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OtomeGay
Joined: 14 Oct 2021
Posts: 273
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Posted: Fri Jun 13, 2025 3:01 pm |
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I always wanted to get into the Atelier series at some point, but lately they've gone all in with the fanservicey designs, and that's a big turnoff.
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EmeraldSaucer
Joined: 31 Jan 2025
Posts: 987
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Posted: Fri Jun 13, 2025 3:26 pm |
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| OtomeGay wrote: | | I always wanted to get into the Atelier series at some point, but lately they've gone all in with the fanservicey designs, and that's a big turnoff. |
Then go back and play the earlier games. And find out that the Arland games had bikini contests, hotsprings endings, a recurring character archetype of "woman who gropes girls when drunk", and a dedicated CG for Totori getting attacked by tentacles. And then go play a recent Atelier game which has none of that once you get past the surface of a character having big thighs or whatever
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MFrontier
Joined: 13 Apr 2014
Posts: 20109
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Posted: Fri Jun 13, 2025 4:15 pm |
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I didn't know Kaori Nazuka could still do that kind of voice.
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<('_')^
Joined: 20 Oct 2023
Posts: 190
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Posted: Fri Jun 13, 2025 9:58 pm |
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| OtomeGay wrote: | | I always wanted to get into the Atelier series at some point, but lately they've gone all in with the fanservicey designs, and that's a big turnoff. |
Same case for me. I always wonder why the devs can't be bothered to include more in-game outfit options for variety sake. They'd be killing two birds with one stone.
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Vanadise
Joined: 06 Apr 2015
Posts: 602
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Posted: Sat Jun 14, 2025 12:02 am |
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| EmeraldSaucer wrote: | | And then go play a recent Atelier game which has none of that once you get past the surface of a character having big thighs or whatever |
Come on now. Nobody is saying the earlier Atelier games had zero sexual content or innuendo, but you can't seriously tell me you haven't noticed how the camera points straight at Ryza's butt or cleavage every time you crawl through a tunnel (and there sure are a lot of tunnels that serve no real gameplay purpose) or that Yumia spins around every time you open the menu while the camera points right at her bouncing chest. Having that front and center constantly over the course of the entire game is quite different from having a couple of optional scenes.
The more recent games are not fanservice games on the tier of something like Senran Kagura, but the developers have absolutely noticed that there's a large contingent of fans who are here for fanservice and are leaning into it.
| OtomeGay wrote: | | I always wanted to get into the Atelier series at some point, but lately they've gone all in with the fanservicey designs, and that's a big turnoff. |
And for what it's worth, the series is divided into sets of mostly-independent trilogies, and you can definitely still play and enjoy the older games even if the newer ones don't appeal to you. I always recommend Atelier Ayesha as a good entry point.
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yeehaw
Joined: 09 Sep 2018
Posts: 887
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Posted: Sat Jun 14, 2025 10:36 am |
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| Vanadise wrote: | | EmeraldSaucer wrote: | | And then go play a recent Atelier game which has none of that once you get past the surface of a character having big thighs or whatever |
Come on now. Nobody is saying the earlier Atelier games had zero sexual content or innuendo, but you can't seriously tell me you haven't noticed how the camera points straight at Ryza's butt or cleavage every time you crawl through a tunnel (and there sure are a lot of tunnels that serve no real gameplay purpose) or that Yumia spins around every time you open the menu while the camera points right at her bouncing chest. Having that front and center constantly over the course of the entire game is quite different from having a couple of optional scenes.
The more recent games are not fanservice games on the tier of something like Senran Kagura, but the developers have absolutely noticed that there's a large contingent of fans who are here for fanservice and are leaning into it.
| OtomeGay wrote: | | I always wanted to get into the Atelier series at some point, but lately they've gone all in with the fanservicey designs, and that's a big turnoff. |
And for what it's worth, the series is divided into sets of mostly-independent trilogies, and you can definitely still play and enjoy the older games even if the newer ones don't appeal to you. I always recommend Atelier Ayesha as a good entry point. |
The earlier main character designs by NOCO and Hidari and such are good. They're cute but they're also just good designs done by artists with very recognizable styles. I've never played these games but I can recognize characters like Totori and Sophie because they're memorable. The newer ones are just, not very good. Rias looks like a million girls on pixiv.
