Fate/Grand Order Mobile App Grosses US$3 Billion Worldwide
posted on by Kim Morrissy
Fate/Grand Order has grossed US$3 billion worldwide as of March 2019 according to Sensor Tower Store Intelligence data. The data tracks from the game's launch in August 2015. 82% (or US$2.46 billion) came from players in Japan. 12% (US$360 million) came from iOS users in China, while 3% (US$90 million) came from the United States.
The figure is equivalent to a PlayStation 4 title selling 50 million copies at $60. Japanese gaming site Kultur puts this into perspective: Fate/Grand Order has earned more in four years than the Metal Gear series earned in its entire 32-year history. It took the Maple Story MMORPG 15 years to earn the same amount. FGO is also expected to overtake the Legend of Zelda series, which has currently grossed US$3.2 billion.
According to Newzoo data, the mobile game industry has grown by US$80 billion between 2012 and 2019. The overall market share went from 18% in 2012 to 54% in 2019.
Last February, FGO was the No. 2 ranked mobile game for global revenue at US$84.3 million. It placed No. 59 in the United States. Sensor Tower notes that "this is still a significant amount of revenue for a market where the title's source material is considerably less well-known than in Asian territories."
Aniplex released the Fate/Grand Order smartphone game in Japan in summer 2015. The game received an English release in the United States and Canada in June 2017. Fate/Grand Order will receive TV anime and film projects. Last year, the game celebrated 14 million downloads.