. So much so I see no reason to bash either. In Japan I see a complete lack of real exciting ideas. The death of amazing ips. Games catering to a narrow audience and so on. Quite honestly, those problems are also happening in the west. They both are pretty screwy these days.
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Guile



Joined: 18 Jun 2013
Posts: 595
PostPosted: Wed Jun 25, 2014 12:20 am Reply with quote
Dessa wrote:
Are there any other types of western games that get made? If there are, I don't know about them. Since this is what the western market looks like, a game aimed more for the "overseas" (aka western) market is more likely to be a game in those styles. Which means it's more likely to be something I won't enjoy. That is the basis for my statement.


There is the indie scene, but that has loads of problems of it own. Usually over-saturated with cheap, retro-looking platformers which try to be be deep and philosophical but mostly end up coming off pretentious. Vocal creators like Phil Fish and Jonathan Blow do not help fight the overall elitist and pretentious stereotype the indie scene has. I dare say the indie scene has lot the right to call itself indie given how mainstream and relevant it is these days. When you're being promoted at E3 by companies like Microsoft and Sony I think you've effectively lost the right to call yourself underground.

I enjoy some WRPGs but I've become more and more distant from them lately. I think the rise of Mass Effect is what ruined them for me. WRPGs became more like action games, usually shooters, with level up mechanics rather than actual RPGs ever since Mass Effect and Fallout 3 came onto the scene. A good contrast is comparing the first Dragon Age with the second one. The second is a lot more button mashing action oriented and lost a lot of what made the first enjoyable for me. RPGs like Neverwinter Nights and Knights of the Old Republic are also a thing of the past as well, it seems.

I hope whatever game this is will turn out more traditional.
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Rahxephon91



Joined: 08 Jun 2003
Posts: 1859
Location: Park Forest IL.
PostPosted: Wed Jun 25, 2014 1:32 am Reply with quote
Seems kind of ignorant to paint an entire section of games with such a board stroke. There are so many indie games made by so many different people. I'm not sure how can ascribe the characteristics of the few on the many. Then again this what you do do western games all the time so it shouldn't be a surprise.

There are many indie games that are not just retro platforms. Horror, rpg, action, adventure, racing, sports, arcade, and so on. Pretty much every genre has indie games that stray from your all encompassing generic identify. But again I guess the indie scene is represented by two people.

All indie means is it's not funded by a big publisher. It's not contracted by one. It's not some underground business. You don't get upset at indie films being carried by big movie companies do you? No because that would be a stupid thing to knock point off for. Of course Sony and MS are going to push what is now becoming a big part of thier library. B games are dead. There's not much else beyond AAA games. They can't simply just push those. Here you have a bunch of people making smaller and different kinds of games for all kinds of people. What is the harm in highlighting that there are all these other games?

Whatever. Continue to downplay all this for the sake of your narrative.
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