Her outfit is boring, it's got some weird ugly ribbons in the cleavage, her cat ears look weird coming out of that hat.
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PumpkinMouse
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Joined: 05 Oct 2014
Posts: 113
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Posted: Sat Jun 14, 2025 11:38 am |
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| Vanadise wrote: | | EmeraldSaucer wrote: | | And then go play a recent Atelier game which has none of that once you get past the surface of a character having big thighs or whatever |
Come on now. Nobody is saying the earlier Atelier games had zero sexual content or innuendo, but you can't seriously tell me you haven't noticed how the camera points straight at Ryza's butt or cleavage every time you crawl through a tunnel (and there sure are a lot of tunnels that serve no real gameplay purpose) or that Yumia spins around every time you open the menu while the camera points right at her bouncing chest. Having that front and center constantly over the course of the entire game is quite different from having a couple of optional scenes.
The more recent games are not fanservice games on the tier of something like Senran Kagura, but the developers have absolutely noticed that there's a large contingent of fans who are here for fanservice and are leaning into it.
| OtomeGay wrote: | | I always wanted to get into the Atelier series at some point, but lately they've gone all in with the fanservicey designs, and that's a big turnoff. |
And for what it's worth, the series is divided into sets of mostly-independent trilogies, and you can definitely still play and enjoy the older games even if the newer ones don't appeal to you. I always recommend Atelier Ayesha as a good entry point. |
Just chiming in to say that as someone who had heard good things about the franchise but was turned off (pre-Ryza) by the fanservice, Atelier Ayesha really hit the spot for me with Hidari's character designs.
But I hope people who are digging the newer releases continue to enjoy! More Atelier games coming out means more chances for a new one that'll jive with me too!
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we love lain
Joined: 24 Apr 2018
Posts: 150
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Posted: Sat Jun 14, 2025 12:17 pm |
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| Vanadise wrote: | | EmeraldSaucer wrote: | | And then go play a recent Atelier game which has none of that once you get past the surface of a character having big thighs or whatever |
Come on now. Nobody is saying the earlier Atelier games had zero sexual content or innuendo, but you can't seriously tell me you haven't noticed how the camera points straight at Ryza's butt or cleavage every time you crawl through a tunnel (and there sure are a lot of tunnels that serve no real gameplay purpose) or that Yumia spins around every time you open the menu while the camera points right at her bouncing chest. Having that front and center constantly over the course of the entire game is quite different from having a couple of optional scenes.
The more recent games are not fanservice games on the tier of something like Senran Kagura, but the developers have absolutely noticed that there's a large contingent of fans who are here for fanservice and are leaning into it.
| OtomeGay wrote: | | I always wanted to get into the Atelier series at some point, but lately they've gone all in with the fanservicey designs, and that's a big turnoff. |
And for what it's worth, the series is divided into sets of mostly-independent trilogies, and you can definitely still play and enjoy the older games even if the newer ones don't appeal to you. I always recommend Atelier Ayesha as a good entry point. |
I think the point being made here is two-fold: 1. That despite the examples given here not being consistently in-your-face in the same way as the butt or cleavage shots of something like Ryza or Yumia are, that past games have had fanservice that’s arguably more risqué than that. People seem to get up-in-arms about the sexualized trend of the main characters and claim the fanservice is getting out of hand as if the series never leaned into such territory to begin with. They're not taking a step back to consider that even if the main characters are being designed with sex appeal in mind, that certain levels of the risque content in the games themselves is actually less prevalent compared to titles past. That's not to say you're not allowed to be bothered with sex appeal being put on display if that's not your thing; it's just inaccurate for people to make it out to be as if Atelier has become something it wasn't before
2. Anyone who is knowledgeable of the franchise knows that consistently risqué camera angles or sexualized character designs didn’t start with the Ryza series. Atelier Meruru for example has battle camera angles that can find themselves up the skirt of its party members. Then you have the mysterious trilogy and Plachta’s design in Atelier Firis.
Again, this idea that it’s somehow becoming worse and that the series didn’t do this before is just false
Last edited by we love lain on Sun Jun 15, 2025 5:41 am; edited 2 times in total
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kaiju3
Joined: 02 Apr 2025
Posts: 79
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Posted: Sat Jun 14, 2025 12:23 pm |
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| OtomeGay wrote: | | I always wanted to get into the Atelier series at some point, but lately they've gone all in with the fanservicey designs, and that's a big turnoff. |
Funny how the definition of fanservice keeps getting defined down. Previously it was nudity, chainmail bikinis, panty shots and suggestive situations. Now it is just conventionally attractive females being moderately curvy while wearing clothes no different from what you will routinely see worn in warm weather months pretty much anywhere on the planet. If Ryza's outfit is troublesome for you please don't go outside right now because you will be literally surrounded with people not only wearing very similar t-shirts and shorts but outfits that makes Ryza's look tame and modest.
Also, neither Ryza or Yumia have the infamous "90s/00s Japanese video game" physique. None of them look like Cammy and Chun Li from Street Fighter or the Williams sisters from Tekken, especially not blatant examples like Ivy from Soul Calibur, Mia Shiranui or pretty much the entire cast from Dead or Alive. And as mentioned earlier, their standard outfits aren't nearly as revealing either. They have body times that are not only realistic but common. And before you protest that new character Rias is too busty, you might want to actually check out the series history. Start with the first heroine Marie - her body type AND her bedlah (think belly dancer inspired) - outfit and go from there. Yes, there are some games where the female characters are thin and fully covered, usually the ones in the "male main character surrounded by little sister types" phase that the Atelier series went through. But the majority? Not a chance.
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OtomeGay
Joined: 14 Oct 2021
Posts: 273
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Posted: Sat Jun 14, 2025 2:25 pm |
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Thank you to @Vanadise and @PumpkinMouse, I think I'll check out Atelier Ayesha and some of the other older games.
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EmeraldSaucer
Joined: 31 Jan 2025
Posts: 987
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Posted: Sat Jun 14, 2025 3:53 pm |
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| we love lain wrote: | | Vanadise wrote: | | EmeraldSaucer wrote: | | And then go play a recent Atelier game which has none of that once you get past the surface of a character having big thighs or whatever |
Come on now. Nobody is saying the earlier Atelier games had zero sexual content or innuendo, but you can't seriously tell me you haven't noticed how the camera points straight at Ryza's butt or cleavage every time you crawl through a tunnel (and there sure are a lot of tunnels that serve no real gameplay purpose) or that Yumia spins around every time you open the menu while the camera points right at her bouncing chest. Having that front and center constantly over the course of the entire game is quite different from having a couple of optional scenes.
The more recent games are not fanservice games on the tier of something like Senran Kagura, but the developers have absolutely noticed that there's a large contingent of fans who are here for fanservice and are leaning into it.
| OtomeGay wrote: | | I always wanted to get into the Atelier series at some point, but lately they've gone all in with the fanservicey designs, and that's a big turnoff. |
And for what it's worth, the series is divided into sets of mostly-independent trilogies, and you can definitely still play and enjoy the older games even if the newer ones don't appeal to you. I always recommend Atelier Ayesha as a good entry point. |
I think the point being made here is two-fold: 1. That despite the examples given here not being consistent in the same way as the butt or cleavage shots of something like Ryza or Yumia are, that past games have had fanservice that’s arguably more risqué than that. People seem to get up-in-arms about the sexualized trend of the characters and claim the fanservice is getting out of hand as if the series never leaned into such territory to begin with
2. Anyone who is knowledgeable of the franchise knows that consistently risqué camera angles or sexualized character designs didn’t start with the Ryza series. Atelier Meruru for example has battle camera angles that can find themselves up the skirt of its party members. Then you have the mysterious trilogy and Plachta’s design in Atelier Firis.
Again, this idea that it’s somehow becoming worse and that the series didn’t do this before is just false |
Yes, exactly this. Anybody claiming that Ryza or Yumia are a step too far have not only never actually played those games to see how little fanservice there is to them beyond base character design and some camera angles, but have also never played earlier Atelier and assume they're something they're not just because of character design. It's textbook judging a book by its cover
Ayesha has multiple hotsprings scenes featuring an 11 year old girl btw, "great" purely wholesome experience there, no need to think any further about it because on a shallow level Hidari's art isn't like toridamono's or Benitama's
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we love lain
Joined: 24 Apr 2018
Posts: 150
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Posted: Sat Jun 14, 2025 7:50 pm |
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| EmeraldSaucer wrote: | | we love lain wrote: | | Vanadise wrote: | | EmeraldSaucer wrote: | | And then go play a recent Atelier game which has none of that once you get past the surface of a character having big thighs or whatever |
Come on now. Nobody is saying the earlier Atelier games had zero sexual content or innuendo, but you can't seriously tell me you haven't noticed how the camera points straight at Ryza's butt or cleavage every time you crawl through a tunnel (and there sure are a lot of tunnels that serve no real gameplay purpose) or that Yumia spins around every time you open the menu while the camera points right at her bouncing chest. Having that front and center constantly over the course of the entire game is quite different from having a couple of optional scenes.
The more recent games are not fanservice games on the tier of something like Senran Kagura, but the developers have absolutely noticed that there's a large contingent of fans who are here for fanservice and are leaning into it.
| OtomeGay wrote: | | I always wanted to get into the Atelier series at some point, but lately they've gone all in with the fanservicey designs, and that's a big turnoff. |
And for what it's worth, the series is divided into sets of mostly-independent trilogies, and you can definitely still play and enjoy the older games even if the newer ones don't appeal to you. I always recommend Atelier Ayesha as a good entry point. |
I think the point being made here is two-fold: 1. That despite the examples given here not being consistent in the same way as the butt or cleavage shots of something like Ryza or Yumia are, that past games have had fanservice that’s arguably more risqué than that. People seem to get up-in-arms about the sexualized trend of the characters and claim the fanservice is getting out of hand as if the series never leaned into such territory to begin with
2. Anyone who is knowledgeable of the franchise knows that consistently risqué camera angles or sexualized character designs didn’t start with the Ryza series. Atelier Meruru for example has battle camera angles that can find themselves up the skirt of its party members. Then you have the mysterious trilogy and Plachta’s design in Atelier Firis.
Again, this idea that it’s somehow becoming worse and that the series didn’t do this before is just false |
Yes, exactly this. Anybody claiming that Ryza or Yumia are a step too far have not only never actually played those games to see how little fanservice there is to them beyond base character design and some camera angles, but have also never played earlier Atelier and assume they're something they're not just because of character design. It's textbook judging a book by its cover
Ayesha has multiple hotsprings scenes featuring an 11 year old girl btw, "great" purely wholesome experience there, no need to think any further about it because on a shallow level Hidari's art isn't like toridamono's or Benitama's |
Agreed; it’s also worth noting that ever since the series started leaning into the tactic of marketing its main characters’ sex appeal, the games have skewed towards starting their leading ladies older/being of age. Ryza in Ryza 2 and 3 is 20 and 21 respectively. Yumia is 21 at the start of her game, I believe. And now with Rias, she looks like yet another character who looks to at least be 20 or older. All of this is to say that if you’re going to go down the path of goooning, it’s best to err on the side of doing so with adult characters
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